Lichmassacre (talk | contribs) m (Lichmassacre moved page Takuma Sakazaki(KOF95) to The King of Fighters '95/Takuma: Old naming convention) |
(added video) |
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(6 intermediate revisions by one other user not shown) | |||
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{{TOClimit}} | |||
{ | |||
== | ==Introduction== | ||
{| | {{ ProConTable | ||
| pros= | |||
* placeholder | |||
| cons= | |||
* placeholder | |||
| | }} | ||
=Combos= | <center>'''Move List Showcase''' <br> | ||
= | <youtube>HasitebdhDo</youtube></center> | ||
==Movelist== | |||
=== Normals === | |||
==== Close Range Normals ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cl.A | |||
|input={{Icon-SNK|a}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cl.B | |||
|input={{Icon-SNK|b}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cl.C | |||
|input={{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cl.D | |||
|input={{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Far Normals ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=st.A | |||
|input={{Icon-SNK|a}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=st.B | |||
|input={{Icon-SNK|b}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=st.C | |||
|input={{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=st.D | |||
|input={{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Crouching Normals ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cr.A | |||
|input={{Motion|2}}{{Icon-SNK|a}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cr.B | |||
|input={{Motion|2}}{{Icon-SNK|b}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Low | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cr.C | |||
|input={{Motion|2}}{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel=None | |||
|Guard= Mid | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cr.D | |||
|input={{Motion|2}}{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Low | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Neutral Jumping Normals ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=nj.A | |||
|input={{Motion|8}}{{Icon-SNK|a}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=nj.B | |||
|input={{Motion|8}}{{Icon-SNK|b}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=nj.C | |||
|input={{Motion|8}}{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=nj.D | |||
|input={{Motion|8}}{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Diagonal Jump Normals ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=dj.A | |||
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|a}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=dj.B | |||
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|b}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=dj.C | |||
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=dj.D | |||
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
=== Throws === | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Ipponzeoi | |||
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}}/{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Throw | |||
|Startup=- | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
=== Special Moves === | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Ko'ou Ken | |||
|input={{Motion|236}}[[File:P.png]] | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Zan Retsu Ken | |||
|input={{Motion|63214}}[[File:P.png]] | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|descrtption= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Hien Shippuu Kyaku | |||
|input=Charge {{Motion|1}}{{Motion|6}}[[File:K.png]] | |||
|data= | |||
{{AttackData-KOF95 | |||
|version={{Icon-SNK|b}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|descrtption= | |||
}} | |||
{{AttackData-KOF95 | |||
|version={{Icon-SNK|d}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Shou Ran Kyaku | |||
|input={{Motion|63214}}[[File:K.png]] | |||
|data= | |||
{{AttackData-KOF95 | |||
|version={{Icon-SNK|b}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|descrtption= | |||
}} | |||
{{AttackData-KOF95 | |||
|version={{Icon-SNK|d}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Haoh Shi Kou Ken | |||
|input={{Motion|6}}{{Motion|41236}}[[File:P.png]] | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|descrtption= | |||
}} | |||
}} | |||
=== Super Moves === | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Ryuuko Ranbu | |||
|input={{Motion|236}}{{Motion|4}}{{Motion|6}}{{Icon-SNK|a}}{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF95 | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==Combos== | |||
* (j.X, cr.B x1-2, ABC cancel,) cr.C, [db]~f D, hcb P | |||
:Standard Takuma BnB combo. While not the most damaging version of the combo, if you're new to the game, it's easy to learn and is rewarding enough on its own. ABC cancels required in order to combo cr.B into cr.C. | |||
==Strategy== | |||
{{Navbox-KOF95}} | |||
[[Category:The King of Fighters '95]] | [[Category:The King of Fighters '95]] |
Latest revision as of 22:58, 5 April 2024
Introduction
Strengths | Weaknesses |
---|---|
|
|
Movelist
Normals
Close Range Normals
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Far Normals
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Crouching Normals
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Low | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Mid | 0 | - | None | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Low | 0 | - | - | - | - | - | - | KD | - | - |
Neutral Jumping Normals
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Diagonal Jump Normals
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Overhead | 0 | - | - | - | - | - | - | - | - | - |
Throws
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Throw | - | - | - | - | - | - | - | - | - | - |
Special Moves
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | 0 | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | 0 | - | - | - | - | - | - | - | - | - |
Super Moves
Damage | Guard | Guard Damage | Stun | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | 0 | - | - | - | - | - | - | - | - | - |
Combos
- (j.X, cr.B x1-2, ABC cancel,) cr.C, [db]~f D, hcb P
- Standard Takuma BnB combo. While not the most damaging version of the combo, if you're new to the game, it's easy to learn and is rewarding enough on its own. ABC cancels required in order to combo cr.B into cr.C.