Soulcalibur VI/Hilde/Introduction: Difference between revisions

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== Introduction ==
== Introduction ==
''Hilde was born princess of Wolfkrone, a small kingdom along the banks of the Rhine. Though she lost her mother and brother to sickness in her youth, she grew into a strong and willful young lady under the mentorship of her beloved father.''
Hilde is a complicated movement based character in SoulCalibur VI, with a strong emphasis on whiff punishing, and she is the only charge character in the entire game.
 
{{ProConTable
|pros=
*Strong at all ranges
*High damage
*Great movement
*Great whiff punishes
*Heavy meter gain
|cons=
*High execution
*Middling Soul Charge
*Quicker punishes are centered around execution
}}
 
=== Unique Mechanics ===
==== Regalia Arts ====
Hilde has access to a powerup mechanic called Regalia Arts, separated by her sword and her spear. The Regalia states are primarily gained by landing a hit with a negative edge move for that respective weapon. When powered up by a Regalia, her sword will glow reddish-orange, and her spear will glow blue: this will also be indicated by her unique UI element. Gaining a Regalia while already powered up instead grants a chunk of meter. Regalia can be spent by performing Regalia Arts, attacks only accessible in the respective Regalia states.
 
==== Charge ====
Being the only charge character in the game, Hilde has access to charge attacks on both the A and B buttons. The A or B button must be held for at least one second, then released to perform her charge attacks. If either button is held for at least 30 seconds, the cA4/cB4 versions become unblockable and gain a significant damage increase.


Hilde is a complicated movement based character in SoulCalibur VI, with a strong emphasis on whiff punishing, and she is the only charge character in the entire game.
 
See [[Soulcalibur VI/Hilde/Strategy|Strategy]] for a full strategy breakdown.

Latest revision as of 16:39, 11 May 2021

Introduction

Hilde is a complicated movement based character in SoulCalibur VI, with a strong emphasis on whiff punishing, and she is the only charge character in the entire game.

Strengths Weaknesses
  • Strong at all ranges
  • High damage
  • Great movement
  • Great whiff punishes
  • Heavy meter gain
  • High execution
  • Middling Soul Charge
  • Quicker punishes are centered around execution

Unique Mechanics

Regalia Arts

Hilde has access to a powerup mechanic called Regalia Arts, separated by her sword and her spear. The Regalia states are primarily gained by landing a hit with a negative edge move for that respective weapon. When powered up by a Regalia, her sword will glow reddish-orange, and her spear will glow blue: this will also be indicated by her unique UI element. Gaining a Regalia while already powered up instead grants a chunk of meter. Regalia can be spent by performing Regalia Arts, attacks only accessible in the respective Regalia states.

Charge

Being the only charge character in the game, Hilde has access to charge attacks on both the A and B buttons. The A or B button must be held for at least one second, then released to perform her charge attacks. If either button is held for at least 30 seconds, the cA4/cB4 versions become unblockable and gain a significant damage increase.


See Strategy for a full strategy breakdown.