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#The life bar. Fairly self-explanatory. Make the other guy’s life bar empty before they make yours empty. | #The life bar. Fairly self-explanatory. Make the other guy’s life bar empty before they make yours empty. | ||
#The win counter. Works just as it does in other fighting games. Most matches are played with a win count of 2 | #The win counter. Works just as it does in other fighting games. Most matches are played with a win count of 2. (Win count is set to 3 here just for demonstrative purposes). | ||
#The Guts meter, which is just your super meter. You start a match with three bars, and can hold up to five bars at any given time | #The Guts meter, which is just your super meter. You start a match with three bars, and can hold up to five bars at any given time. | ||
#The other members of your team that are currently warming the bench. Use this as a guide to which Team-Up Attacks are available. | #The other members of your team that are currently warming the bench. Use this as a guide to which Team-Up Attacks are available. | ||
Latest revision as of 12:10, 18 August 2020
Credits to Sleepmode for allowing us to transcribe their Project Justice blog posts to populate this page.
- The life bar. Fairly self-explanatory. Make the other guy’s life bar empty before they make yours empty.
- The win counter. Works just as it does in other fighting games. Most matches are played with a win count of 2. (Win count is set to 3 here just for demonstrative purposes).
- The Guts meter, which is just your super meter. You start a match with three bars, and can hold up to five bars at any given time.
- The other members of your team that are currently warming the bench. Use this as a guide to which Team-Up Attacks are available.