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| [[File:Project_Justice_Burning_Batsu.png|right]]
| | {{PJ Character Intro|char= Burning Batsu|full=Burning Batsu|short=BATSU |
| | |school=Taiyo |
| | |assist=Damage |
| | |tier=B |
| | |difficulty=Easy |
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| ==Introduction==
| | |content= |
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| | {{2 Column Flex|flex1=9|flex2=4 |
| | |content1= |
| | {{Content Box|header=Introduction|content= |
| | <div class="toccolours mw-collapsible mw-collapsed"> |
| | Many of '''Burning Batsu's''' story details may fall under "spoilers"! Expand to continue: |
| | ---- |
| | <div class="mw-collapsible-content">After being defeated by [[Project Justice/Akira | Akira]] and her classmates, who mistook him as his [[Project Justice/Vatsu | imposter]], a sorrowful [[Project Justice/Batsu | Batsu]] deemed his failure to protect his friends as "unforgivable", abandoning [[Project Justice/Kyosuke | Kyosuke]] and [[Project Justice/Hinata | Hinata]].<br>After overcoming his sorrow thanks to intense training (by the cuts and bruies he recieved during it), Batsu returned to save a wounded Hinata before Vatsu could deliver the finishing blow.<br>Despite his intense training, he's still the same Batsu, protecting his friends and family with a strong sense of justice. |
| | </div> |
| | </div> |
| | ---- |
| | <br><br> |
| | '''Burning Batsu''' is essentially a straight upgrade of [[Project Justice/Batsu | Batsu]]. While sharing an extremely similar playstyle and gameplan, '''Burning Batsu''' has improved damage across the board, as well as access to '''Mozu Otoshi''', a brand-new command grab super. While not only being his strongest super, and the strongest super amongst the three '''Batsu''' variants in general, having access to a command grab super is particularly useful in '''''Project Justice''''' due to their effectiveness in acting as a direct counter to the powerful '''Team-Up''' and '''Party-Up''' Techniques. With that being said, many players may still prefer to play as [[Project Justice/Vatsu | Vatsu]] as their Batsu-of-choice. |
| | }} |
| | <br> |
| | |content2= |
| | {{Content Box|content= |
| | {{#evt: |
| | service=youtube |
| | |id=https://youtu.be/OHsldIbzGag |
| | |urlargs=start=279&end=470&loop=1 |
| | |dimensions=480x320 |
| | }} |
| | }} |
| | }} |
| | {{Content Box|content= |
| | {{ProConTable |
| | |pros= |
| | * Being a straight upgrade of [[Project Justice/Batsu | Batsu]], he has Batsu's strengths (great fireball game and great confirms into super) and then some (increased damage). |
| | * Having access to a grab super gives him the best direct counter to '''Team-Up''' or '''Party-Up''' techniques. |
| | |cons= |
| | * Despite the upgrades, he still shares the same weaknesses as regular [[Project Justice/Batsu | Batsu]]. That being ineffective rushdown tools and relatively weak kit outside of confirms and zoning potential. |
| | }} |
| | }} |
| | }} |
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| ==Normal Moves==
| | {{2 Column Flex|flex1=2|flex2=4 |
| {{PJMoveListHeader}}
| | |content1= |
| {{PJMoveListRow | | {{n}} {{lp}} | 8 | 20 | +1 | +4 | 4 | All | }}
| | {{Content Box|header=Colors|content= |
| {{PJMoveListRow | | {{n}} {{lk}} | 10 | 18 | +2 | +6 | 5 | All | }}
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| {{PJMoveListRow | | {{n}} {{hp}} | 13 | 32 | +2 | -8 | 13 | All | }} | |
| {{PJMoveListRow | | {{n}} {{hk}} | 16 | 49 | -6 | -25 | 14 | All | }}
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| {{PJMoveListRow | | {{d}} {{lp}} | 8 | 20 | +4 | +2 | 4 | Crouching | }}
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| {{PJMoveListRow | | {{d}} {{lk}} | 10 | 29 | -8 | -7 | 5 | Crouching | }}
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| {{PJMoveListRow | | {{d}} {{hp}} | 15 | 36 | +2 | -14 | 13 | Crouching | }}
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| {{PJMoveListRow | | {{d}} {{hk}} | 15 | 33 | - | -11 | 14 | Crouching | Knockdown }}
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| {{PJMoveListRow | | {{u}} {{lp}} | 9 | On landing, 1 | - | - | 5 | Standing | }}
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| {{PJMoveListRow | | {{u}} {{lk}} | 9 | On landing, 1 | - | - | 4 | Standing | }}
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| {{PJMoveListRow | | {{u}} {{hp}} | 11 | On landing, 1 | - | - | 11 | Standing | }}
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| {{PJMoveListRow | | {{u}} {{hk}} | 19 | On landing, 1 | - | - | 13 | Standing | }}
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| {{MoveListFooter}}
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| ==Command Normals== | |
| {{PJMoveListHeader}}
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| {{PJMoveListRow | | {{lp}} {{lp}} {{lp}} | 14 | 40 | +1 | -16 | 8 | All | }}
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| {{PJMoveListRow | | {{lk}} {{lk}} {{lk}} | 15 | 28 | +2 | -4 | 8 | All | }}
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| {{PJMoveListRow | | {{f}} {{hp}} | 18 | 41 | +1 | -17 | 16 | All | }}
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| {{PJMoveListRow | | {{f}} {{hk}} | 16 | 53 | - | -29 | 19 | All | Blowback }}
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| {{PJMoveListRow | | {{b}} {{hp}} | 23 | 28 | +2 | -4 | 11 | Standing | Overhead }}
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| {{PJMoveListRow | | {{b}} {{hk}} | 25 | 43 | - | -19 | 13 | Standing | 2 hits, Overhead, Knockdown }}
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| {{PJMoveListRow | | {{df}} {{hp}} | 16 | 46 | - | -22 | 12 | All | Rival Launcher }}
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| {{PJMoveListRow | | {{df}} {{hk}} | 17 | 44 | - | -20 | 10 | All | Mini Launcher }}
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| {{PJMoveListRow | | (Air) {{f}} {{hp}} | 21 | On landing, 1 | - | - | 14 | Standing | Slamming }}
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| {{PJMoveListRow | | (Air) {{f}} {{hk}} | 14 | On landing, 1 | - | - | 13 | Standing | Blowback }}
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| {{MoveListFooter}}
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| ==Universals/Generics==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | | {{p}} while facing away from opponent | 10 | 16 | +2 | +8 | 6 | All | }}
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| {{PJMoveListRow | | {{k}} while facing away from opponent | 9 | 37 | - | -13 | 7 | All | Blowback }}
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| {{PJMoveListRow | | {{p}} while running | 12 | 31 | - | -7 | 11 | Standing | Overhead, Blowback }}
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| {{PJMoveListRow | | {{lk}} while running | 12 | 28 | - | -6 | 8 | Crouching | Blowback }}
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| {{PJMoveListRow | | {{hk}} while running | 12 | 32 | - | -8 | 10 | Standing | Overhead, Blowback }}
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| {{MoveListFooter}}
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| ==Throws==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | | {{lp}} + {{hp}}, near opponent | 10 | 45 | - | - | 29 | - | Standing Throw }}
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| {{PJMoveListRow | | {{d}} + {{lp}} + {{hp}}, near opponent | 10 | 48 | - | - | 38 | - | Crouching Throw }}
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| {{PJMoveListRow | | {{lp}} + {{hp}}, when behind opponent | 11 | 42 | - | - | 42 | - | Back Throw }}
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| {{PJMoveListRow | | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 39 | - | Air Throw }}
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| {{MoveListFooter}}
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| ==Special Moves==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Guts Bullet | {{qcf}} {{p}} | 14 | 35 | 0 | -9 | 17 | All | Attack used determines speed and distance }}
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| {{PJMoveListRow | Air Guts Bullet | (Air) {{qcf}} {{p}} | 18 | On landing, 13 | -2 | -10 | 17 | All | Attack used determines speed, angle, and distance }}
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| {{PJMoveListRow | Burning Elbow (weak) | {{dp}} {{lp}} | 18 | On landing, 30 | - | -30 | 15 | All | Blowback }}
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| {{PJMoveListRow | Burning Elbow (strong) | {{dp}} {{hp}} | 18 | On landing, 30 | - | -30 | 27 | All | Blowback }}
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| {{PJMoveListRow | Crescent Moon Kick (weak) | {{qcb}} {{lk}} | 29 | 22 | -3 | +3 | 16 | All | }}
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| {{PJMoveListRow | Crescent Moon Kick (strong) | {{qcb}} {{hk}} | 29 | 20 | -3 | +3 | 21 | All | }}
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| {{PJMoveListRow | Shooting Star Kick | (Air) {{qcb}} {{k}} | 21 | On landing, 13 | -8 | -31/-34 | 32 | All | Attack used determines angle }}
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| {{MoveListFooter}}
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| ==Burning Vigor Attacks==
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| {{PJMoveListHeader}}
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| {{PJMoveListRow | Burning Guts Bullet | {{qcf}} {{qcf}} {{p}} | 25 | 36 | - | +4 | 42 | All | 5 hits, Blowback on 5th hit }}
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| {{PJMoveListRow | Air Burning Guts Bullet | (Air) {{qcf}} {{qcf}} {{p}} | 19 | On landing, 13 | - | +17 | 42 | All | 5 hits, Blowback on 5th hit }}
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| {{PJMoveListRow | Burning Guts Upper | {{qcb}} {{qcb}} {{p}} | 42 | 58 | - | -34 | 43 | All | Rival Launcher }}
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| {{PJMoveListRow | Burning Shooting Star Kick | (Air) {{qcb}} {{qcb}} {{k}} | 16 | On landing, 30 | 0 | -6 | 47 | All | }}
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| {{PJMoveListRow | Imawano Mozu Otoshi / Imawano Style: Shrike Drop | {{qcf}} {{qcf}} {{k}} | 24 | 44 | - | - | 53 | - | Throw connects whether Standing or Crouching }}
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| {{PJMoveListRow | Kuchuu Imawano Mozu Otoshi / Aerial Imawano Style: Shrike Drop | (Air) {{qcf}} {{qcf}} {{k}} | 9 | On landing, 13 | - | - | 53 | - | Air Throw }}
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| {{MoveListFooter}}
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| ==Team Up Techniques== | |
| {{PJMoveListHeader}}
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| {{PJMoveListRow | Double Guts Beam | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 20 | 48 | - | -20 | 44 | All | Team Up Technique, damage type }} | |
| {{PJMoveListRow | Final Symphony | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 18 | 25 | - | -1 | 100 | All | Party Up Technique }}
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| {{MoveListFooter}}
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| ==Combos==
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| {{lp}} {{lp}} {{hp}} {{---}} {{f}} {{hp}} {{---}} {{dp}} {{hp}}
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| {{d}} {{lp}} {{---}} {{lp}} {{hp}} {{---}} {{f}} {{hp}} {{---}} {{qcb}} {{hk}}
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| {{d}} {{lk}} {{---}} {{hp}} {{---}} {{f}} {{hp}} {{---}} {{qcf}} {{qcf}} {{p}}
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| {{lp}} {{lp}} {{---}} {{d}} {{hp}} {{---}} {{df}} {{hk}} {{---}} {{u}} {{---}} {{lp}} {{lp}} {{hp}} {{hk}} {{---}} (Air) {{f}} {{hp}} {{---}} (Air) {{f}} {{hk}}
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| {{d}} {{lp}} {{---}} {{lp}} {{hp}} {{---}} {{df}} {{hk}} {{---}} {{u}} {{---}} {{lp}} {{lp}} {{hp}} {{hk}} {{---}} (Air) {{qcf}} {{qcf}} {{p}}
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| {{df}} {{hp}} {{---}} {{u}} {{---}} {{hp}} {{---}} {{lp}} {{lp}} {{---}} {{hp}} {{---}} {{lp}} {{lp}} {{---}} {{hp}} {{---}} {{lk}} {{lk}} {{---}} (Air) {{qcf}} {{qcf}} {{p}}
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| {{df}} {{hp}} {{---}} {{u}} {{---}} {{hp}} {{---}} {{lp}} {{lp}} {{---}} {{hp}} {{---}} {{lp}} {{lp}} {{---}} {{hp}} {{---}} {{lp}} {{lp}} {{---}} {{lk}} {{lk}} {{---}} (Air) {{qcf}} {{qcf}} {{p}}
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| {{qcb}} {{qcb}} {{p}} {{---}} {{u}} {{---}} {{lp}} {{lp}} {{hp}} {{---}} {{lp}} {{lp}} {{hp}} {{---}} {{lp}} {{lp}} {{hp}} {{---}} (Air) {{f}} {{hk}}
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| {{qcb}} {{qcb}} {{p}} {{---}} {{u}} {{---}} {{hp}} {{---}} {{lp}} {{lp}} {{---}} {{hp}} {{---}} {{lp}} {{lp}} {{---}} {{lk}} {{lk}} {{---}} (Air) {{qcf}} {{qcf}} {{p}}
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| ==Videos==
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| ''Skip to 4:39''
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| <youtube>OHsldIbzGag</youtube>
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| ==Colors==
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| {{PJColors | | {{PJColors |
| |Character=Burning Batsu | | |Character=Burning Batsu |
| }} | | }} |
| | }} |
| | |content2= |
| | {{Content Box|header=Burning Batsu Wiki Roadmap|content= |
| | {{BurningBatsuRoadmap-PJ}} |
| | }} |
| | }} |
| | ---- |
| | __NOTOC__ |
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| {{Project Justice}} | | {{Project Justice}} |
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| [[Category:Project Justice]] | | [[Category:Project Justice]] |
| [[Category:Batsu Ichimonji]] | | [[Category:(Burning) Batsu Ichimonji]] |