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{{PJ Character Intro|char= Shoma|full=Shoma Sawamura|short=SHOMA | |||
|school=Gorin | |||
|assist=Damage | |||
|tier=C | |||
|difficulty=Easy | |||
|content= | |||
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{{Content Box|header=Introduction|content= | |||
Quick-tempered, forgetful, and full of energy, '''Shoma''' brings his fiery personality back into the fray in '''''Project Justice''''' with his Gorin classmates [[Project Justice/Natsu | Natsu]] and [[Project Justice/Roberto | Roberto]] in tow. In '''''Rival Schools: United by Fate''''', He and his friends are on the hunt for the person that injured his brother, '''Shuichi'''. In '''''Nekketsu Seisyun Nikki 2''''', '''Shoma''' is captured and brainwashed by Justice High, but is later freed by [[Project Justice/Nagare | Nagare]]- later visiting '''Shuichi''' in the hospital where he embarrassingly comments on '''Shoma's''' apparent feelings for [[Project Justice/Natsu | Natsu]]. | |||
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Gameplay-wise, serviceable grapplers are few and far between in '''''Project Justice''''', but '''Shoma''' may not be a bad substitute. '''Fishing Swing''' has incredible reach for a command grab, and deals damage comparable to using a Super or Team-Up attack. With multiple routes into various launchers and passable damage with little execution, where he lacks is in his paltry fireball game, and susceptibility to getting punished by Tardy Counters due to his multitude of slow, far-reaching normals. | |||
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{{#evt: | |||
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|id=https://youtu.be/HzrTFx0QIdk | |||
|dimensions=480x320 | |||
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{{ProConTable | |||
|pros= | |||
* High damage, Low execution. | |||
* Multiple routes into various Launchers. | |||
* 4{{hp}} is unique in that it's an actually practical overhead; a rarity in '''''Project Justice'''''. +14 on hit leaves enough of a gap to easily confirm an {{lp}} and continue further into a combo. | |||
|cons= | |||
* 27F startup Fireballs leave a lot to be desired in the projectile department. | |||
* While high-damage, many long-reaching normals are begging to be TC'd and punished. | |||
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<div style=" font-size:1.3em; ">To select the alternate costumes, Hold '''''Start''''' Before making a selection. Only Hinata, Shoma, and Boman have alternate costume choices.</div> | |||
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{{PJColors | |||
|Character=Shoma | |||
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{{Content Box|header=Shoma Wiki Roadmap|content= | |||
{{ShomaRoadmap-PJ}} | |||
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{{Project Justice}} | {{Project Justice}} |
Latest revision as of 23:34, 6 October 2021
Quick-tempered, forgetful, and full of energy, Shoma brings his fiery personality back into the fray in Project Justice with his Gorin classmates Natsu and Roberto in tow. In Rival Schools: United by Fate, He and his friends are on the hunt for the person that injured his brother, Shuichi. In Nekketsu Seisyun Nikki 2, Shoma is captured and brainwashed by Justice High, but is later freed by Nagare- later visiting Shuichi in the hospital where he embarrassingly comments on Shoma's apparent feelings for Natsu.
Gameplay-wise, serviceable grapplers are few and far between in Project Justice, but Shoma may not be a bad substitute. Fishing Swing has incredible reach for a command grab, and deals damage comparable to using a Super or Team-Up attack. With multiple routes into various launchers and passable damage with little execution, where he lacks is in his paltry fireball game, and susceptibility to getting punished by Tardy Counters due to his multitude of slow, far-reaching normals.
{{#evt: service=youtube |id=https://youtu.be/HzrTFx0QIdk |dimensions=480x320 }}
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