m (Added assist button templates.) |
|||
(9 intermediate revisions by 5 users not shown) | |||
Line 17: | Line 17: | ||
{{rdp}} | {{rdp}} | ||
{{360}} | {{360}} | ||
{{r360}} | |||
{{n}} | {{n}} | ||
{{tk}} | {{tk}} | ||
{{tkb}} | |||
{{qcd}} | |||
{{qcfd}} | {{qcfd}} | ||
{{cb}} | |||
{{cdb}} | |||
{{cd}} | |||
{{bf}} | |||
{{Delta}} | |||
== Button inputs == | == Button inputs == | ||
Line 57: | Line 65: | ||
{{ggh}} | {{ggh}} | ||
{{ggd}} | {{ggd}} | ||
=== Gamepads === | |||
==== Nintendo GameCube Controller ==== | |||
{{Icon-GCN|A}} | |||
{{Icon-GCN|B}} | |||
{{Icon-GCN|LS}} | |||
{{Icon-GCN|CS}} | |||
{{Icon-GCN|D}} | |||
{{Icon-GCN|DD}} | |||
{{Icon-GCN|DL}} | |||
{{Icon-GCN|DR}} | |||
{{Icon-GCN|DU}} | |||
{{Icon-GCN|L}} | |||
{{Icon-GCN|LB}} | |||
{{Icon-GCN|LA}} | |||
{{Icon-GCN|R}} | |||
{{Icon-GCN|RB}} | |||
{{Icon-GCN|RA}} | |||
{{Icon-GCN|START}} | |||
{{Icon-GCN|X}} | |||
{{Icon-GCN|Y}} | |||
{{Icon-GCN|Z}} | |||
{{Icon-GCN|DLR}} | |||
{{Icon-GCN|ALR}} | |||
{{Icon-GCN|TiltD}} | |||
{{Icon-GCN|TiltDL}} | |||
{{Icon-GCN|TiltDR}} | |||
{{Icon-GCN|TapD}} | |||
{{Icon-GCN|TiltL}} | |||
{{Icon-GCN|TapL}} | |||
{{Icon-GCN|TiltR}} | |||
{{Icon-GCN|TapR}} | |||
{{Icon-GCN|TiltU}} | |||
{{Icon-GCN|TiltUL}} | |||
{{Icon-GCN|TiltUR}} | |||
{{Icon-GCN|TapU}} | |||
{{Icon-GCN|CD}} | |||
{{Icon-GCN|CDL}} | |||
{{Icon-GCN|CDR}} | |||
{{Icon-GCN|CL}} | |||
{{Icon-GCN|CR}} | |||
{{Icon-GCN|CU}} | |||
{{Icon-GCN|CUL}} | |||
{{Icon-GCN|CUR}} | |||
{{Icon-GCN|DDL}} | |||
{{Icon-GCN|DDR}} | |||
{{Icon-GCN|DUL}} | |||
{{Icon-GCN|DUR}} | |||
==== Nintendo 64 Controller ==== | |||
{{Icon-N64|A}} | |||
{{Icon-N64|B}} | |||
{{Icon-N64|AS}} | |||
{{Icon-N64|TiltD}} | |||
{{Icon-N64|TiltDL}} | |||
{{Icon-N64|TiltDR}} | |||
{{Icon-N64|TapD}} | |||
{{Icon-N64|TiltL}} | |||
{{Icon-N64|TapL}} | |||
{{Icon-N64|TiltR}} | |||
{{Icon-N64|TapR}} | |||
{{Icon-N64|TiltU}} | |||
{{Icon-N64|TiltUL}} | |||
{{Icon-N64|TiltUR}} | |||
{{Icon-N64|TapU}} | |||
{{Icon-N64|C}} | |||
{{Icon-N64|CD}} | |||
{{Icon-N64|CL}} | |||
{{Icon-N64|CR}} | |||
{{Icon-N64|CU}} | |||
{{Icon-N64|D}} | |||
{{Icon-N64|DD}} | |||
{{Icon-N64|DDL}} | |||
{{Icon-N64|DDR}} | |||
{{Icon-N64|DL}} | |||
{{Icon-N64|DR}} | |||
{{Icon-N64|DU}} | |||
{{Icon-N64|DUL}} | |||
{{Icon-N64|DUR}} | |||
{{Icon-N64|L}} | |||
{{Icon-N64|R}} | |||
{{Icon-N64|START}} | |||
{{Icon-N64|Z}} | |||
== Button strengths == | == Button strengths == | ||
{{p}} | {{p}} | ||
{{k}} | {{k}} | ||
{{2p}} | |||
{{2k}} | |||
{{lp}} | {{lp}} | ||
{{mp}} | {{mp}} | ||
Line 71: | Line 167: | ||
{{---}} | {{---}} | ||
{{ex}} | {{ex}} | ||
<br> | |||
{{lp_sf6}} | |||
{{mp_sf6}} | |||
{{hp_sf6}} | |||
{{lk_sf6}} | |||
{{mk_sf6}} | |||
{{hk_sf6}} | |||
{{drive_sf6}} | |||
{{drivehold_sf6}} | |||
==Move properties== | ==Move properties== | ||
Line 102: | Line 207: | ||
{{softknockdown}} | {{softknockdown}} | ||
{{hardknockdown}} | {{hardknockdown}} | ||
{{truesoftknockdown}} | |||
{{bufferable}} | {{bufferable}} | ||
{{high}} | {{high}} | ||
{{ | {{mid}} | ||
{{low}} | {{low}} | ||
{{stagger}} | {{stagger}} |
Latest revision as of 03:22, 18 December 2022
Motion inputs
Button inputs
Gamepads
Nintendo GameCube Controller
A-Button
B-Button
Left-Stick
C-Stick
D-Pad
D-Pad Down
D-Pad Left
D-Pad Right
D-Pad Up
L-Shoulder-Button
Digital-L-Button
Analog-L-Slider
R-Shoulder-Button
Digital-R-Button
Analog-R-Slider
START-Button
X-Button
Y-Button
Z-Button
/
Digital-L/R-Input
/
Analog-L/R-Value
D-Pad Down-Left
D-Pad Down-Right
D-Pad Up-Left
D-Pad Up-Right
Nintendo 64 Controller
Button strengths
Move properties
Marvel 3 Assist Types