Blade (EC): Difference between revisions

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=Introduction=
=Introduction=


==Moves List==
=Moves List=


===Normal Moves===
===Normal Moves===
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===Move Analysis===
===Move Analysis===
====IS Moves====
====IS Moves====
Mist Form - Midknight turns into a cloud of mist and rushes across the screen towards the opponent, hitting three times.
Stun Beam: left right Z
0% damage-Freezes opponent for a few seconds


Bedazzle - Midknight fires a slow moving projectile that stuns the opponent. If the opponent is on the ground, they are forced to approach Midknight. If airborne, they are momentarily frozen in place.
Straight Blade: left right Y Z
15% damage- Weapon hovers momentarily, then attacks. Once on the attack, it
cuts into the opponent before exploding.


Manifest - Midknight briefly glows, causing the next hit received to do half damage.
Wild Fury attack: A + B + C
16% damage max (8 hits x2%)-Unleashes a flurry of powerful slaps to the  
opponents chest.


Doom Dog - Transforms Midknight into a Hellhound, rushing across the screen and doing three hits.
Backfire: A + C
Neutralizes projectile-Fires a tracking cursor that disables the opponents
ability to use projectiles.


Ceiling Ram - Midknight grabs his opponent and leaps into the air, smashing them into the top of the stage.
Personal Shield:X + Y + Z
Damage resistance-Absorbs 50% of all damage inflicted upon Blade. Drawback:
it can be overloaded by too many attacks and implode! This will take health
of you, so be careful.
 
Tracking Blade: C Back Forward + X and Y
15% damage-Like the Straight blade with the added avantage that it auto
attacks!
 
Projectile containment field: A + B
0% damage-Causes any projectiles fired at Blade to travel at half speed.
 
Blades Skill moves:
 
Slice n Dice: Down, diagonal right, right + C
Up to 16% damage (4 hits x 4%)
With blades extended, the fighter attacks, slicing and dicing the opponent.
 
Lightining strike: Down, diagonal right, right + B + C
Up to 15% damage (5% + 10%)
Charged with energy, Blade explodes forward with a high-velocity punch and
kick.
 
Brick wall
12% damage + wall smash.
Blade uses his own mass and strength to rack the opponent.
 
 
Excessive force
Up to 15% damage ( 5 hits x 3%)
Blade punches, kicks and batters the opponent with this 5- hit attack.


Flying Wall Smash - Launches Midknight across the stage, Superman (or Raiden) style. Causes wallbounce on hit.


Life Drain - This command throw causes damage while returning health to Midknight.


====Skill Moves====
====Skill Moves====


Demon's Fang - Midnight delivers a horizontal flying kick across the screen.
Vendetta:
 
Javelin Pierce = Down, Down, Forward, Forward +Weak Punch
 
Blade punches the opponent into the opposite wall then powers up his
Armbands and fires a deadly energy spear which pierces into the beaten
fighter.
 
Overkill: Knock the opponent into the fan
 
Sudden Death: Make your opponent land on the second part of the metal band on
the left hand side of the fan.
 
==Combos==
 
 
 
J HK, S WP (2 Hits), CBF+B {4 Hits}
 
J HK, S WP (2 Hits), CBF+(YZ) {4 Hits}
 
J HK, S WP (2 Hits), [ABC] {11 Hits}
 
J HK, S WP (2 Hits), QCF+C {8 Hits}
 
J HK, S WP (2 Hits), CBF+(BC) {8 Hits}
 
J HK, S WP (2 Hits), S HK, CBF+(YZ) {5 Hits}
 
J HK, S WP (2 Hits), S HK, [ABC] {12 Hits}


Rapid Fire - A 5 hit flurry of blows.
J HK, S WP (2 Hits), S HK, QCF+C {9 Hits}


Overhead Stomach Smash - Midknight lifts the opponent over his head and punches them upwards.


Shoulder Roll - Midknight rolls over his opponent, delivering a kick to the head on his way over.
J HK, S HK, ¿CBF+(BC), [ABC]¿ {11+ Hits}


J HK, S HK, ¿CBF+(BC), QCF+C¿ {10 Hits}


J HK, S WP (2 Hits), S HK, CBF+(BC) {9 Hits}


==Strategy==


[[Category: Eternal Champions: Challenge From the Dark Side]]
[[Category: Eternal Champions: Challenge From the Dark Side]]

Latest revision as of 21:28, 25 January 2018

Introduction

Moves List

Normal Moves

Throws

Inner Strength Moves

Mist Form A + C 5 hits, 3% dmg/hit
Bedazzle X + Y + Z 0% dmg
Manifest A + B + C 0% dmg
Doom Dog QCT B 3 hits, 5% dmg/hit
Ceiling Ram QCF C 10% dmg
Flying Wall Smash Charge B, F Z 13% dmg
Life Drain Charge B, F X + Y + Z 15% dmg

Skill Moves

Demon's Fang (in air) Charge B, F C 13% dmg
Rapid Fire Charge B, F B + C 5 hits, 3% dmg/hit
Overhead Stomach Smash F A + B + C 18% dmg
Shoulder Roll QCT Z 12% dmg

Move Analysis

IS Moves

Stun Beam: left right Z 0% damage-Freezes opponent for a few seconds

Straight Blade: left right Y Z 15% damage- Weapon hovers momentarily, then attacks. Once on the attack, it cuts into the opponent before exploding.

Wild Fury attack: A + B + C 16% damage max (8 hits x2%)-Unleashes a flurry of powerful slaps to the opponents chest.

Backfire: A + C Neutralizes projectile-Fires a tracking cursor that disables the opponents ability to use projectiles.

Personal Shield:X + Y + Z Damage resistance-Absorbs 50% of all damage inflicted upon Blade. Drawback: it can be overloaded by too many attacks and implode! This will take health of you, so be careful.

Tracking Blade: C Back Forward + X and Y 15% damage-Like the Straight blade with the added avantage that it auto attacks!

Projectile containment field: A + B 0% damage-Causes any projectiles fired at Blade to travel at half speed.

Blades Skill moves:

Slice n Dice: Down, diagonal right, right + C Up to 16% damage (4 hits x 4%) With blades extended, the fighter attacks, slicing and dicing the opponent.

Lightining strike: Down, diagonal right, right + B + C Up to 15% damage (5% + 10%) Charged with energy, Blade explodes forward with a high-velocity punch and kick.

Brick wall 12% damage + wall smash. Blade uses his own mass and strength to rack the opponent.


Excessive force Up to 15% damage ( 5 hits x 3%) Blade punches, kicks and batters the opponent with this 5- hit attack.


Skill Moves

Vendetta:

Javelin Pierce = Down, Down, Forward, Forward +Weak Punch

Blade punches the opponent into the opposite wall then powers up his Armbands and fires a deadly energy spear which pierces into the beaten fighter.

Overkill: Knock the opponent into the fan

Sudden Death: Make your opponent land on the second part of the metal band on the left hand side of the fan.

Combos

J HK, S WP (2 Hits), CBF+B {4 Hits}

J HK, S WP (2 Hits), CBF+(YZ) {4 Hits}

J HK, S WP (2 Hits), [ABC] {11 Hits}

J HK, S WP (2 Hits), QCF+C {8 Hits}

J HK, S WP (2 Hits), CBF+(BC) {8 Hits}

J HK, S WP (2 Hits), S HK, CBF+(YZ) {5 Hits}

J HK, S WP (2 Hits), S HK, [ABC] {12 Hits}

J HK, S WP (2 Hits), S HK, QCF+C {9 Hits}


J HK, S HK, ¿CBF+(BC), [ABC]¿ {11+ Hits}

J HK, S HK, ¿CBF+(BC), QCF+C¿ {10 Hits}

J HK, S WP (2 Hits), S HK, CBF+(BC) {9 Hits}

Strategy