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{{#if: {{{version|}}} | ! style="font-size:90%; text-align: left;" colspan=6 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | {{#if: {{{version|}}} | ! style="font-size:90%; text-align: left;" colspan=6 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | ||
{{#if: {{{version|}}} | {{!}}- |}} | {{#if: {{{version|}}} | {{!}}- |}} | ||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Startup | ! style="width:15%; font-size:80%;" | {{Tooltip| text=Startup | hovertext=The time it takes for the active frame to begin.}} | ||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Active | ! style="width:15%; font-size:80%;" | {{Tooltip| text=Active | hovertext=The hurty bit (begins on the frame noted on startup, not after).}} | ||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Recovery | ! style="width:15%; font-size:80%;" | {{Tooltip| text=Recovery | hovertext=The time it takes to return to normal on whiff.}} | ||
! style="width:15%; font-size:80%;" | {{Tooltip| text=On Hit | hovertext= | ! style="width:15%; font-size:80%;" | {{Tooltip| text=On Hit | hovertext=The time it takes to return to normal when you hit the opponent.}} | ||
! style="width:15%; font-size:80%;" | {{Tooltip| text=On Block | hovertext= | ! style="width:15%; font-size:80%;" | {{Tooltip| text=On Block | hovertext=The time it takes to return to normal when the opponent blocks your attack.}} | ||
|- | |- | ||
| style="font-size:90%;" | {{#if: {{{startup|}}} | {{{startup}}} |-}} | | style="font-size:90%;" | {{#if: {{{startup|}}} | {{{startup}}} |-}} | ||
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|- style="line-height:1em" | |- style="line-height:1em" | ||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Guage | hovertext=How much meter is earned on Whiff/Block/Hit}} | ! style="width:15%; font-size:80%;" | {{Tooltip| text=Guage | hovertext=How much meter is earned on Whiff/Block/Hit}} | ||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Damage | hovertext=Attack damage.}} | ! style="width:15%; font-size:80%;" | {{Tooltip| text=Damage | hovertext=Attack damage (Permanent Damage/Recoverable Health).}} | ||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Attack | hovertext= | ! style="width:15%; font-size:80%;" | {{Tooltip| text=Attack | hovertext=How the attack must be blocked. (Low/Mid/High/Overhead)}} | ||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Cancels | hovertext= | ! style="width:15%; font-size:80%;" | {{Tooltip| text=Cancels | hovertext=Can you cancel out of the attack? (Yes/No)}} | ||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Properties | hovertext= | ! style="width:15%; font-size:80%;" | {{Tooltip| text=Properties | hovertext=Noteworthy properties.}} | ||
|- | |- | ||
| style="font-size:90%;" | {{#if: {{{guage|}}} | | style="font-size:90%;" | {{#if: {{{guage|}}} | {{{guage}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{damage|}}} | | style="font-size:90%;" | {{#if: {{{damage|}}} | {{{damage}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{attack|}}} | | style="font-size:90%;" | {{#if: {{{attack|}}} | {{{attack}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{cancel|}}} | | style="font-size:90%;" | {{#if: {{{cancel|}}} | {{{cancel}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{properties|}}} | {{{properties}}} |-}} | | style="font-size:90%;" | {{#if: {{{properties|}}} | {{{properties}}} |-}} | ||
|- | |- |
Latest revision as of 11:42, 12 April 2024
Template DocumentationEdit This Documentation
Template:AttackData-VSav/Documentation
This documentation is automatically transcluded from Template:AttackData-VSav/Documentation and is not included when this page is transcluded.
This documentation is automatically transcluded from Template:AttackData-VSav/Documentation and is not included when this page is transcluded.
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | |
Guage | Damage | Attack | Cancels | Properties | |
6/7/8 | 9 | 10 | 11 | 12 | |
|
Move Version | ||||||
---|---|---|---|---|---|---|
Startup | Active | Recovery | On Hit | On Block | ||
1 | 2 | 3 | 4 | 5 | ||
Guage | Damage | Attack | Cancels | Properties | ||
6/7/8 | 9 | 10 | 11 | 12 | ||
| ||||||
Version 2 Electric Boogaloo | ||||||
Startup | Active | Recovery | On Hit | On Block | ||
1 | 2 | 3 | 4 | 5 | ||
Guage | Damage | Attack | Cancels | Properties | ||
6/7/8 | 9 | 10 | 11 | 12 | ||
|