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= | {{PJ Character Intro|char= Kyoko|full=Kyoko Minazuki|short=KYOKO | ||
|school=Justice | |||
|assist=Support | |||
|tier=S | |||
|difficulty=Easy/Medium | |||
|content= | |||
== | {{2 Column Flex|flex1=9|flex2=4 | ||
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{{Content Box|header=Introduction|content= | |||
While '''Kyoko''' may appear elegant and professional, she shares some of the same traits as [[Project Justice/Akira | Akira]]...when her lab coat comes off, she's a bit of a slob, and a happy drunkard to boot. '''Kyoko''' is the current school nurse at Justice High, though she originally trained as an orthopedic surgeon- a genius in the field. Even though she's constantly dealing with many fawning students faking illnesses to come to her office, she inevitably recognizes [[Project Justice/Hideo | Hideo's]] feelings for her, and happily gives her hand in marriage after his proposal following the events of '''''Rival Schools: United by Fate'''''. In '''''Project Justice''''', she along with [[Project Justice/Hideo | Hideo]] and [[Project Justice/Hayato | Hayato]] team up to investigate the recent disturbances among the schools and find the assailant responsible for Principal '''Raizos''' recent hospitalization. | |||
<br><br> | |||
'''Kyoko''' is an extremely strong character, who is really only outclassed by [[Project Justice/Roy | Roy]]. While having slightly less damage, her 5{{lp}} is a near carbon-copy, and is an incredibly strong pressure tool; on par with [[Project Justice/Roy | Roy's]] for being the best that '''''Project Justice''''' has to offer. Active counters and command grab specials give her a nice variety of mixup tools in the mid-to-close range. Her most powerful super, '''Path To Doom''', is a force to be reckoned with as well. Her only major quirks being that she doesn't have many effective routes into a significant Launch, though most of her effectiveness doesn't hinge on getting a Launch anyways, and her best super, '''Path To Doom''', has an interesting downside in that it will whiff on a selection of characters if they happen to be crouching on activation. | |||
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|id=https://youtu.be/ykwOEXl9gDs | |||
|urlargs=start=26&end=47&loop=1 | |||
|dimensions=480x320 | |||
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{{Content Box|content= | |||
{{ProConTable | |||
|pros= | |||
* Excellent mixup options. | |||
* Powerful, confirmable super. | |||
* One of the best close-range pressure tools available in '''''Project Justice''''' with 5{{lp}}. | |||
|cons= | |||
* Poor opportunities for Launching- must be comfortable with footsies and ground-based play. | |||
* Her best super, '''Path To Doom''', mysteriously whiffs on some characters when they're crouching. '''Kyoko''' must pay close attention to the opponent's stance to be effective with this destructive tool. | |||
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{{Content Box|header=Colors|content= | |||
{{PJColors | |||
|Character=Kyoko | |||
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|content2= | |||
{{Content Box|header=Kyoko Wiki Roadmap|content= | |||
{{KyokoRoadmap-PJ}} | |||
}} | |||
}} | |||
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__NOTOC__ | |||
{{Project Justice}} | |||
[[Category:Project Justice]] | |||
[[Category:Kyoko Minazuki]] | |||
[[Category: |
Latest revision as of 23:37, 6 October 2021
While Kyoko may appear elegant and professional, she shares some of the same traits as Akira...when her lab coat comes off, she's a bit of a slob, and a happy drunkard to boot. Kyoko is the current school nurse at Justice High, though she originally trained as an orthopedic surgeon- a genius in the field. Even though she's constantly dealing with many fawning students faking illnesses to come to her office, she inevitably recognizes Hideo's feelings for her, and happily gives her hand in marriage after his proposal following the events of Rival Schools: United by Fate. In Project Justice, she along with Hideo and Hayato team up to investigate the recent disturbances among the schools and find the assailant responsible for Principal Raizos recent hospitalization.
Kyoko is an extremely strong character, who is really only outclassed by Roy. While having slightly less damage, her 5 is a near carbon-copy, and is an incredibly strong pressure tool; on par with Roy's for being the best that Project Justice has to offer. Active counters and command grab specials give her a nice variety of mixup tools in the mid-to-close range. Her most powerful super, Path To Doom, is a force to be reckoned with as well. Her only major quirks being that she doesn't have many effective routes into a significant Launch, though most of her effectiveness doesn't hinge on getting a Launch anyways, and her best super, Path To Doom, has an interesting downside in that it will whiff on a selection of characters if they happen to be crouching on activation.
{{#evt: service=youtube |id=https://youtu.be/ykwOEXl9gDs |urlargs=start=26&end=47&loop=1 |dimensions=480x320 }}
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