< Soulcalibur VI | Raphael
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== Introduction == | == Introduction == | ||
Raphael is a precise, technical character built around linear attacks and punishment. His goal is to pester the opponent with his thousand-cuts offensive pressure via Preparation, then evade their retaliations with his evasive stances and punish accordingly. | |||
{{ProConTable | |||
|pros= | |||
*Excellent punishment | |||
*Long range linear attacks | |||
*Superior evasion through both attacks and stances | |||
*Anime game combos on hit | |||
|cons= | |||
*Weak step control | |||
*High execution with instant Preparation and just frames | |||
}} | |||
=== Unique Mechanics === | |||
N/A | |||
See [[Soulcalibur VI/Raphael/Strategy|Strategy]] for a full strategy breakdown. |
Latest revision as of 22:25, 12 November 2022
Introduction
Raphael is a precise, technical character built around linear attacks and punishment. His goal is to pester the opponent with his thousand-cuts offensive pressure via Preparation, then evade their retaliations with his evasive stances and punish accordingly.
Strengths | Weaknesses |
---|---|
|
|
Unique Mechanics
N/A
See Strategy for a full strategy breakdown.