Pokken Tournament DX/Croagunk: Difference between revisions

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[[File:Pokken_Croagunk.png|right|border]]
{{Infobox-Pokken
==Introduction==
|name=Croagunk
 
|hash=GNK
Placeholder
|image=Pokken_Croagunk.png
<br>
|health=540 HP
<br>
|sHealth=600 SH (Normal)
*540 HP
|synergy=150 CC
*150 CC Synergy Gauge
|bursttime=720F (12 sec)
*Burst Mode Duration: 12 Seconds
|bDash=33F, '''<span style="color:#EF007C">1-8F Strike/Throw Invuln</span>''', Cancelable on Frame 25
*Shield: Normal
|sDash=41F, '''<span style="color:#EF007C">5-14F Projectile Invuln</span>''', Cancelable on Frame 25
<br>
|fDash=29F, Cancelable on Frame 17
*High Stance: Charges Synergy Gauge (for both Croagunk and the opponent).
|sMove?=Midair Float, Wall Cling, j.#Y Midair Swim
*Low Stance: Invincible against Highs on frame 1, also restores recoverable HP.
|hStance=Charges Synergy Gauge for both players (1CC/tick)
<br>
|lStance='''<span style="color:#FE5554">High Invuln. on Frame 1</span>''', '''<span style="color:#00FFA2">Heal 10 Recoverable HP/180F</span>'''
*FP Forward Dash: 17 Frames
}}
*FP Back Dash: 25 Frames (Invincible from frame 1-8)
*FP Side Dash: 25 Frames
<br>
*DP Forward Dash: 17 Frames
*DP Back Dash: 25 Frames (Invincible from frame 1-8)
<br>
 
==General Moves==
==General Moves==
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_Grab_FP.png|left|border]]
[[File:Pokken_Croagunk_Burst_Mode.png|left|border]]
[[File:Pokken_Croagunk_Grab_DP.png|border]]
<div>  
<div>  
====Burst Mode====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''Y+B Grab'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''PSP / FPP'''
| Height
| '''Height'''
| Impact
| '''Priority'''
| Hit Adv
| '''Impact'''
| Block
| '''Total Frames'''
| '''Hit Adv.'''
| '''Block'''
| '''Properties'''
|-
|-
| Grab
| Burst Wave
| FP 80 / DP 90*
| 0
| 12
| -12
| N/A
| <span style="color:#FFFE01">Mid</span>
| i11
| BA (projectile)
| FP Shift (+8) / DP Shift
| i18
| N/A
| 48
| +8
| 0
| '''<span style="color:#EF007C">1-48F Total Invuln</span>''', Pierce
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>* Duel Phase Grab damage increases based on the amount of buffs Croagunk has.</p>
|<p>Increased chance of getting good outcomes from random effects.</p>  
<p>One Buff = 100 Damage</p>
<p>Two Buffs = 150 Damage</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_CA_1.png|left|border]]
[[File:Pokken_Croagunk_Burst_Attack.png|border]]
[[File:Pokken_Croagunk_CA_2.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">Burst Attack: Alter Ego Army</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''X+A / [X+A] Counter Attack'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''PSP / FPP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv.'''
| '''Block'''
| '''Properties'''
|-
|-
| Counter
| '''<span style="color:#FC3D3C">Burst L+R Alter Ego Army</span>'''
| 60 / 90
| Normal (strike)
| 3
| 180 (30)
| Mid High
| 12
| i31 / i51
| <span style="color:#FFFE01">Mid</span>
| 0 / Launch
| BA (strike)
| -8 / +4
| i23
| N/A
| FP 84 / DP 85
| Knockdown
| -4
| '''<span style="color:#ad18ad">Airborne on Frame 6</span>''', '''<span style="color:#EF007C">FP (14-60F) / DP (14-61F) Total Invuln</span>''', Pierce, '''<span style="color:#5017FD">Speed Down(opponent) for 420F on Hit</span>'''
|-
| '''<span style="color:#FC3D3C">Burst j.L+R Alter Ego Army (Air)</span>'''
| Normal (strike)
| 180 (30)
| 12
| <span style="color:#FFFE01">Mid</span>
| BA (strike)
| i13
| 1
| Until landing +55
| Knockdown
| -8
| '''<span style="color:#EF007C">1-47F Total Invuln</span>''', Pierce, '''<span style="color:#5017FD">Speed Down(opponent) for 420F on Hit</span>'''
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk is put into a counter armor state from frame 1-24 (44 if charged).</p>
|<p>Croagunk spirals downwards to the ground.</p>
<p>Counter pierces when fully charged.</p>
<p>On hit, removes all of the opponent's recoverable health.</p>
<p>Can be dash canceled by inputting a direction and R.</p>
<p>On hit, gives the opponent a Speed debuff that lasts for 7 seconds.</p>
|}</div>
|}</div>
<br>
<br>
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<br>
<br>
[[File:Pokken_Croagunk_jR.png|left|border]]
[[File:Pokken_Croagunk_jR.png|left|border]]
<div>  
<div>
 
====j.R Midair Float====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.R Midair Float'''
|-
|-
| Attack
| '''Recovery'''
| Damage
| '''Properties'''
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
|-
| N/A
| Until landing FP +23 / DP +9
| N/A
| '''<span style="color:#ad18ad">Air Actionable on Frame 11</span>'''
| N/A
| N/A
| N/A
| N/A
| N/A
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk floats in the air, able to move while active.</p>
|<p>Croagunk floats in the air, able to move while active.</p>
<p>Can cancel into aerials.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_Wall.png|left|border]]
[[File:Pokken_Croagunk_Grab_FP.png|border]]
<div>  
[[File:Pokken_Croagunk_Grab_DP.png|border]]
<div>
 
====<span style="color:#00A858">Y+B Grab Attack</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''Wall Cling'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''PSP / FPP'''
| Height
| '''Height'''
| Impact
| '''Priority'''
| Hit Adv
| '''Impact'''
| Block
| '''Total Frames'''
| '''Hit Adv.'''
|-
|-
| N/A
| Grab
| N/A
| FP 80 / DP 90*
| N/A
| 12 / 0 and Shift
| N/A
| Ground only
| N/A
| 1
| N/A
| i11
| N/A
| 49
| FP Shift (+8) / DP Shift
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Holding j.sX, j.#Y, or 6X near the wall allows Croagunk to latch onto it.</p>
|<p>* Duel Phase Grab damage increases based on the amount of buffs Croagunk has.</p>
<p>Grants a Speed Buff that lasts for 3 seconds.</p>
<p>One Buff = 100 Damage</p>
<p>Another Speed Buff is granted for each second Croagunk clings to the wall.</p>
<p>Two Buffs = 150 Damage</p>
<p>Slowly slides down the wall each second.</p>
<p>After 3 seconds, Croagunk is forced off of the wall.</p>
<p>Can cancel into aerials.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_Release_X_1.png|left|border]]
[[File:Pokken_Croagunk_CA_1.png|border]]
[[File:Pokken_Croagunk_Release_X_2.png|border]]
[[File:Pokken_Croagunk_CA_2.png|border]]
[[File:Pokken_Croagunk_Release_X_3.png|border]]
<div>  
<div>  
====<span style="color:#019FED">X+A Counter Attack</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|''']X[ Release X'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''PSP / FPP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Total Frames'''
| '''Hit Adv.'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''<span style="color:#019FED">X+A Counter Attack</span>'''
| 80 / 102 / 164
| Counter (strike)
| 4
| 60
| Mid
| 40%
| i19
| 3 / 0 and Shift
| Launch
| <span style="color:#CF6600">Mid High</span>
| -20 / -12 / -12
| 5
|}</div>
| i31
<div>
| 71
{|border="1"
| 0
|<p>Croagunk performs a shoryuken.</p>
| -8
<p>Invincible against Highs and Mid Highs on frame 1.</p>
| '''<span style="color:#019FED">1-24F Counter Armor</span>''', '''<span style="color:#ad18ad">Airborne on Frame 27</span>''',  Hard Launch on Crit, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17
<p>Enhances based on the amount of debuffs Croagunk has.</p>
|-
<p>One Debuff = Two additional hits</p>
| '''<span style="color:#019FED">[X+A] Charged Counter Attack</span>'''
<p>Two Debuffs = Fully invincible on frame 1, Six additional hits</p>
| Counter (strike)
| 90
| 40%
| 3 / 0 and Shift
| <span style="color:#CF6600">Mid High</span>
| 6
| i51
| 91
| Hard Launch
| +4
| '''<span style="color:#019FED">1-44F Counter Armor</span>''', '''<span style="color:#ad18ad">Airborne on Frame 47 </span>''', Pierce, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_Burst_Attack.png|left|border]]
[[File:Pokken_Croagunk_Release_X_1.png|border]]
<div>  
[[File:Pokken_Croagunk_Release_X_2.png|border]]
[[File:Pokken_Croagunk_Release_X_3.png|border]]
<div>
 
====<span style="color:#FC3D3C">]X[ Release X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''L+R Alter Ego Army'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''PSP / FPP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv.'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''<span style="color:#FC3D3C">No Debuffs</span>'''
| 180 (30)
| Normal (strike)
| 12
| 80
| Mid
| 4 / 0 and Shift
| i23
| <span style="color:#FFFE01">Mid</span>
| Knockdown
| 6
| -8
| i19
| 1
| 61
| Soft Launch
| -20
| Charge Time: 90F, Throw Blast, '''<span style="color:#FE5554">1-20F High</span>/<span style="color:#CF6600">Mid High Invuln</span>''', '''<span style="color:#ad18ad">Airborne on Frame 19</span>''', '''<span style="color:#00FEFE">Low invuln. on Frame 21</span>'''
|-
| '''<span style="color:#FC3D3C">1 Debuff</span>'''
| Normal (strike)
| 102
| 4 / 0 and Shift
| <span style="color:#FFFE01">Mid</span>
| 6
| i19
| 1
| 61
| Soft Launch
| -12
| Charge Time: 90F, Throw Blast, '''<span style="color:#FE5554">1-20F High</span>/<span style="color:#CF6600">Mid High Invuln</span>''', '''<span style="color:#ad18ad">Airborne on Frame 19</span>''', '''<span style="color:#00FEFE">Low invuln. on Frame 21</span>'''
|-
| '''<span style="color:#FC3D3C">2 Debuffs</span>'''
| Normal (strike)
| 164
| 4 / 0 and Shift
| <span style="color:#FFFE01">Mid</span>
| BA (strike)
| i19
| 1
| 61
| Soft Launch
| -12
| Charge Time: 90F, Throw Blast, '''<span style="color:#FE5554">High</span>/<span style="color:#CF6600">Mid High Invuln on Frame 1 ONLY</span>''', '''<span style="color:#EF007C">2-32F Strike/Throw/Projectile Invuln</span>''', '''<span style="color:#ad18ad">Airborne on Frame 19</span>''', '''<span style="color:#00FEFE">Low invuln. on Frame 32</span>'''
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk spirals downwards to the ground.</p>
|<p>Croagunk performs a shoryuken.</p>
<p>Invincible on frame 13.</p>
<p>Enhances based on the amount of debuffs Croagunk has.</p>
<p>Counter pierces.</p>
<p>One Debuff = Two additional hits</p>
<p>Can be activated in midair.</p>
<p>Two Debuffs = Fully invincible on frame 1, Six additional hits</p>
<p>Activating it in the air makes the move invincible on frame 1.</p>
<p>On hit, removes all of the opponent's recoverable health.</p>
<p>On hit, gives the opponent a Speed debuff that lasts for 7 seconds.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
 
==Field Phase Attacks==
==Field Phase Moves==
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_nY_1.png|left|border]]
[[File:Pokken_Croagunk_nY_1.png|border]]
[[File:Pokken_Croagunk_nY_2.png|border]]
[[File:Pokken_Croagunk_nY_2.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">nY</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''nY / n[Y]'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| Height
| '''Damage'''
| Impact
| '''Scaling'''
| Hit Adv
| '''FPP'''
| Block
| '''Height'''
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
| '''<span style="color:#FC3D3C">nY</span>'''
| Normal (projectile)
| 20
| 50%
| 0
| <span style="color:#FFFE01">Special Mid</span>
| 6
| i23
| 9
| 59
| Crumple
| -12
| Special/Jump Cancelable on Frame 26, cannot K.O.
|-
|-
| Normal
| '''<span style="color:#FC3D3C">Charged - n[Y]</span>'''
| 20 / 30
| Normal (projectile)
| Special Mid / Mid Low
| 30
| i23 / i43
| 50%
| 0
| <span style="color:#00FE01">Mid Low</span>
| 8
| i44
| 9
| 80
| Crumple
| Crumple
| -12
| -12
| Special/Jump Cancelable on Frame 47, cannot K.O.
|}</div>
|}</div>
<div>
<div>
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|<p>Creates a poison cloud that erases incoming projectiles.</p>
|<p>Creates a poison cloud that erases incoming projectiles.</p>
<p>Can be charged to increase the cloud's size.</p>
<p>Can be charged to increase the cloud's size.</p>
<p>Special / Jump cancelable.</p>
<p>Cannot KO the opponent.</p>
|}</div>
|}</div>
<br>
<br>
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<br>
<br>
[[File:Pokken_Croagunk_sY.png|left|border]]
[[File:Pokken_Croagunk_sY.png|left|border]]
<div>  
<div>
 
====<span style="color:#FC3D3C">sY</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''sY'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''FPP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Normal (projectile)
| 20 per hit
| 20 each
| Special Mid
| 0
| 0
| <span style="color:#FFFE01">Special Mid</span>
| 7
| i27
| i27
| -3
| 9
| 71
| -7
| -12
| -12
| Special/Jump/fY cancelable on Frame 51, Cannot K.O.
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk walks to the side, throwing out two poison bubbles that track down the opponent.</p>
|<p>Croagunk walks to the side, throwing out two poison bubbles that track down the opponent.</p>
<p>fY / Special / Jump cancelable.</p>
<p>Cannot KO the opponent.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_fY_1.png|left|border]]
[[File:Pokken_Croagunk_fY_1.png|border]]
[[File:Pokken_Croagunk_fY_2.png|border]]
[[File:Pokken_Croagunk_fY_2.png|border]]
<div>  
<div>
 
====<span style="color:#FC3D3C">fY</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''fY'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| Height
| '''Damage'''
| Impact
| '''FPP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''<span style="color:#FC3D3C">fY</span>'''
| 70 / 90
| Normal (strike), Normal (projectile)
| Mid, Mid
| 70
| i15 / i35
| 0 and Shift
| <span style="color:#FFFE01">Mid</span>
| 4, S+
| i15
| 5
| 55
| Shift (Launch)
| Shift (Launch)
| -8
| -8
| Destroys Projectiles while active
|-
| '''<span style="color:#FC3D3C">Charged - f[Y]</span>'''
| Normal (strike), Normal (projectile)
| 90
| 0 and Shift
| <span style="color:#FFFE01">Mid</span>
| 4, S+
| i37
| 5
| 76
| Shift (Launch)
| -8
| Destroys Projectiles while active
|-
| '''<span style="color:#FC3D3C">f[Y] BM (Bomb)</span>'''
| Normal (projectile)
| 20, 100 (explosion)
| 0
| <span style="color:#CF6600">Mid High</span>, <span style="color:#FFFE01">Mid</span>
| S
| i40, i~250 (explosion)
| 5
| 76
| Shift (Launch), Hard Launch
| -8, +250
| '''<span style="color:#FC3F2C">50 HP Recoil on Hit</span>''', Cannot K.O.
|}</div>
|}</div>
<div>
<div>
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|<p>Croagunk kicks out a large wave of poison.</p>
|<p>Croagunk kicks out a large wave of poison.</p>
<p>Can be charged to kick out a bomb.</p>
<p>Can be charged to kick out a bomb.</p>
<p>The bomb throw deals 20 damage to the opponent.</p>
<p>The bomb throw cannot KO the opponent.</p>
<p>The explosion deals 100 damage to the opponent.</p>
<p>The explosion deals 50 damage to Croagunk.</p>
<p>The explosion cannot KO Croagunk or the opponent.</p>
<p>If f[Y] Phase Shifts, the bomb will be planted in Duel Phase.</p>
<p>If f[Y] Phase Shifts, the bomb will be planted in Duel Phase.</p>
|}</div>
|}</div>
Line 317: Line 446:
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_bY_1.png|left|border]]
[[File:Pokken_Croagunk_bY_1.png|border]]
[[File:Pokken_Croagunk_bY_2.png|border]]
[[File:Pokken_Croagunk_bY_2.png|border]]
<div>  
<div>
 
====<span style="color:#FC3D3C">bY</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''bY / b[Y]'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| Height
| '''Damage'''
| Impact
| '''Scaling'''
| Hit Adv
| '''FPP'''
| Block
| '''Height'''
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
| '''<span style="color:#FC3D3C">bY</span>'''
| Normal (projectile)
| 100
| 40%
| 0
| <span style="color:#FFFE01">Mid</span>
| S
| i219
| 9
| 61
| Hard Launch
| 0
| '''<span style="color:#CF6600">5-18F Mid High Projectile Invuln</span>''', '''<span style="color:#FC3F2C">50 HP Recoil on Hit</span>''', Cannot K.O.
|-
|-
| Normal
| '''<span style="color:#FC3D3C">Charged - b[Y]</span>'''
| 100 / 160
| Normal (projectile)
| Mid
| 160
| i218 / i338
| 40%
| Launch
| 0
| 0
| <span style="color:#FFFE01">Mid</span>
| S
| i339
| 9
| 109
| Hard Launch
| 0
| '''<span style="color:#CF6600">5-45F Mid High Projectile Invuln</span>''', '''<span style="color:#FC3F2C">80 HP Recoil on Hit</span>''', Cannot K.O.
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk plants a bomb in the ground that detonates after 3 seconds.</p>
|<p>Croagunk plants a bomb in the ground that detonates after 3 seconds (5.5 seconds if charged).</p>
<p>Invincible against Special Mid projectiles on frame 5.</p>
<p>Can be charged to increase the damage and radius (detonates after 5.5 seconds).</p>
<p>The explosion deals 50 / 80 damage to Croagunk.</p>
<p>Cannot KO Croagunk or the opponent.</p>
|}</div>
|}</div>
<br>
<br>
Line 349: Line 503:
<br>
<br>
[[File:Pokken_Croagunk_jY_FP.png|left|border]]
[[File:Pokken_Croagunk_jY_FP.png|left|border]]
<div>  
<div>
 
====<span style="color:#FC3D3C">j.Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.Y'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''FPP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Normal (projectile)
| 20 per hit
| 20 per hit
| Mid High
| 30% per hit
| i18
| 0
| <span style="color:#CF6600">Mid High</span>
| 6
| i19
| 9
| Until landing +23
| +4
| +4
| -8
| -8
| '''<span style="color:#ad18ad">Air Actionable on Frame 27</span>''', Cannot K.O.
|}</div>
|}</div>
<div>
<div>
Line 371: Line 538:
|<p>Croagunk throws out a wave of three poison bubbles.</p>
|<p>Croagunk throws out a wave of three poison bubbles.</p>
<p>Can be used twice in a row.</p>
<p>Can be used twice in a row.</p>
<p>Can cancel into aerials.</p>
<p>Cannot KO the opponent.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Croagunk_jX_FP.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.X'''
|-
| Attack
| Damage
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 80
| Mid High, Low
| i22
| Shift (Knockdown)
| -8
|}</div>
<div>
{|border="1"
|<p>Croagunk dives to the ground, creating a low shockwave on impact.</p>
<p>Can change the trajectory of the landing.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_jsX.png|left|border]]
[[File:Pokken_Croagunk_Homing_Attack_1.png|border]]
<div>
[[File:Pokken_Croagunk_Homing_Attack_2.png|border]]
{|border="4" cellpadding="4"  cellspacing="4"
[[File:Pokken_Croagunk_Homing_Attack_3.png|border]]
|'''j.sX'''
|-
| Attack
| Damage
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 30
| Mid High
| i17
| -20
| -24
|}</div>
<div>
<div>
{|border="1"
 
|<p>Croagunk does a straight rolling motion in the air.</p>
====<span style="color:#FC3D3C">Homing Attack</span>====
<p>Can be used twice in a row.</p>
<p>Can be angled in any direction.</p>
<p>Can cancel into aerials.</p>
<p>If j.sX is used near the wall, j.sX can be held to go into Wall Cling.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Croagunk_Homing_Attack_1.png|left|border]]
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''X Homing Attack 1'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| Height
| '''Damage'''
| Impact
| '''FPP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''<span style="color:#FC3D3C">X Homing Attack 1</span>'''
| Normal (strike)
| 20
| 20
| Low
| 0
| <span style="color:#00FEFE">Low</span>
| 4
| i21
| i21
| 1
| 57
| -4
| -4
| -8
| -8
|}</div>
| Throw Blast, Block or Jump Cancelable on Frame 1
<div>
{|border="1"
|<p>Croagunk homes in on the opponent and slides at them.</p>
<p>Can be canceled with block or jump.</p>
<p>Throw crush.</p>
|}</div>
<br>
[[File:Pokken_Croagunk_Homing_Attack_2.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''XX Homing Attack 2'''
|-
|-
| Attack
| '''<span style="color:#FC3D3C">XX Homing Attack 2</span>'''
| Damage
| Normal (strike)
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 30
| 30
| Mid
| 0
| i21
| <span style="color:#FFFE01">Mid</span>
| 4
| i46
| N/A
| 92
| +4
| +4
| -8
| -8
|}</div>
| N/A
<div>
{|border="1"
|<p>Following up from Homing Attack 1, Croagunk does a flurry of punches.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Croagunk_Homing_Attack_3.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''XXX / XX[X] Homing Attack 3'''
|-
|-
| Attack
| '''<span style="color:#FC3D3C">XXX Homing Attack 3</span>'''
| Damage
| Normal (strike)
| Height
| 40
| Impact
| 0 and Shift
| Hit Adv
| <span style="color:#FFFE01">Mid</span>
| Block
| 4
| i92
| N/A
| 129
| Shift (+9)
| -8
| '''<span style="color:#ad18ad">Airborne</span>'''
|-
|-
| Normal
| '''<span style="color:#FC3D3C">XX[X] Charged Homing Attack 3</span>'''
| 40 / 60
| Normal (strike)
| Mid
| 60
| i21
| 0 and Shift
| Shift (+4)
| <span style="color:#FFFE01">Mid</span>
| -8
| 4
| i112
| N/A
| 149
| Shift (+12)
| Guard Break (+23)
| '''<span style="color:#ad18ad">Airborne</span>''', Pierce, Guard Break
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Following up from Homing Attack 2, Croagunk hops up and kicks.</p>
|<p>Croagunk homes in on the opponent and slides at them before unleashing a flurry of punches and ending with a hop-kick.</p>
<p>Can be charged to guard break/counter pierce.</p>
<p>If Homing Attack 2 was blocked, there is a 24 frame window to punish a Charged Homing Attack 3.</p>
<p>The charge cannot be grabbed.</p>
<p>If Homing Attack 2 was blocked, there is a 24 frame window to punish a charged Homing Attack 3.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_jX_FP.png|left|border]]
<div>


==Weak Moves==
====<span style="color:#FC3D3C">j.X</span>====
<br>
<br>
<br>
[[File:Pokken_Croagunk_2Y.png|left|border]]
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''2Y'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''FPP'''
| Height
| '''Height'''
| Impact
| '''Priority'''
| Hit Adv
| '''Impact'''
| Block
| '''Throw Crush Frame'''
| '''Recovery'''
| '''Hit Adv'''
| '''Block'''
|-
|-
| Normal
| Normal (strike)
| 20
| 80
| 0
| 0 and Shift
| Low
| <span style="color:#CF6600">Mid High</span>, <span style="color:#00FEFE">Low</span>
| i11
| 4
| +4
| i22
| 9
| Until landing +43
| Shift (Knockdown)
| -8
| -8
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Low swipe to the ground.</p>
|<p>Croagunk dives to the ground, creating a low shockwave on impact.</p>
<p>Invincible against Highs on frame 1.</p>
<p>Can change the trajectory of the landing.</p>
<p>Jump cancelable.</p>
<p>Throw crush.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_4Y.png|left|border]]
<br>
[[File:Pokken_Croagunk_jsX.png|border]]
[[File:Pokken_Croagunk_Wall.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">j.sX</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''4Y'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''Scaling'''
| Height
| '''FPP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Recovery'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Normal (strike)
| 20
| 30
| 30%
| 0
| 0
| Mid Low
| <span style="color:#CF6600">Mid High</span>
| i19
| -4
| -8
|}</div>
<div>
{|border="1"
|<p>Croagunk advances forward and shoves the opponent.</p>
|}</div>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_4YY.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''4YY'''
|-
| Attack
| Damage
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 40
| 4
| 4
| Mid
| i17
| i19
| 9
| Launch
| Until landing +23
| -12
| -19
| -31
| '''<span style="color:#ad18ad">Air Actionable on Frame 26</span>''', '''<span style="color:#ad18ad">Air Actionable on Frame 67 after Wall Cling</span>'''
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk lifts up the opponent and launches them.</p>
|<p>Croagunk does a straight rolling motion in the air.</p>
<p>Can be used twice in a row.</p>
<p>Can be angled in any direction.</p>
<p>If j.sX is used near the wall, j.sX can be held to go into Wall Cling.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
==Duel Phase Weak Attacks==
<br>
<br>
<br>
[[File:Pokken_Croagunk_4YX.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''4YX'''
|-
| Attack
| Damage
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 120
| 6
| Mid
| i19
| Knockdown
| +8
|}</div>
<div>
{|border="1"
|<p>Croagunk winds up, performing a charging tackle that counter pierces.</p>
|}</div>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_5Y.png|border]]
<br>
[[File:Pokken_Croagunk_5YY.png|border]]
<br>
[[File:Pokken_Croagunk_5YYY.png|border]]
[[File:Pokken_Croagunk_5Y.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">5Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''5Y'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''PSP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''<span style="color:#FC3D3C">5Y</span>'''
| Normal (strike)
| 10
| 10
| 0%
| 0
| 0
| Mid Low
| <span style="color:#00FE01">Mid Low</span>
| 3
| i15
| i15
| 5
| 41
| 0
| 0
| -4
| -4
|}</div>
| Special/Jump Cancelable on Frame 19
<div>
{|border="1"
|<p>Advances forward and does a quick jab.</p>
<p>Special / Jump cancelable.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Croagunk_5YY.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''5YY'''
|-
|-
| Attack
| '''<span style="color:#FC3D3C">5YY</span>'''
| Damage
| Normal (strike)
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 30
| 30
| 10%
| 2
| 2
| Mid Low
| <span style="color:#00FE01">Mid Low</span>
| i15
| 3
| i35
| N/A
| 69
| 0
| 0
| -8
| -8
|}</div>
| Special/Jump Cancelable on Frame 45
<div>
{|border="1"
|<p>Special / Jump cancelable.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Croagunk_5YYY.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''5YYY'''
|-
|-
| Attack
| '''<span style="color:#FC3D3C">5YYY</span>'''
| Damage
| Normal (strike)
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 20
| 20
| 20%
| 3
| 3
| Mid Low
| <span style="color:#00FE01">Mid Low</span>
| i15
| 4
| i67
| N/A
| 95
| +4
| +4
| -8
| -8
| Special/Jump Cancelable on Frame 68
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Special / Jump cancelable.</p>
|<p>Advances forward and does a quick jab combo.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_6Y_1.png|border]]
<br>
[[File:Pokken_Croagunk_6Y_2.png|border]]
[[File:Pokken_Croagunk_6Y_1.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">6Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''6Y: Rock'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''PSP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
|'''<span style="color:#FC3D3C">6Y RK (Rock)</span>'''
| Normal (projectile)
| 20
| 20
| 0%
| 2
| <span style="color:#FFFE01">Special Mid</span>
| 2
| 2
| Special Mid
| i19
| i19
| 9
| 49
| 0
| 0
| -12
| -12
| N/A
|-
| '''<span style="color:#FC3D3C">6Y BM (Bomb)</span>'''
| Normal (projectile)
| 20, 100 (explosion)
| 0%
| 2
| <span style="color:#FFFE01">Special Mid</span>, <span style="color:#FFFE01">Mid (explosion)</span>
| 2, S (explosion)
| i19, i221 (explosion)
| 9
| 49
| 0, +222
| -12
| Cannot K.O. (explosion)
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk chucks a rock at the opponent.</p>
|<p>Croagunk chucks a rock at the opponent.</p>
<p>Holding the input throws the rock at a higher angle.</p>
<p>6Y has a random chance to throw out a bomb instead of a rock, which detonates 3 seconds after it touches the ground.</p>
<p>Holding the input throws the projectile at a higher angle, and delays a bomb explosion by 24F.</p>
{| class="wikitable"
|+ Chance Percentages
|-
! Outcome/Conditions !! None !! Rage !! Burst !! Rage+Burst
|-
| RK || 90% || 80% || 70% || 60%
|-
| BM || 10% || 20% || 30% || 40%
|}
<br>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_6Y_2.png|left|border]]
[[File:Pokken_Croagunk_4Y.png|border]]
[[File:Pokken_Croagunk_4YY.png|border]]
[[File:Pokken_Croagunk_4YX.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">4Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''6Y: Bomb'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''PSP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''<span style="color:#FC3D3C">4Y</span>'''
| Normal (strike)
| 20
| 20
| 2
| 10%
| Special Mid, Mid
| 0
| <span style="color:#00FE01">Mid Low</span>
| 4
| i19
| i19
| 0
| 9
| 51
| -4
| -8
| N/A
|-
| '''<span style="color:#FC3D3C">4YY</span>'''
| Normal (strike)
| 40
| 10%
| 4
| <span style="color:#FFFE01">Mid</span>
| 4
| i44
| N/A
| 78
| Soft Launch / Hard Launch (Air Hit)
| -12
| -12
| N/A
|-
| '''<span style="color:#FC3D3C">4YX</span>'''
| Normal (strike)
| 120
| 20%
| 6
| <span style="color:#FFFE01">Mid</span>
| 6
| i68
| N/A
| 111
| Knockdown
| +8, +15 if spaced
| Pierce
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>6Y has a random chance to throw out a bomb instead of a rock.</p>
|<p>Croagunk advances forward and shoves the opponent, following up with either a launching lift or a charging tackle.</p>
<p>Holding the input throws the bomb at a higher angle.</p>
<p>The bomb detonates after 3 seconds when it touches the ground.</p>
<p>The explosion deals 50 damage to Croagunk.</p>
<p>The explosion deals 100 damage to the opponent.</p>
<p>The bomb throw can KO the opponent.</p>
<p>The explosion cannot KO Croagunk or the opponent.</p>
<p>In Burst Mode, Croagunk is more likely to throw out a bomb.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_8Y.png|left|border]]
[[File:Pokken_Croagunk_8Y.png|border]]
[[File:Pokken_Croagunk_8Y_2.png|border]]
[[File:Pokken_Croagunk_8Y_2.png|border]]
<div>  
<div>
 
====<span style="color:#FC3D3C">8Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''8Y / 8[Y]'''
|<big>'''8Y'''</big>
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''PSP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''<span style="color:#FC3D3C">8Y</span>'''
| 60 / 64
| Normal (projectile)
| 3 / 4
| 60
| High
| 20%
| 3
| <span style="color:#FE5554">High</span>
| S+
| i19
| i19
| 0 / Launch
| 9
| -8 / -4
| 45
| 0
| -4
| '''<span style="color:#FE5554">5-18F High</span>/<span style="color:#CF6600">Mid High Invuln</span>''', Jump Cancelable on Frame 25
|-
| '''<span style="color:#FC3D3C">Charged - 8[Y]</span>'''
| Normal (projectile)
| 64
| 20%
| 4
| <span style="color:#FE5554">High</span>
| S+
| i39
| 9
| 65
| Soft Launch
| 0
| '''<span style="color:#FE5554">5-38F High</span>/<span style="color:#CF6600">Mid High Invuln</span>''', Jump Cancelable on Frame 51
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>A soundwave attack that is considered a projectile.</p>
|<p>An anti-air soundwave attack.</p>
<p>Invincible against Highs and Mid Highs on frame 5.</p>
<p>Charging this move gives it a larger hitbox and additional hits.</p>
<p>Charging this move gives it a larger hitbox and additional hits.</p>
<p>Charging 8Y gives added High and Mid High invincibility frames.</p>
<p>Jump cancelable.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_2Y.png|left|border]]
<div>
====<span style="color:#FC3D3C">2Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
|-
| '''Attack Type'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
| Normal (strike)
| 20
| 20%
| 0
| <span style="color:#00FEFE">Low</span>
| 3
| i11
| 1
| 37
| +4
| -8
| Throw Blast, '''<span style="color:#FE5554">High Invuln. on Frame 1</span>''', +9 on Crit, Jump Cancelable on Frame 23
|}</div>
<div>
{|border="1"
|<p>Low swipe to the ground.</p>
|}</div>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_jY_1.png|left|border]]
[[File:Pokken_Croagunk_jY_1.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">j.Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.Y'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''Scaling'''
| Height
| '''PSP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Recovery'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Normal (projectile)
| 39
| 39
| 10%, 10%, 10%
| 0
| 0
| Mid High
| <span style="color:#CF6600">Mid High</span>
| S+
| i15
| i15
| 5
| Until landing +9
| +24
| +24
| +8
| +8
| Special Cancelable on Frame 18
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>An aerial soundwave attack that is considered a projectile.</p>
|<p>An aerial soundwave attack.</p>
<p>Special cancelable.</p>
<p>Special cancelable.</p>
|}</div>
|}</div>
Line 853: Line 1,047:
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_jY_2.png|left|border]]
[[File:Pokken_Croagunk_jY_2.png|border]]
[[File:Pokken_Croagunk_jY_3.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">j.#Y</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.#Y'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''PSP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Recovery'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''<span style="color:#FC3D3C">j.1/2/3Y</span>'''
| 70
| Normal (strike)
| 30
| 0%
| 1
| 1
| Mid High / Aerial*
| <span style="color:#CF6600">Mid High</span>
| 5
| i15
| i15
| 5
| Until landing +9
| +16
| +16
| -4
| +2
| '''<span style="color:#ad18ad">Air Actionable on Frame 25</span>''', '''<span style="color:#ad18ad">Air Actionable on Frame 45 after Wall Cling</span>'''
|-
| '''<span style="color:#FC3D3C">j.1/2/3Y (Crash)</span>'''
| Normal (strike)
| 40
| 40%
| 1
| <span style="color:#CF6600">Mid High</span>
| 5
| i22
| 5
| Until landing +46
| Soft Launch
| -8
| N/A
|-
| '''<span style="color:#FC3D3C">j.7/8/9Y</span>'''
| Normal (strike)
| 30
| 0%
| 1
| <span style="color:#803380">Air Only</span>
| 3
| i15
| 5
| Until landing +9
| N/A
| N/A
| '''<span style="color:#ad18ad">Air Actionable on Frame 25</span>''', '''<span style="color:#ad18ad">Air Actionable on Frame 45 after Wall Cling</span>'''
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk swims in the air vertically or diagonally.</p>
|<p>Croagunk swims in the air vertically or diagonally.</p>
<p>Can cancel into aerials.</p>
<p>If j.#Y is used near the wall, j.#Y can be held to go into Wall Cling.</p>
<p>If j.#Y is used near the wall, j.#Y can be held to go into Wall Cling.</p>
<p>* j.7/8/9Y can only hit aerial opponents.</p>
<p>j.2Y, j.8Y, j.1/3Y, and j.7/9Y are all treated as different Air Actions for the purpose of determining which Air Actions Croagunk has already used.</p>
|}</div>
|}</div>
<br>
<br>
[[File:Pokken_Croagunk_jY_3.png|left|border]]
<br>
<br>
 
==Duel Phase Strong Attacks==
<br>
<br>
<br>
[[File:Pokken_Croagunk_5X.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">5X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.#Y (Crash)'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''Scaling'''
| Height
| '''PSP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Normal (strike)
| 70
| 60
| 1
| 20%
| Mid High
| 4
| i15
| <span style="color:#00FE01">Mid Low</span>
| Launch
| 4
| -8
| i23
| 9
| 59
| 0
| -12
| Special/Jump Cancelable on Frame 27
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk bonks Its head on the ground, creating a shockwave.</p>
|<p>Croagunk rushes forward, headbutting the opponent.</p>
<p>Can only be done with j.1/2/3Y when close enough to the ground.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
 
[[File:Pokken_Croagunk_6X.png|left|border]]
==Strong Moves==
<br>
<br>
<br>
[[File:Pokken_Croagunk_2X.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">6X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''2X'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''Scaling'''
| Height
| '''PSP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Normal (strike)
| 60
| 40
| 20%
| 3
| 3
| Low
| <span style="color:#00FE01">Mid Low</span>
| 4
| i15
| i15
| 5
| 59 (53 on whiff)
| Knockdown
| Knockdown
| -12*
| -16
| '''<span style="color:#ad18ad">Airborne on Frame 9</span>''', '''<span style="color:#ad18ad">Air Actionable on Frame 53 after Wall Cling</span>'''
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk slides on the ground.</p>
|<p>Croagunk lunges forward and does a butt bounce.</p>
<p>Invincible against Highs on frame 1.</p>
<p>Bounces back both on hit and on block.</p>
<p>* Becomes safer on block if done at a distance.</p>
<p>If 6X is used near the wall, 6X can be held to go into Wall Cling.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_4X_1.png|left|border]]
[[File:Pokken_Croagunk_4X_1.png|border]]
[[File:Pokken_Croagunk_4X_2.png|border]]
[[File:Pokken_Croagunk_4X_2.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">4X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''4X'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''PSP'''
| Height
| '''Height'''
| Impact
| '''Priority'''
| Hit Adv
| '''Impact'''
| Block
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Normal (strike)
| 200
| 200
| 12
| 12
| Mid Low
| <span style="color:#00FE01">Mid Low</span>
| i160
| 6
| i141
| 9
| 181
| Shift
| Shift
| +8
| +8 / Unblockable (2 Buffs)
| Pierce, R Cancelable on Frame 132, Cannot K.O.
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk winds up a "Miguel Punch" that counter pierces.</p>
|<p>Croagunk winds up a "Miguel Punch".</p>
<p>Can be canceled with R before the attack comes out.</p>
<p>Can be canceled with R before the attack comes out.</p>
<p>If Croagunk has two buffs, the attack will go through an opponent's block.</p>
<p>If Croagunk has two buffs, the attack will go through an opponent's block.</p>
<p>Cannot KO the opponent.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_5X.png|left|border]]
[[File:Pokken_Croagunk_8X.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">8X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''5X'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''Scaling'''
| Height
| '''PSP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Normal (strike)
| 60
| 60
| 20%
| 3
| <span style="color:#CF6600">Mid High</span>
| 4
| 4
| Mid Low
| i27
| i23
| 1
| 0
| 57
| -12
| -4
| -8
| Throw Blast, '''<span style="color:#ad18ad">Airborne on Frame 10</span>''',  Hard Launch on Crit
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk rushes forward, headbutting the opponent.</p>
|<p>An overhead slap attack.</p>
<p>Special / Jump cancelable.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_6X.png|left|border]]
[[File:Pokken_Croagunk_2X.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">2X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''6X'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''Scaling'''
| Height
| '''PSP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Normal (strike)
| 40
| 60
| 20%
| 3
| 3
| Mid Low
| <span style="color:#00FEFE">Low</span>
| 4
| i15
| i15
| 5
| 53
| Knockdown
| Knockdown
| -16
| -12, as safe as -1 if spaced.
| '''<span style="color:#FE5554">High Invuln. on Frame 1</span>'''
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk lunges forward and does a butt bounce.</p>
|<p>Croagunk slides on the ground.</p>
<p>Invincible against Lows on frame 9.</p>
<p>Bounces back both on hit and on block.</p>
<p>If 6X is used near the wall, 6X can be held to go into Wall Cling.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Croagunk_8X.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''8X'''
|-
| Attack
| Damage
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 60
| 3
| Mid High
| i25
| -4
| -8
|}</div>
<div>
{|border="1"
|<p>An overhead slap attack.</p>
<p>Invincible against Lows on frame 9.</p>
<p>Throw crush. Launches if Its a critical hit.</p>
|}</div>
|}</div>
<br>
<br>
Line 1,070: Line 1,318:
[[File:Pokken_Croagunk_jX_DP.png|left|border]]
[[File:Pokken_Croagunk_jX_DP.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">j.X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.X'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''Scaling'''
| Height
| '''PSP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Recovery'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Normal (strike)
| 60
| 60
| 20%
| 1
| 1
| Mid High
| <span style="color:#CF6600">Mid High</span>
| 4
| i19
| i19
| -12
| 9
| -16
| Until landing +9
| -10
| -18
| '''<span style="color:#ad18ad">Air Actionable on Frame 25</span>'''
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk does a straight rolling motion in the air.</p>
|<p>Croagunk does a straight rolling motion in the air.</p>
<p>Can cancel into aerials.</p>
<p>If j.X is used near the wall, j.X can be held to go into Wall Cling.</p>
<p>If j.X is used near the wall, j.X can be held to go into Wall Cling.</p>
|}</div>
|}</div>
Line 1,098: Line 1,355:
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_j8X_1.png|left|border]]
[[File:Pokken_Croagunk_j8X_1.png|border]]
[[File:Pokken_Croagunk_j8X_2.png|border]]
[[File:Pokken_Croagunk_j8X_2.png|border]]
[[File:Pokken_Croagunk_j8X_3.png|border]]
[[File:Pokken_Croagunk_j8X_3.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">j.8X</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.8X'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''PSP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''<span style="color:#FC3D3C">j.8X</span>'''
| 60
| Normal (strike), Normal (projectile) (Landing)
| 60, 36 (Descending), 80 (Landing)
| 10%, 40% (Landing)
| 2
| 2
| Mid High, Mid
| <span style="color:#CF6600">Mid High</span>, <span style="color:#803380">Air Only (Descending)</span>, <span style="color:#FFFE01">Mid (Landing)</span>
| 4
| i11
| i11
| Launch
| 1
| 71
| Hard Launch, Knockdown (Descending), Soft Launch (Landing)
| -16
| -16
| '''<span style="color:#EF007C">36-55F Strike/Throw/Projectile Invuln</span>'''
|-
| '''<span style="color:#FC3D3C">j.8X BM (Bomb)</span>'''
| Normal (projectile)
| 100
| 0%
| 0
| <span style="color:#FFFE01">Mid</span>
| S
| i101
| N/A
| 71
| Hard Launch
| N/A
| '''<span style="color:#EF007C">17-34F Strike/Throw/Projectile Invuln</span>''', '''<span style="color:#FC3F2C">20 HP Recoil on Hit</span>''', Cannot K.O.
|}</div>
|}</div>
<div>
<div>
Line 1,127: Line 1,410:
<p>Inputting j.7X causes Croagunk to land in the same spot.</p>
<p>Inputting j.7X causes Croagunk to land in the same spot.</p>
<p>Inputting j.9X Causes Croagunk to teleport even farther.</p>
<p>Inputting j.9X Causes Croagunk to teleport even farther.</p>
<p>Has a random chance to throw out a bomb if the attack was blocked or whiffed.</p>
<p>Has a random chance to throw out a bomb if the attack was blocked or whiffed.  Rage has no effect on this chance.</p>
<p>The explosion deals 20 damage to Croagunk.</p>
{| class="wikitable"
<p>The explosion deals 100 damage to the opponent.</p>
|+ Chance Percentages
<p>The explosion cannot KO Croagunk or the opponent.</p>
|-
! Outcome/Conditions !! None !! Rage !! Burst !! Rage+Burst
|-
| None || 50% || 50% || 30% || 30%
|-
| BM || 50% || 50% || 70% || 70%
|}
<br>
|}</div>
|}</div>
<br>
<br>
Line 1,140: Line 1,430:
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_Release_A_1.png|left|border]]
[[File:Pokken_Croagunk_5A.png|border]]
[[File:Pokken_Croagunk_Release_A_2.png|border]]
[[File:Pokken_Croagunk_5A.png|border]]
[[File:Pokken_Croagunk_Release_A_3.png|border]]
[[File:Pokken_Croagunk_5A_2.png|border]]
[[File:Pokken_Croagunk_Release_A_4.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">5A Poison Sting</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|''']A[ Acupressure'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''PSP / FPP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| N/A
| '''<span style="color:#FC3D3C">5A Poison Sting</span>'''
| N/A
| Normal (projectile)
| N/A
| 20 (20)
| N/A
| 0%
| N/A
| 0
| N/A
| <span style="color:#FFFE01">Special Mid</span>
| N/A
| 6 / 7 (2nd) / 8 (3rd)
| i23 / i19 (2nd and 3rd)
| 9
| 53 / 57 (2nd) / 67 (3rd)
| N/A / +4 (2nd) / -7 (3rd)
| -8 / -16 / -20
| Poison Sting Cancelable on Frame 25 / 21 (2nd), Cannot K.O.
|-
| '''<span style="color:#FC3D3C">sA Poison Sting</span>'''
| Normal (projectile)
| 20 (20)
| 0%
| 0
| <span style="color:#FFFE01">Special Mid</span>
| 6 / 7 (2nd) / 8 (3rd)
| i31 / i27 (2nd and 3rd)
| 9
| 61 / 65 (2nd) / 76 (3rd)
| N/A / +4 (2nd) / -8 (3rd)
| -8 / -16 / -21
| Poison Sting Cancelable on Frame 37 / 33 (2nd), Cannot K.O.
|-
| '''<span style="color:#FC3D3C">5[A] Charged Poison Sting</span>'''
| Normal (projectile)
| FP 20 (20) / DP 40 (40)
| 0%
| 0
| <span style="color:#FFFE01">Special Mid</span>
| 8
| i43 / i39 (2nd and 3rd)
| 9
| 91 / 87 (2nd and 3rd)
| FP -4 / +4
| FP -16 / DP -8
| Poison Sting Cancelable on Frame 55 / 51 (2nd), Cannot K.O.
|-
| '''<span style="color:#FC3D3C">s[A] Charged Poison Sting</span>'''
| Normal (projectile)
| 20 (20)
| 0%
| 0
| <span style="color:#FFFE01">Special Mid</span>
| 8
| i52 / i48 (2nd and 3rd)
| 9
| 100 / 96 (2nd and 3rd)
| FP -4
| FP -16
| Poison Sting Cancelable on Frame 64 / 60 (2nd), Cannot K.O.
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Randomly grants Croagunk one or two buffs / debuffs.</p>
|<p>Croagunk spits poison at the opponent at a maximum of three times.</p>
<p>If only one buff / debuff is granted, it will always be Speed.</p>
<p>Poison Sting deals the same damage regardless if it was blocked or not.</p>
<p>If two buffs / debuffs are granted, it will always be Attack / Speed.</p>
<p>In Field Phase, Croagunk can dodge side to side by inputting left or right.</p>
<p>All buffs / debuffs last for 10 seconds.</p>
<p>The first 5A or sA Poison Sting has no hitstun.</p>
<p>Acupressure gives Synergy on use.</p>
<p>The least amount of Synergy gained is from receiving two buffs.</p>
<p>The most amount of Synergy gained is from receiving two debuffs.</p>
<p>In Burst Mode, Croagunk is more likely to receive positive results.</p>
<br>
<p>The four outcomes of Acupressure:</p>
<p>-Croagunk receives a Speed buff.*</p>
<p>-Croagunk receives an Attack and Speed buff and heals 60 recoverable HP.</p>
<p>-Croagunk receives a Speed debuff.</p>
<p>-Croagunk receives an Attack and Speed debuff and receives an 80 HP Recoil.</p>
<p>* Croagunk randomly receives a 30 HP Recoil if only a Speed buff is given.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_2A_1.png|left|border]]
[[File:Pokken_Croagunk_6A.png|border]]
[[File:Pokken_Croagunk_2A_2.png|border]]
[[File:Pokken_Croagunk_6A_2.png|border]]
[[File:Pokken_Croagunk_2A_3.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">6A Poison Jab</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''2A Venoshock'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''PSP / FPP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''<span style="color:#FC3D3C">6A Poison Jab (Sad)</span>'''
| 55 (16) / 100 (30) / 136 (42)
| Normal (strike)
| 3 / 6 / 12
| 0 (21) / 80 (21)
| Special Mid / Mid / Mid
| 50%
| i25
| 3 / 0 and Shift
| <span style="color:#00FE01">Mid Low</span>
| 5
| i23
| 1
| 67
| -4
| -12
| Throw Blast, '''<span style="color:#cc0000">1-22F Red Armor</span>''', '''<span style="color:#ad18ad">Airborne on Frame 16</span>''', may Recover 10/20 HP (opponent) on Hit, '''<span style="color:#FD7417">Attack Up/Attack Up and Defense Up (opponent) for 600F on Hit</span>'''
|-
| '''<span style="color:#FC3D3C">6A Poison Jab (Flex)</span>'''
| Normal (strike)
| 80 (21)
| 50%
| 3 / 0 and Shift
| <span style="color:#00FE01">Mid Low</span>
| 5
| i23
| 1
| 67
| Knockdown
| Knockdown
| -24 / -20 / -16
| -12
| Throw Blast, '''<span style="color:#cc0000">1-22F Red Armor</span>''', '''<span style="color:#ad18ad">Airborne on Frame 16</span>''', '''<span style="color:#5017FD">Defense Down (opponent) for 720F on Hit</span>'''
|-
| '''<span style="color:#FC3D3C">6A Poison Jab (Cheer)</span>'''
| Normal (strike)
| 130 (21)
| 50%
| 3 / 0 and Shift
| <span style="color:#00FE01">Mid Low</span>
| 5
| i23
| 1
| 67
| Soft Launch
| -12
| Throw Blast, '''<span style="color:#cc0000">1-22F Red Armor</span>''', '''<span style="color:#ad18ad">Airborne on Frame 16</span>''', '''<span style="color:#5017FD">Attack Down and Defense Down (opponent) for 720F on Hit</span>'''
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk spins in place, throwing out a laser afterwards.</p>
|<p>Croagunk extends Its arm and lunges forward, granting red armor on frame 1.</p>
<p>Invincible against Lows on frame 1.</p>
<p>Landing a Poison Jab randomly grants the opponent one or two buffs / debuffs.</p>
<p>Venoshock becomes enhanced based on the amount of debuffs the opponent has.</p>
<p>Buffs last 10 seconds, while Debuffs last 12 seconds.</p>
<p>One Debuff = Additional bottom laser, Counter Pierces</p>
<p>In Burst Mode, Croagunk is more likely to receive positive results.</p>
<p>Two Debuffs = Additional top and bottom laser, Counter Pierces</p>
{| class="wikitable"
|+ Chance Percentages
|-
! Outcome/Conditions !! None !! Rage !! Burst !! Rage+Burst
|-
| Sad (Double Buffs and 20 HP heal) || 10% || 10% || 7.5% || 0%
|-
| Sad (Attack Up and 10 HP heal) || 20% || 10% || 7.5% || 10%
|-
| Sad (Double Buffs) || 30% || 25% || 35% || 10%
|-
| Flex (Defense Down) || 30% || 40% || 30% || 35%
|-
| Cheer (Double Debuffs) || 10% || 15% || 20% || 45%
|}
<br>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_4A.png|left|border]]
[[File:Pokken_Croagunk_4A.png|left|border]]
<div>  
<div>
 
====<span style="color:#FC3D3C">4A Thief</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''4A Thief'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''Scaling'''
| Height
| '''PSP / FPP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Normal (strike)
| 50 (13) / 110 (29) / 150 (40)
| 50 (13) / 110 (29) (1 Buff) / 150 (40) (2 Buffs)
| 3
| 20%
| Low
| 3 / 0 and Shift
| <span style="color:#00FEFE">Low</span>
| 5
| i27
| i27
| Launch
| 9
| -12* / -8* / -4*
| 65
| Soft Launch
| -12 / -8 (1 Buff) / -4 (2 Buffs)
| '''<span style="color:#FE5554">High</span>/<span style="color:#CF6600">Mid High Invuln. on Frame 5</span>''', Drain Synergy on Hit, '''<span style="color:#FD7417">Stolen Buffs (self) for 600F on Hit</span>'''
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk slides on the ground, stealing buffs and Synergy from the opponent.</p>
|<p>Croagunk slides on the ground, stealing buffs and Synergy from the opponent.</p>
<p>Invincible against Highs and Mid Highs on frame 5.</p>
<p>Thief becomes enhanced based on the amount of buffs the opponent has.</p>
<p>Thief becomes enhanced based on the amount of buffs the opponent has.</p>
<p>Each buff the opponent has grants Thief additional hits and range.</p>
<p>Each buff the opponent has grants Thief additional hits and range.</p>
<p>The stolen buffs have a constant duration of 10 seconds, regardless of their original duration.</p>
<p>The stolen buffs have a constant duration of 10 seconds, regardless of their original duration.</p>
<p>* Becomes safer on block if done at a distance.</p>
<p>Becomes safer on block when spaced.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_5A.png|left|border]]
[[File:Pokken_Croagunk_8A_1.png|border]]
[[File:Pokken_Croagunk_8A_2.png|border]]
<div>  
<div>  
====<span style="color:#019FED">8A Foul Play</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''5A / 5AA / 5AAA Poison Sting'''
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''Scaling'''
| Height
| '''PSP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| Counter (projectile)
| 20 (20) per hit
| 120 (33)
| 0
| 0
| Special Mid
| 0
| i23
| <span style="color:#FFFE01">Mid</span>
| -20 / +4 / -6
| S
| -8 / -16 / -20
| i25
| 109 / 77 (attack)
| Knockdown
| +4
| '''<span style="color:#00FEFE">1-4F Low invuln</span>''', '''<span style="color:#ad18ad">Airborne on Frame 5</span>''', '''<span style="color:#00FE01">5-9F Mid Low Invuln</span>''', '''<span style="color:#019FED">5-56 / 5-6F (Attack) Counter Armor</span>''', '''<span style="color:#EF007C">7-49F Strike/Throw/Projectile Invuln (Attack)</span>''', Pierce, '''<span style="color:#5017FD">Defense Down (opponent) for 390F on Hit</span>'''
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk spits poison at the opponent at a maximum of three times.</p>
|<p>Croagunk does a deceiving slowed down version of a forward jump.</p>
<p>Poison Sting deals the same damage regardless if it was blocked or not.</p>
<p>When attacked, Croagunk throws out a bomb that shortly explodes.</p>
<p>In Field Phase, Croagunk can dodge side to side by inputting left or right.</p>
<p>Gives the opponent a Defense debuff for 6.5 seconds on hit.</p>
<p>The first hit of Poison Sting (5A) has no hitstun.*</p>
<p>* In Burst Mode, 5A gains hitstun.</p>
<p>Cannot KO the opponent.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_5A.png|left|border]]
[[File:Pokken_Croagunk_2A_1.png|border]]
[[File:Pokken_Croagunk_5A_2.png|border]]
[[File:Pokken_Croagunk_2A_2.png|border]]
<div>  
[[File:Pokken_Croagunk_2A_3.png|border]]
<div>
 
====<span style="color:#FC3D3C">2A Venoshock</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''5[A] Poison Sting'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''PSP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
| '''<span style="color:#FC3D3C">No Debuffs</span>'''
| Normal (projectile)
| 55 (16)
| 20%
| 3
| <span style="color:#FFFE01">Special Mid</span>
| S+
| i25
| 5
| 91
| Knockdown
| -24
| '''<span style="color:#00FEFE">Low invuln. on Frame 1</span>''', '''<span style="color:#ad18ad">Airborne on Frame 6</span>'''
|-
| '''<span style="color:#FC3D3C">1 Debuff</span>'''
| Normal (projectile)
| 100 (30)
| 20%
| 6
| <span style="color:#FFFE01">Mid</span>
| S+
| i25
| 5
| 91
| Knockdown
| -20
| '''<span style="color:#00FEFE">Low invuln. on Frame 1</span>''', '''<span style="color:#ad18ad">Airborne on Frame 6</span>''', Pierce
|-
|-
| Normal
| '''<span style="color:#FC3D3C">2 Debuffs</span>'''
| 40 (40)*
| Normal (projectile)
| 0
| 136 (42)
| Special Mid
| N/A
| i43
| 12
| +4
| <span style="color:#FFFE01">Special Mid</span> / <span style="color:#FFFE01">Mid</span> / <span style="color:#FFFE01">Mid</span>
| -8
| S+
| i25
| 5
| 91
| Shift
| -16
| '''<span style="color:#00FEFE">Low invuln. on Frame 1</span>''', '''<span style="color:#ad18ad">Airborne on Frame 6</span>''', Pierce
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>A charged variant of Poison Sting that fires an additional projectile.</p>
|<p>Croagunk spins in place, throwing out a laser afterwards.</p>
<p>Charging the first hit of Poison Sting (5A) grants it hitstun.</p>
<p>Venoshock becomes enhanced based on the amount of debuffs the opponent has.</p>
<p>In Field Phase, Croagunk can dodge side to side by inputting left or right.</p>
<p>One Debuff = Additional bottom laser</p>
<p>Cannot KO the opponent.</p>
<p>Two Debuffs = Additional top and bottom laser</p>
<p>* In Field Phase, 5[A] fires in multiple angles but deals 20 (20) damage per hit.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_6A.png|left|border]]
[[File:Pokken_Croagunk_j.A.jpg|193px|border]]
[[File:Pokken_Croagunk_6A_2.png|border]]
[[File:Pokken_Croagunk_jA_7.png|border]]
<div>  
<div>
====<span style="color:#FC3D3C">j.A Gunk Shot</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''6A Poison Jab'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''Scaling'''
| Impact
| '''PSP'''
| Hit Adv
| '''Height'''
| Block
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''<span style="color:#FC3D3C">j.A Gunk Shot: Item</span>'''
| -10 / 80 (21) / 130
| Normal (projectile)
| 3
| Varies
| Mid Low
| Varies
| Varies
| Varies
| Varies
| i19
| 5
| Until landing FP +23 / DP +19
| Varies
| Varies
| N/A
|-
| '''<span style="color:#FC3D3C">SD Self Destruct</span>'''
| Normal (projectile)
| 120 (30)
| 0%
| 0
| <span style="color:#FFFE01">Mid</span>
| S
| i23
| i23
| -4 / Knockdown / Launch
| 5
| -12
| N/A
| Soft Launch
| N/A
| '''<span style="color:#FC3F2C">45 HP Recoil</span>''', Pierce
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk extends Its arm and lunges forward, granting red armor on frame 1.</p>
|<p>Croagunk throws a random item or blows himself up.</p>
<p>Landing a Poison Jab randomly grants the opponent one or two buffs / debuffs.</p>
<p>Can be angled closer or farther away from Croagunk.</p>
<p>Grants either an Attack or Defense buff / debuff.</p>
{| class="wikitable"
<p>In Burst Mode, Croagunk is more likely to receive positive results.</p>
|+ Chance Percentages
<p>Throw crush.</p>
|-
! Outcome/Conditions !! None !! Rage !! Burst !! Rage+Burst
|-
| SD || 10% || 20% || 5% || 0%
|-
| RK || 15% || 0% || 5% || 0%
|-
| BM || 25% || 5% || 20% || 0%
|-
| SP || 25% || 20% || 20% || 20%
|-
| TN || 15% || 30% || 30% || 30%
|-
| BL || 10% || 25% || 20% || 50%
|}
<br>
<br>
<p>The three outcomes of Poison Jab:</p>
<p>Poison Jab randomly deals no damage, giving the opponent an Attack (and sometimes a Defense) buff and healing them for 10 recoverable HP.</p>
<p>Poison Jab randomly gives the opponent a Defense debuff, stunning them and causing a knockdown.</p>
<p>Poison Jab randomly gives the opponent an Attack and Defense debuff, causing a followup cheer attack that launches them.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_8A_1.png|left|border]]
[[File:Pokken_Croagunk_Release_A_4.png|border]]
[[File:Pokken_Croagunk_8A_2.png|border]]
[[File:Pokken_Croagunk_Release_A_3.png|border]]
<div>  
[[File:Pokken_Croagunk_Release_A_1.png|border]]
[[File:Pokken_Croagunk_Release_A_2.png|border]]
<div>
 
====]A[ Acupressure====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''8A Foul Play'''
|-
|-
| Attack
| '''Total Frames'''
| Damage
| '''Properties'''
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
|-
| Counter
| 91
| 100 (33)
| Charge Time: 90F, '''<span style="color:#ad18ad">Airborne on Frame 37 (Jackpot)</span>''', gain 20-40 CC of Synergy and '''Speed Up/Down or Attack Up/Down and Speed Up/Down (self) for 600F once complete'''
| 0
| Mid
| i15
| Knockdown
| +4
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk does a deceiving slowed down version of a forward jump.</p>
|<p>Randomly grants Croagunk one or two buffs / debuffs.</p>
<p>Invincible against Lows on frame 1.</p>
<p>If only one buff / debuff is granted, it will always be Speed.</p>
<p>Croagunk is put into a counter armor state from frame 5-60.</p>
<p>If two buffs / debuffs are granted, it will always be Attack / Speed.</p>
<p>Countering an opponent's attack causes Croagunk to become invincible.</p>
<p>All buffs / debuffs last for 10 seconds.</p>
<p>Croagunk then throws out a bomb that shortly explodes, counter piercing the opponent.</p>
<p>Acupressure gives Synergy on use.</p>
<p>Gives the opponent a Defense debuff on hit.</p>
<p>In Burst Mode, Croagunk is more likely to receive positive results.</p>
{| class="wikitable"
|+ Chance Percentages
|-
! Outcome/Conditions !! None !! Rage !! Burst !! Rage+Burst
|-
| Double Debuffs, 40 CC || 20% || 10% || 10% || 0%
|-
| Speed Down, 30 CC || 20% || 10% || 10% || 0%
|-
| Speed Up and 30 HP Recoil, 30 CC || 20% || 15% || 15% || 33%
|-
| Speed Up, 20 CC || 20% || 30% || 35% || 33%
|-
| Jackpot (Double Buffs, 20 CC) || 20% || 35% || 30% || 34%
|}
<br>
|}</div>
|}</div>
<br>
<br>
<br>
==Gunk Shot Items==
<br>
<br>
<br>
<br>
Line 1,392: Line 1,886:
[[File:Pokken_Croagunk_jA_1.png|left|border]]
[[File:Pokken_Croagunk_jA_1.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">RK Rock</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.A Gunk Shot: Rock'''
|-
|-
| Attack
| '''Damage'''
| Damage
| '''Scaling'''
| PSP
| '''PSP / FPP'''
| Height
| '''Height'''
| Impact
| '''Priority'''
| Hit Adv
| '''Hit Adv'''
| Block
| '''Block'''
|-
|-
| Normal
| 20 (5)
| 20 (5)
| 2
| 0%
| Mid
| 2 / 0
| i19
| <span style="color:#FFFE01">Mid</span>
| 3
| -4
| -4
| -12
| -12
Line 1,413: Line 1,907:
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk randomly pulls out a rock.</p>
|<p>Croagunk pulls out a rock.</p>
<p>Can be angled closer or farther away from Croagunk.</p>
<p>Can be angled closer or farther away from Croagunk.</p>
|}</div>
|}</div>
Line 1,419: Line 1,913:
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_jA_2.png|left|border]]
[[File:Pokken_Croagunk_jA_2.png|border]]
[[File:Pokken_Croagunk_jA_3.png|border]]
[[File:Pokken_Croagunk_jA_3.png|border]]
<div>  
<div>
====<span style="color:#FC3D3C">BM Bomb</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.A Gunk Shot: Bomb'''
|-
|-
| Attack
| '''Damage'''
| Damage
| '''Scaling'''
| PSP
| '''PSP / FPP'''
| Height
| '''Height'''
| Impact
| '''Priority'''
| Hit Adv
| '''Hit Adv'''
| Block
| '''Block'''
|-
|-
| Normal
| 20 (5), 100 (25) (Explosion)
| 20 (5)
| 0%
| 2
| 2, 0 (Explosion) / 0
| Mid
| <span style="color:#FFFE01">Mid</span>
| i19
| S
| -2
| -4, Hard Launch (Explosion)
| -12
| -12, +250 (Explosion)
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk randomly pulls out a bomb.</p>
|<p>Croagunk pulls out a bomb.</p>
<p>The bomb detonates after 3 seconds when it touches the ground.</p>
<p>The bomb detonates after 3 seconds when it touches the ground (i~200).</p>
<p>The explosion deals 50 damage to Croagunk.</p>
<p>The explosion deals 50 damage to Croagunk.</p>
<p>The explosion deals 100 damage to the opponent.</p>
<p>The bomb throw can KO the opponent.</p>
<p>The bomb throw can KO the opponent.</p>
<p>The explosion cannot KO Croagunk or the opponent.</p>
<p>The explosion cannot KO Croagunk or the opponent.</p>
Line 1,454: Line 1,947:
<br>
<br>
<br>
<br>
[[File:Pokken_Croagunk_jA_7.png|left|border]]
[[File:Pokken_Croagunk_jA_8.png|border]]
[[File:Pokken_Croagunk_jA_5.png|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">SP Sludge Pool</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.A Gunk Shot: Self Destruct'''
|-
|-
| Attack
| '''Version'''
| Damage
| '''Damage'''
| PSP
| '''Scaling'''
| Height
| '''PSP / FPP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Hit Adv'''
| '''Block'''
|-
|-
| Normal
| '''SP Sludge Pool (Item)'''
| 120 (30)
| 20 (5)
| 0%
| 0
| 0
| Mid
| <span style="color:#FFFE01">Mid</span>
| i23
| 8
| Launch
| Stun
| N/A
| -12
|}</div>
<div>
{|border="1"
|<p>Croagunk randomly pulls out a large bomb that instantly explodes.</p>
<p>The explosion deals 45 damage to Croagunk.</p>
<p>After the explosion, Croagunk air techs.</p>
<p>The explosion cannot KO Croagunk.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Croagunk_jA_8.png|left|border]]
[[File:Pokken_Croagunk_jA_5.png|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.A Gunk Shot: Sludge Pool'''
|-
|-
| Attack
| '''SP Sludge Pool (Pool)'''
| Damage
| 48 (10)
| PSP
| 30%
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 20 (5), 48 (10)
| 0
| 0
| Mid, Low
| <span style="color:#00FEFE">Low</span>
| i19
| 8
| Stun
| Stun
| -12
| -12
Line 1,509: Line 1,982:
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk randomly pulls out sludge that turns into a pool when hitting the ground.</p>
|<p>Croagunk pulls out sludge that turns into a pool when hitting the ground (i26).</p>
<p>The opponent becomes stunned and receives a Defense debuff if they come in contact.</p>
<p>The opponent becomes stunned and receives a Defense Debuff for 6 seconds if they come in contact.</p>
<p>The thrown projectile that creates the sludge pool cannot KO the opponent.</p>
<p>The thrown projectile that creates the sludge pool causes <span style="color:#5017FD">Speed Down(opponent) for 4.5 seconds on Hit</span>, but cannot KO the opponent.</p>
<p>The sludge pool itself can KO the opponent.</p>
<p>The sludge pool itself can KO the opponent.</p>
<p>Can be angled closer or farther away from Croagunk.</p>
<p>Can be angled closer or farther away from Croagunk.</p>
Line 1,520: Line 1,993:
[[File:Pokken_Croagunk_jA_6.png|left|border]]
[[File:Pokken_Croagunk_jA_6.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">TN Tornado</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.A Gunk Shot: Tornado'''
|-
|-
| Attack
| '''Damage'''
| Damage
| '''Scaling'''
| PSP
| '''PSP / FPP'''
| Height
| '''Height'''
| Impact
| '''Priority'''
| Hit Adv
| '''Hit Adv'''
| Block
| '''Block'''
|-
|-
| Normal
| 100 (25)
| 100 (25)
| 1 per hit
| 30%
| Mid
| 3 / 0, 0, 0, 0, 4
| <span style="color:#FFFE01">Mid</span>
| i19
| i19
| Launch
| Hard Launch
| +29
| FP +24 / DP +29
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk randomly pulls out a tornado that homes in on the opponent.</p>
|<p>Croagunk pulls out a tornado that homes in on the opponent.</p>
<p>The tornado disappears after 2 seconds, after the 3 hits, or if Croagunk's Burst Mode ends.</p>
<p>The tornado disappears after 2 seconds, after the 3 hits, or if Croagunk's Burst Mode ends.</p>
<p>In Rage / Burst Mode, Croagunk is more likely to pull a tornado.</p>
<p>In Rage / Burst Mode, Croagunk is more likely to pull a tornado.</p>
Line 1,551: Line 2,024:
[[File:Pokken_Croagunk_jA_4.png|left|border]]
[[File:Pokken_Croagunk_jA_4.png|left|border]]
<div>  
<div>  
====<span style="color:#FC3D3C">BL Boulder</span>====
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.A Gunk Shot: Boulder'''
|-
|-
| Attack
| '''Damage'''
| Damage
| '''Scaling'''
| PSP
| '''PSP / FPP'''
| Height
| '''Height'''
| Impact
| '''Priority'''
| Hit Adv
| '''Hit Adv'''
| Block
| '''Block'''
|-
|-
| Normal
| 145 (48)
| 145 (48)
| 10% per hit (up to 6)
| 0
| 0
| Mid
| <span style="color:#FFFE01">Mid</span>
| i21
| i19
| +45
| FP +70 / DP +107
| +45
| FP + 67 / DP +104
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Croagunk randomly pulls out a boulder that homes in on the opponent.</p>
|<p>Croagunk pulls out a boulder that homes in on the opponent.</p>
<p>The boulder disappears after 6 seconds, after the 6 hits, or if Croagunk's Burst Mode ends.</p>
<p>The boulder disappears after 6 seconds, after the 6 hits, or if Croagunk's Burst Mode ends.</p>
<p>In Rage / Burst Mode, Croagunk is more likely to pull a boulder.</p>
<p>In Rage / Burst Mode, Croagunk is more likely to pull a boulder.</p>
Line 1,582: Line 2,055:


==Combos==
==Combos==
<br>
<br>
[https://www.youtube.com/watch?v=T8X6HyyrKTg Croagunk Duel Phase Combos]
==Notable Players==
==Notable Players==
<br>
<br>
Line 1,594: Line 2,071:
*Mewtater (NA): [https://www.twitch.tv/mewtater Twitch], [https://twitter.com/Mewtater_ Twitter], [https://www.youtube.com/Mewtater YouTube]
*Mewtater (NA): [https://www.twitch.tv/mewtater Twitch], [https://twitter.com/Mewtater_ Twitter], [https://www.youtube.com/Mewtater YouTube]
<br>
<br>
*Pokaemon (JP)
<br>
*SplashySyrup (NA) [https://twitter.com/SplashySyrup Twitter]


==External Resources==
==External Resources==
<br>
<br>
[http://www.pokkenarena.com/forums/forum/30-croagunk/ Pokken Arena: Croagunk]
[https://docs.google.com/document/d/1pqn85lGC86Xun2G-4BOFvHze1TohR9NySJkLVOD-Sr4/edit Croagunk Guide doc]
<br>
<br>
[https://docs.google.com/spreadsheets/d/108awMgIuD21L0d1SQneG9w3KOyzwmWQ8335mkrOmm54/edit#gid=1489735737 Frame Data: Croagunk]
<br>
<br>
<br>
<br>
[https://web.archive.org/web/20191124132408/http://www.pokkenarena.com/forums/forum/30-croagunk/ Pokken Arena: Croagunk]
<br>
<br>
[[Category:Pokken Tournament DX]]
[[Category:Pokken Tournament DX]]

Latest revision as of 00:41, 17 February 2023

Pokken Tournament DX

Introduction

Croagunk is a tricky, mobile, pestering character with lots of RNG-based moves and mechanics. He's goofy and difficult, and requires players to adapt and manage to different situations based on his RNG, which gives positive results more often if Croagunk is low in HP. His aerial mobility is among the best of the entire cast, and he has very strong aerial attacks which makes for a character with a great air game. Many of his moves are also jump cancellable on hit or block, meaning he can apply pressure without having to hard commit to things. Croagunk can randomly buff or debuff both himself or the opponent, which will give you new tools depending on the scenario, such as 4A becoming stronger when the opponent is buffed and 2A becoming stronger when the opponent is debuffed. Croagunk also has amazing chip damage output, possibly the best in the entire game.

However, due to being an RNG character, Croagunk can be quite inconsistent at times, and it can feel like many things, good and bad, are out of your control entirely. His damage output can vary wildly, sometimes struggling to even break 150 with an (incredibly difficult to perform) full combo, and sometimes dealing shocking amounts of damage very quickly. He's also quite stubby, as his best buttons have little range and his midrange buttons are riskier to use. Overall, Croagunk is very unorthodox, which leads to him being a pretty rare sight, and a character not many people know how to deal with at higher levels.

Pokken Croagunk Wall.png


Wall Cling

Holding j.sX, j.1/3/7/9Y or 6X near a wall allows Croagunk to latch onto it, granting him 180F of Speed Up for each second spent clinging to the wall, up to a maximum of 3 seconds before Croagunk is forced off. During this time, Croagunk slides down the wall, and can end Wall Cling early by pressing B or performing any Air Action.

Croagunk
#PTDX_GNK
Pokken Croagunk.png
Vitals
HP 540 HP
Shield Health 600 SH (Normal)
Synergy Gauge 150 CC
Burst Mode Duration 720F (12 sec)
Movement
Back Dash 33F, 1-8F Strike/Throw Invuln, Cancelable on Frame 25
Side Dash 41F, 5-14F Projectile Invuln, Cancelable on Frame 25
Forward Dash 29F, Cancelable on Frame 17
Unique Movement Options Midair Float, Wall Cling, j.#Y Midair Swim
Stances
High Stance Charges Synergy Gauge for both players (1CC/tick)
Low Stance High Invuln. on Frame 1, Heal 10 Recoverable HP/180F

General Moves




Pokken Croagunk Burst Mode.png

Burst Mode

Attack Type Damage PSP / FPP Height Priority Impact Total Frames Hit Adv. Block Properties
Burst Wave 0 -12 Mid BA (projectile) i18 48 +8 0 1-48F Total Invuln, Pierce

Increased chance of getting good outcomes from random effects.




Pokken Croagunk Burst Attack.png

Burst Attack: Alter Ego Army

Version Attack Type Damage PSP / FPP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Burst L+R Alter Ego Army Normal (strike) 180 (30) 12 Mid BA (strike) i23 N/A FP 84 / DP 85 Knockdown -4 Airborne on Frame 6, FP (14-60F) / DP (14-61F) Total Invuln, Pierce, Speed Down(opponent) for 420F on Hit
Burst j.L+R Alter Ego Army (Air) Normal (strike) 180 (30) 12 Mid BA (strike) i13 1 Until landing +55 Knockdown -8 1-47F Total Invuln, Pierce, Speed Down(opponent) for 420F on Hit

Croagunk spirals downwards to the ground.

On hit, removes all of the opponent's recoverable health.

On hit, gives the opponent a Speed debuff that lasts for 7 seconds.




Pokken Croagunk jR.png

j.R Midair Float

Recovery Properties
Until landing FP +23 / DP +9 Air Actionable on Frame 11

Croagunk floats in the air, able to move while active.




Pokken Croagunk Grab FP.png Pokken Croagunk Grab DP.png

Y+B Grab Attack

Attack Type Damage PSP / FPP Height Priority Impact Total Frames Hit Adv.
Grab FP 80 / DP 90* 12 / 0 and Shift Ground only 1 i11 49 FP Shift (+8) / DP Shift

* Duel Phase Grab damage increases based on the amount of buffs Croagunk has.

One Buff = 100 Damage

Two Buffs = 150 Damage




Pokken Croagunk CA 1.png Pokken Croagunk CA 2.png

X+A Counter Attack

Version Attack Type Damage Scaling PSP / FPP Height Priority Impact Total Frames Hit Adv. Block Properties
X+A Counter Attack Counter (strike) 60 40% 3 / 0 and Shift Mid High 5 i31 71 0 -8 1-24F Counter Armor, Airborne on Frame 27, Hard Launch on Crit, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17
[X+A] Charged Counter Attack Counter (strike) 90 40% 3 / 0 and Shift Mid High 6 i51 91 Hard Launch +4 1-44F Counter Armor, Airborne on Frame 47 , Pierce, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17




Pokken Croagunk Release X 1.png Pokken Croagunk Release X 2.png Pokken Croagunk Release X 3.png

]X[ Release X

Version Attack Type Damage PSP / FPP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
No Debuffs Normal (strike) 80 4 / 0 and Shift Mid 6 i19 1 61 Soft Launch -20 Charge Time: 90F, Throw Blast, 1-20F High/Mid High Invuln, Airborne on Frame 19, Low invuln. on Frame 21
1 Debuff Normal (strike) 102 4 / 0 and Shift Mid 6 i19 1 61 Soft Launch -12 Charge Time: 90F, Throw Blast, 1-20F High/Mid High Invuln, Airborne on Frame 19, Low invuln. on Frame 21
2 Debuffs Normal (strike) 164 4 / 0 and Shift Mid BA (strike) i19 1 61 Soft Launch -12 Charge Time: 90F, Throw Blast, High/Mid High Invuln on Frame 1 ONLY, 2-32F Strike/Throw/Projectile Invuln, Airborne on Frame 19, Low invuln. on Frame 32

Croagunk performs a shoryuken.

Enhances based on the amount of debuffs Croagunk has.

One Debuff = Two additional hits

Two Debuffs = Fully invincible on frame 1, Six additional hits




Field Phase Attacks




Pokken Croagunk nY 1.png Pokken Croagunk nY 2.png

nY

Version Attack Type Damage Scaling FPP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
nY Normal (projectile) 20 50% 0 Special Mid 6 i23 9 59 Crumple -12 Special/Jump Cancelable on Frame 26, cannot K.O.
Charged - n[Y] Normal (projectile) 30 50% 0 Mid Low 8 i44 9 80 Crumple -12 Special/Jump Cancelable on Frame 47, cannot K.O.

Creates a poison cloud that erases incoming projectiles.

Can be charged to increase the cloud's size.




Pokken Croagunk sY.png

sY

Attack Type Damage Scaling FPP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (projectile) 20 each 0 0 Special Mid 7 i27 9 71 -7 -12 Special/Jump/fY cancelable on Frame 51, Cannot K.O.

Croagunk walks to the side, throwing out two poison bubbles that track down the opponent.




Pokken Croagunk fY 1.png Pokken Croagunk fY 2.png

fY

Version Attack Type Damage FPP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
fY Normal (strike), Normal (projectile) 70 0 and Shift Mid 4, S+ i15 5 55 Shift (Launch) -8 Destroys Projectiles while active
Charged - f[Y] Normal (strike), Normal (projectile) 90 0 and Shift Mid 4, S+ i37 5 76 Shift (Launch) -8 Destroys Projectiles while active
f[Y] BM (Bomb) Normal (projectile) 20, 100 (explosion) 0 Mid High, Mid S i40, i~250 (explosion) 5 76 Shift (Launch), Hard Launch -8, +250 50 HP Recoil on Hit, Cannot K.O.

Croagunk kicks out a large wave of poison.

Can be charged to kick out a bomb.

If f[Y] Phase Shifts, the bomb will be planted in Duel Phase.




Pokken Croagunk bY 1.png Pokken Croagunk bY 2.png

bY

Version Attack Type Damage Scaling FPP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
bY Normal (projectile) 100 40% 0 Mid S i219 9 61 Hard Launch 0 5-18F Mid High Projectile Invuln, 50 HP Recoil on Hit, Cannot K.O.
Charged - b[Y] Normal (projectile) 160 40% 0 Mid S i339 9 109 Hard Launch 0 5-45F Mid High Projectile Invuln, 80 HP Recoil on Hit, Cannot K.O.

Croagunk plants a bomb in the ground that detonates after 3 seconds (5.5 seconds if charged).




Pokken Croagunk jY FP.png

j.Y

Attack Type Damage Scaling FPP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (projectile) 20 per hit 30% per hit 0 Mid High 6 i19 9 Until landing +23 +4 -8 Air Actionable on Frame 27, Cannot K.O.

Croagunk throws out a wave of three poison bubbles.

Can be used twice in a row.




Pokken Croagunk Homing Attack 1.png Pokken Croagunk Homing Attack 2.png Pokken Croagunk Homing Attack 3.png

Homing Attack

Version Attack Type Damage FPP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
X Homing Attack 1 Normal (strike) 20 0 Low 4 i21 1 57 -4 -8 Throw Blast, Block or Jump Cancelable on Frame 1
XX Homing Attack 2 Normal (strike) 30 0 Mid 4 i46 N/A 92 +4 -8 N/A
XXX Homing Attack 3 Normal (strike) 40 0 and Shift Mid 4 i92 N/A 129 Shift (+9) -8 Airborne
XX[X] Charged Homing Attack 3 Normal (strike) 60 0 and Shift Mid 4 i112 N/A 149 Shift (+12) Guard Break (+23) Airborne, Pierce, Guard Break

Croagunk homes in on the opponent and slides at them before unleashing a flurry of punches and ending with a hop-kick.

If Homing Attack 2 was blocked, there is a 24 frame window to punish a Charged Homing Attack 3.




Pokken Croagunk jX FP.png

j.X

Attack Type Damage FPP Height Priority Impact Throw Crush Frame Recovery Hit Adv Block
Normal (strike) 80 0 and Shift Mid High, Low 4 i22 9 Until landing +43 Shift (Knockdown) -8

Croagunk dives to the ground, creating a low shockwave on impact.

Can change the trajectory of the landing.




Pokken Croagunk jsX.png Pokken Croagunk Wall.png

j.sX

Attack Type Damage Scaling FPP Height Priority Impact Throw Crush Frame Recovery Hit Adv Block Properties
Normal (strike) 30 30% 0 Mid High 4 i17 9 Until landing +23 -19 -31 Air Actionable on Frame 26, Air Actionable on Frame 67 after Wall Cling

Croagunk does a straight rolling motion in the air.

Can be used twice in a row.

Can be angled in any direction.

If j.sX is used near the wall, j.sX can be held to go into Wall Cling.




Duel Phase Weak Attacks




Pokken Croagunk 5Y.png Pokken Croagunk 5YY.png Pokken Croagunk 5YYY.png

5Y

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
5Y Normal (strike) 10 0% 0 Mid Low 3 i15 5 41 0 -4 Special/Jump Cancelable on Frame 19
5YY Normal (strike) 30 10% 2 Mid Low 3 i35 N/A 69 0 -8 Special/Jump Cancelable on Frame 45
5YYY Normal (strike) 20 20% 3 Mid Low 4 i67 N/A 95 +4 -8 Special/Jump Cancelable on Frame 68

Advances forward and does a quick jab combo.




Pokken Croagunk 6Y 1.png Pokken Croagunk 6Y 2.png

6Y

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
6Y RK (Rock) Normal (projectile) 20 0% 2 Special Mid 2 i19 9 49 0 -12 N/A
6Y BM (Bomb) Normal (projectile) 20, 100 (explosion) 0% 2 Special Mid, Mid (explosion) 2, S (explosion) i19, i221 (explosion) 9 49 0, +222 -12 Cannot K.O. (explosion)

Croagunk chucks a rock at the opponent.

6Y has a random chance to throw out a bomb instead of a rock, which detonates 3 seconds after it touches the ground.

Holding the input throws the projectile at a higher angle, and delays a bomb explosion by 24F.

Chance Percentages
Outcome/Conditions None Rage Burst Rage+Burst
RK 90% 80% 70% 60%
BM 10% 20% 30% 40%





Pokken Croagunk 4Y.png Pokken Croagunk 4YY.png Pokken Croagunk 4YX.png

4Y

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
4Y Normal (strike) 20 10% 0 Mid Low 4 i19 9 51 -4 -8 N/A
4YY Normal (strike) 40 10% 4 Mid 4 i44 N/A 78 Soft Launch / Hard Launch (Air Hit) -12 N/A
4YX Normal (strike) 120 20% 6 Mid 6 i68 N/A 111 Knockdown +8, +15 if spaced Pierce

Croagunk advances forward and shoves the opponent, following up with either a launching lift or a charging tackle.




Pokken Croagunk 8Y.png Pokken Croagunk 8Y 2.png

8Y

8Y
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
8Y Normal (projectile) 60 20% 3 High S+ i19 9 45 0 -4 5-18F High/Mid High Invuln, Jump Cancelable on Frame 25
Charged - 8[Y] Normal (projectile) 64 20% 4 High S+ i39 9 65 Soft Launch 0 5-38F High/Mid High Invuln, Jump Cancelable on Frame 51

An anti-air soundwave attack.

Charging this move gives it a larger hitbox and additional hits.




Pokken Croagunk 2Y.png

2Y

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 20 20% 0 Low 3 i11 1 37 +4 -8 Throw Blast, High Invuln. on Frame 1, +9 on Crit, Jump Cancelable on Frame 23

Low swipe to the ground.



Pokken Croagunk jY 1.png

j.Y

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Recovery Hit Adv Block Properties
Normal (projectile) 39 10%, 10%, 10% 0 Mid High S+ i15 5 Until landing +9 +24 +8 Special Cancelable on Frame 18

An aerial soundwave attack.

Special cancelable.




Pokken Croagunk jY 2.png Pokken Croagunk jY 3.png

j.#Y

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Recovery Hit Adv Block Properties
j.1/2/3Y Normal (strike) 30 0% 1 Mid High 5 i15 5 Until landing +9 +16 +2 Air Actionable on Frame 25, Air Actionable on Frame 45 after Wall Cling
j.1/2/3Y (Crash) Normal (strike) 40 40% 1 Mid High 5 i22 5 Until landing +46 Soft Launch -8 N/A
j.7/8/9Y Normal (strike) 30 0% 1 Air Only 3 i15 5 Until landing +9 N/A N/A Air Actionable on Frame 25, Air Actionable on Frame 45 after Wall Cling

Croagunk swims in the air vertically or diagonally.

If j.#Y is used near the wall, j.#Y can be held to go into Wall Cling.

j.2Y, j.8Y, j.1/3Y, and j.7/9Y are all treated as different Air Actions for the purpose of determining which Air Actions Croagunk has already used.




Duel Phase Strong Attacks




Pokken Croagunk 5X.png

5X

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 60 20% 4 Mid Low 4 i23 9 59 0 -12 Special/Jump Cancelable on Frame 27

Croagunk rushes forward, headbutting the opponent.




Pokken Croagunk 6X.png

6X

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 40 20% 3 Mid Low 4 i15 5 59 (53 on whiff) Knockdown -16 Airborne on Frame 9, Air Actionable on Frame 53 after Wall Cling

Croagunk lunges forward and does a butt bounce.

Bounces back both on hit and on block.

If 6X is used near the wall, 6X can be held to go into Wall Cling.




Pokken Croagunk 4X 1.png Pokken Croagunk 4X 2.png

4X

Attack Type Damage PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 200 12 Mid Low 6 i141 9 181 Shift +8 / Unblockable (2 Buffs) Pierce, R Cancelable on Frame 132, Cannot K.O.

Croagunk winds up a "Miguel Punch".

Can be canceled with R before the attack comes out.

If Croagunk has two buffs, the attack will go through an opponent's block.




Pokken Croagunk 8X.png

8X

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 60 20% 3 Mid High 4 i27 1 57 -4 -8 Throw Blast, Airborne on Frame 10, Hard Launch on Crit

An overhead slap attack.




Pokken Croagunk 2X.png

2X

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 60 20% 3 Low 4 i15 5 53 Knockdown -12, as safe as -1 if spaced. High Invuln. on Frame 1

Croagunk slides on the ground.




Pokken Croagunk jX DP.png

j.X

Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Recovery Hit Adv Block Properties
Normal (strike) 60 20% 1 Mid High 4 i19 9 Until landing +9 -10 -18 Air Actionable on Frame 25

Croagunk does a straight rolling motion in the air.

If j.X is used near the wall, j.X can be held to go into Wall Cling.




Pokken Croagunk j8X 1.png Pokken Croagunk j8X 2.png Pokken Croagunk j8X 3.png

j.8X

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
j.8X Normal (strike), Normal (projectile) (Landing) 60, 36 (Descending), 80 (Landing) 10%, 40% (Landing) 2 Mid High, Air Only (Descending), Mid (Landing) 4 i11 1 71 Hard Launch, Knockdown (Descending), Soft Launch (Landing) -16 36-55F Strike/Throw/Projectile Invuln
j.8X BM (Bomb) Normal (projectile) 100 0% 0 Mid S i101 N/A 71 Hard Launch N/A 17-34F Strike/Throw/Projectile Invuln, 20 HP Recoil on Hit, Cannot K.O.

Croagunk teleports upwards and disappears, becoming invincible.

Croagunk then falls from above and lands in a relaxing stance.

Inputting j.7X causes Croagunk to land in the same spot.

Inputting j.9X Causes Croagunk to teleport even farther.

Has a random chance to throw out a bomb if the attack was blocked or whiffed. Rage has no effect on this chance.

Chance Percentages
Outcome/Conditions None Rage Burst Rage+Burst
None 50% 50% 30% 30%
BM 50% 50% 70% 70%





Pokemon Moves




Pokken Croagunk 5A.png Pokken Croagunk 5A.png Pokken Croagunk 5A 2.png

5A Poison Sting

Version Attack Type Damage Scaling PSP / FPP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
5A Poison Sting Normal (projectile) 20 (20) 0% 0 Special Mid 6 / 7 (2nd) / 8 (3rd) i23 / i19 (2nd and 3rd) 9 53 / 57 (2nd) / 67 (3rd) N/A / +4 (2nd) / -7 (3rd) -8 / -16 / -20 Poison Sting Cancelable on Frame 25 / 21 (2nd), Cannot K.O.
sA Poison Sting Normal (projectile) 20 (20) 0% 0 Special Mid 6 / 7 (2nd) / 8 (3rd) i31 / i27 (2nd and 3rd) 9 61 / 65 (2nd) / 76 (3rd) N/A / +4 (2nd) / -8 (3rd) -8 / -16 / -21 Poison Sting Cancelable on Frame 37 / 33 (2nd), Cannot K.O.
5[A] Charged Poison Sting Normal (projectile) FP 20 (20) / DP 40 (40) 0% 0 Special Mid 8 i43 / i39 (2nd and 3rd) 9 91 / 87 (2nd and 3rd) FP -4 / +4 FP -16 / DP -8 Poison Sting Cancelable on Frame 55 / 51 (2nd), Cannot K.O.
s[A] Charged Poison Sting Normal (projectile) 20 (20) 0% 0 Special Mid 8 i52 / i48 (2nd and 3rd) 9 100 / 96 (2nd and 3rd) FP -4 FP -16 Poison Sting Cancelable on Frame 64 / 60 (2nd), Cannot K.O.

Croagunk spits poison at the opponent at a maximum of three times.

Poison Sting deals the same damage regardless if it was blocked or not.

In Field Phase, Croagunk can dodge side to side by inputting left or right.

The first 5A or sA Poison Sting has no hitstun.




Pokken Croagunk 6A.png Pokken Croagunk 6A 2.png

6A Poison Jab

Version Attack Type Damage Scaling PSP / FPP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
6A Poison Jab (Sad) Normal (strike) 0 (21) / 80 (21) 50% 3 / 0 and Shift Mid Low 5 i23 1 67 -4 -12 Throw Blast, 1-22F Red Armor, Airborne on Frame 16, may Recover 10/20 HP (opponent) on Hit, Attack Up/Attack Up and Defense Up (opponent) for 600F on Hit
6A Poison Jab (Flex) Normal (strike) 80 (21) 50% 3 / 0 and Shift Mid Low 5 i23 1 67 Knockdown -12 Throw Blast, 1-22F Red Armor, Airborne on Frame 16, Defense Down (opponent) for 720F on Hit
6A Poison Jab (Cheer) Normal (strike) 130 (21) 50% 3 / 0 and Shift Mid Low 5 i23 1 67 Soft Launch -12 Throw Blast, 1-22F Red Armor, Airborne on Frame 16, Attack Down and Defense Down (opponent) for 720F on Hit

Croagunk extends Its arm and lunges forward, granting red armor on frame 1.

Landing a Poison Jab randomly grants the opponent one or two buffs / debuffs.

Buffs last 10 seconds, while Debuffs last 12 seconds.

In Burst Mode, Croagunk is more likely to receive positive results.

Chance Percentages
Outcome/Conditions None Rage Burst Rage+Burst
Sad (Double Buffs and 20 HP heal) 10% 10% 7.5% 0%
Sad (Attack Up and 10 HP heal) 20% 10% 7.5% 10%
Sad (Double Buffs) 30% 25% 35% 10%
Flex (Defense Down) 30% 40% 30% 35%
Cheer (Double Debuffs) 10% 15% 20% 45%





Pokken Croagunk 4A.png

4A Thief

Attack Type Damage Scaling PSP / FPP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 50 (13) / 110 (29) (1 Buff) / 150 (40) (2 Buffs) 20% 3 / 0 and Shift Low 5 i27 9 65 Soft Launch -12 / -8 (1 Buff) / -4 (2 Buffs) High/Mid High Invuln. on Frame 5, Drain Synergy on Hit, Stolen Buffs (self) for 600F on Hit

Croagunk slides on the ground, stealing buffs and Synergy from the opponent.

Thief becomes enhanced based on the amount of buffs the opponent has.

Each buff the opponent has grants Thief additional hits and range.

The stolen buffs have a constant duration of 10 seconds, regardless of their original duration.

Becomes safer on block when spaced.




Pokken Croagunk 8A 1.png Pokken Croagunk 8A 2.png

8A Foul Play

Attack Type Damage Scaling PSP Height Priority Impact Total Frames Hit Adv Block Properties
Counter (projectile) 120 (33) 0 0 Mid S i25 109 / 77 (attack) Knockdown +4 1-4F Low invuln, Airborne on Frame 5, 5-9F Mid Low Invuln, 5-56 / 5-6F (Attack) Counter Armor, 7-49F Strike/Throw/Projectile Invuln (Attack), Pierce, Defense Down (opponent) for 390F on Hit

Croagunk does a deceiving slowed down version of a forward jump.

When attacked, Croagunk throws out a bomb that shortly explodes.

Gives the opponent a Defense debuff for 6.5 seconds on hit.




Pokken Croagunk 2A 1.png Pokken Croagunk 2A 2.png Pokken Croagunk 2A 3.png

2A Venoshock

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
No Debuffs Normal (projectile) 55 (16) 20% 3 Special Mid S+ i25 5 91 Knockdown -24 Low invuln. on Frame 1, Airborne on Frame 6
1 Debuff Normal (projectile) 100 (30) 20% 6 Mid S+ i25 5 91 Knockdown -20 Low invuln. on Frame 1, Airborne on Frame 6, Pierce
2 Debuffs Normal (projectile) 136 (42) N/A 12 Special Mid / Mid / Mid S+ i25 5 91 Shift -16 Low invuln. on Frame 1, Airborne on Frame 6, Pierce

Croagunk spins in place, throwing out a laser afterwards.

Venoshock becomes enhanced based on the amount of debuffs the opponent has.

One Debuff = Additional bottom laser

Two Debuffs = Additional top and bottom laser




Pokken Croagunk j.A.jpg Pokken Croagunk jA 7.png

j.A Gunk Shot

Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
j.A Gunk Shot: Item Normal (projectile) Varies Varies Varies Varies Varies i19 5 Until landing FP +23 / DP +19 Varies Varies N/A
SD Self Destruct Normal (projectile) 120 (30) 0% 0 Mid S i23 5 N/A Soft Launch N/A 45 HP Recoil, Pierce

Croagunk throws a random item or blows himself up.

Can be angled closer or farther away from Croagunk.

Chance Percentages
Outcome/Conditions None Rage Burst Rage+Burst
SD 10% 20% 5% 0%
RK 15% 0% 5% 0%
BM 25% 5% 20% 0%
SP 25% 20% 20% 20%
TN 15% 30% 30% 30%
BL 10% 25% 20% 50%





Pokken Croagunk Release A 4.png Pokken Croagunk Release A 3.png Pokken Croagunk Release A 1.png Pokken Croagunk Release A 2.png

]A[ Acupressure

Total Frames Properties
91 Charge Time: 90F, Airborne on Frame 37 (Jackpot), gain 20-40 CC of Synergy and Speed Up/Down or Attack Up/Down and Speed Up/Down (self) for 600F once complete

Randomly grants Croagunk one or two buffs / debuffs.

If only one buff / debuff is granted, it will always be Speed.

If two buffs / debuffs are granted, it will always be Attack / Speed.

All buffs / debuffs last for 10 seconds.

Acupressure gives Synergy on use.

In Burst Mode, Croagunk is more likely to receive positive results.

Chance Percentages
Outcome/Conditions None Rage Burst Rage+Burst
Double Debuffs, 40 CC 20% 10% 10% 0%
Speed Down, 30 CC 20% 10% 10% 0%
Speed Up and 30 HP Recoil, 30 CC 20% 15% 15% 33%
Speed Up, 20 CC 20% 30% 35% 33%
Jackpot (Double Buffs, 20 CC) 20% 35% 30% 34%





Gunk Shot Items




Pokken Croagunk jA 1.png

RK Rock

Damage Scaling PSP / FPP Height Priority Hit Adv Block
20 (5) 0% 2 / 0 Mid 3 -4 -12

Croagunk pulls out a rock.

Can be angled closer or farther away from Croagunk.




Pokken Croagunk jA 2.png Pokken Croagunk jA 3.png

BM Bomb

Damage Scaling PSP / FPP Height Priority Hit Adv Block
20 (5), 100 (25) (Explosion) 0% 2, 0 (Explosion) / 0 Mid S -4, Hard Launch (Explosion) -12, +250 (Explosion)

Croagunk pulls out a bomb.

The bomb detonates after 3 seconds when it touches the ground (i~200).

The explosion deals 50 damage to Croagunk.

The bomb throw can KO the opponent.

The explosion cannot KO Croagunk or the opponent.

Can be angled closer or farther away from Croagunk.




Pokken Croagunk jA 8.png Pokken Croagunk jA 5.png

SP Sludge Pool

Version Damage Scaling PSP / FPP Height Priority Hit Adv Block
SP Sludge Pool (Item) 20 (5) 0% 0 Mid 8 Stun -12
SP Sludge Pool (Pool) 48 (10) 30% 0 Low 8 Stun -12

Croagunk pulls out sludge that turns into a pool when hitting the ground (i26).

The opponent becomes stunned and receives a Defense Debuff for 6 seconds if they come in contact.

The thrown projectile that creates the sludge pool causes Speed Down(opponent) for 4.5 seconds on Hit, but cannot KO the opponent.

The sludge pool itself can KO the opponent.

Can be angled closer or farther away from Croagunk.




Pokken Croagunk jA 6.png

TN Tornado

Damage Scaling PSP / FPP Height Priority Hit Adv Block
100 (25) 30% 3 / 0, 0, 0, 0, 4 Mid i19 Hard Launch FP +24 / DP +29

Croagunk pulls out a tornado that homes in on the opponent.

The tornado disappears after 2 seconds, after the 3 hits, or if Croagunk's Burst Mode ends.

In Rage / Burst Mode, Croagunk is more likely to pull a tornado.

Can be angled closer or farther away from Croagunk.




Pokken Croagunk jA 4.png

BL Boulder

Damage Scaling PSP / FPP Height Priority Hit Adv Block
145 (48) 10% per hit (up to 6) 0 Mid i19 FP +70 / DP +107 FP + 67 / DP +104

Croagunk pulls out a boulder that homes in on the opponent.

The boulder disappears after 6 seconds, after the 6 hits, or if Croagunk's Burst Mode ends.

In Rage / Burst Mode, Croagunk is more likely to pull a boulder.

Can be angled closer or farther away from Croagunk.




Combos



Croagunk Duel Phase Combos

Notable Players




  • Buppa-san (JP): Vods




  • Pokaemon (JP)


External Resources


Croagunk Guide doc

Pokken Arena: Croagunk