(Created page with " =Introduction= =Movelist= ==Throws== ==Command Moves== ==Special Moves== ==Deadly Moves== ==Super Deadly Move== =The Basics= ==Combos== =Advanced ...") |
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=Introduction= | =Introduction= | ||
Kyo is an offensively focused character with a variety of tools to get in, pressure the opponent, and deal damage. With his solid ground and air normals, as well as his 114 Shiki Aragami special and its follow-ups, he can bully his opponent to keep them locked down. | |||
{| | |||
|-style="text-align:left;" | |||
! Strengths !! Weaknesses | |||
|- style="vertical-align:top;text-align:left" | |||
| style="width: 50%;"| | |||
*Fantastic normals both on the ground and in the air | |||
*Strong combos thanks to an easily-accessible launcher and a hard knockdown | |||
*Good synergy with a wide variety of Strikers | |||
| style="width: 50%;"| | |||
*Lacks unique answers to projectiles, making him potentially predictable against strong zoners | |||
*Has few ways to spend meter outside of taunts | |||
*Most rewarding combos have a high execution demand | |||
|- | |||
|} | |||
=== Normals === | |||
==== Far Normals ==== | |||
{{MoveData | |||
|image=Kof2000_kyostA.png | |||
|caption= | |||
|name=stand A | |||
|input=st.A | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=4 | |||
|G. Damage= | |||
|Cancel=Command,Special,Super? | |||
|Guard= | |||
|Startup=4 | |||
|Active=4 | |||
|Recovery=5 | |||
|Total=13 | |||
|Hit Adv=3 | |||
|Block Adv=1 | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
= | {{MoveData | ||
|image=Kof2000_kyostB.png | |||
|caption= | |||
|name=stand B | |||
|input=st.B | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=4 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=7 | |||
|Active=3 | |||
|Recovery=13 | |||
|Total=23 | |||
|Hit Adv=-5 | |||
|Block Adv=-7 | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kof2000_kyostC.png | |||
|caption= | |||
|name=stand C | |||
|input=st.C | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=11 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=12 | |||
|Active=2 | |||
|Recovery=17 | |||
|Total=31 | |||
|Hit Adv=+1 | |||
|Block Adv=-1 | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kof2000_kyostD.png | |||
|caption= | |||
|name=stand D | |||
|input=st.D | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=12 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=17 | |||
|Active=2 | |||
|Recovery=20 | |||
|Total=39 | |||
|Hit Adv=-2 | |||
|Block Adv=-4 | |||
|Invul=- | |||
|description=moves you forward | |||
}} | |||
}} | |||
== | ==== Close Range Normals ==== | ||
{{MoveData | |||
|image=Kof2000_kyocrA.png | |||
|caption= | |||
|name=close A | |||
|input=cl.A | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=4 | |||
|G. Damage= | |||
|Cancel=Chain,Command,Special,Super | |||
|Guard=Mid | |||
|Startup=4 | |||
|Active=4 | |||
|Recovery=5 | |||
|Total=13 | |||
|Hit Adv=+3 | |||
|Block Adv=+1 | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kof2000_kyocrB.png | |||
|caption= | |||
|name=close B | |||
|input=cl.B | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=4 | |||
|G. Damage= | |||
|Cancel=Chain,Command,Special,Super | |||
|Guard=Low | |||
|Startup=6 | |||
|Active=4 | |||
|Recovery=8 | |||
|Total=18 | |||
|Hit Adv=0 | |||
|Block Adv=-2 | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kof2000_kyocrC.png | |||
|caption= | |||
|name=close C | |||
|input=cl.C | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=8 | |||
|G. Damage= | |||
|Cancel=Command,Special,Super | |||
|Guard=Mid | |||
|Startup=2 | |||
|Active=2+9 | |||
|Recovery=9 | |||
|Total=22 | |||
|Hit Adv=+1 | |||
|Block Adv=-1 | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==Command | {{MoveData | ||
|image=Kof2000_kyocrD.png | |||
|caption= | |||
|name=close D | |||
|input=cl.D | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=10 | |||
|G. Damage= | |||
|Cancel=Command,Special,Super | |||
|Guard=Mid | |||
|Startup=4 | |||
|Active=3 | |||
|Recovery=22 | |||
|Total=29 | |||
|Hit Adv=-5 | |||
|Block Adv=-7 | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Crouching Normals ==== | |||
{{MoveData | |||
|image=Kof2000_kyoclA.png | |||
|caption= | |||
|name=Crouch A | |||
|input=2A | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=3 | |||
|G. Damage= | |||
|Cancel=Chain,Command,Special,Super | |||
|Guard=Mid | |||
|Startup=4 | |||
|Active=4 | |||
|Recovery=5 | |||
|Total=13 | |||
|Hit Adv=+3 | |||
|Block Adv=+1 | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kof2000_kyoclB.png | |||
|caption= | |||
|name=Crouch B | |||
|input=2B | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=3 | |||
|G. Damage= | |||
|Cancel=Chain | |||
|Guard=Low | |||
|Startup=4 | |||
|Active=4 | |||
|Recovery=5 | |||
|Total=13 | |||
|Hit Adv=+3 | |||
|Block Adv=+1 | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kof2000_kyoclC.png | |||
|caption= | |||
|name=Crouch C | |||
|input=2C | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=10 | |||
|G. Damage= | |||
|Cancel=Command,Special,Super | |||
|Guard=Mid | |||
|Startup=5 | |||
|Active=2+4 | |||
|Recovery=21 | |||
|Total=30 | |||
|Hit Adv=-7 | |||
|Block Adv=-9 | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kof2000_kyoclD.png | |||
|caption= | |||
|name=Crouch D | |||
|input=2D | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=12 | |||
|G. Damage= | |||
|Cancel=Command,Special,Super | |||
|Guard=Low | |||
|Startup=11 | |||
|Active=3 | |||
|Recovery=19 | |||
|Total=33 | |||
|Hit Adv=KND | |||
|Block Adv=-4 | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Command Normals ==== | |||
{{MoveData | |||
|image=Kof2000_kyo6B.png | |||
|caption= | |||
|name=Ge Shiki~Gofu Yo | |||
|input=6B | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=7 | |||
|version=Raw | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= Overhead | |||
|Startup=30 | |||
|Active=2 | |||
|Recovery=29 | |||
|Total=61 | |||
|Hit Adv=-9 | |||
|Block Adv=-11 | |||
|Invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Cancel | |||
|Damage=4,4 | |||
|G. Damage= | |||
|Cancel=Special,Super | |||
|Guard=Mid | |||
|Startup=11 | |||
|Active=5(2)7 | |||
|Recovery=18 | |||
|Total= | |||
|Hit Adv=-5 | |||
|Block Adv=-7 | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kof2000_kyo3D.png | |||
|caption= | |||
|name=88 Shiki | |||
|input=3D | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=7+7 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Low,Low | |||
|Startup=3f | |||
|Active=3(13)4 | |||
|Recovery=22 | |||
|Total=45 | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kof2000_kyoj2C.png | |||
|caption= | |||
|name= Ge Shiki~Naraku Otoshi | |||
|input=j2C | |||
|data= | |||
{{AttackData-KOF02 | |||
|version=Jump | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul= | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Hop | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Neutral Jump | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Jumping Normals ==== | |||
{{MoveData | |||
|caption= | |||
|name=j.A | |||
|input= | |||
|data= | |||
{{AttackData-KOF02 | |||
|version=jump | |||
|Damage=4 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=4 | |||
|Active=9 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul= | |||
|description=Hurtbox shrinks into Kyo | |||
}} | |||
{{AttackData-KOF02 | |||
|version=hop | |||
|Damage=4 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=4 | |||
|Active=8 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul= | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Neutral Jump | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|caption= | |||
|name=j.B | |||
|input= | |||
|data= | |||
{{AttackData-KOF02 | |||
|version=Jump | |||
|Damage=6 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=4 | |||
|Active=11 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul= | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Hop | |||
|Damage=4 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=4 | |||
|Active=4 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul= | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Neutral Jump | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|caption= | |||
|name=j.C | |||
|input= | |||
|data= | |||
{{AttackData-KOF02 | |||
|version=Jump | |||
|Damage=8 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=5 | |||
|Active=4 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul= | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Hop | |||
|Damage=8 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=5 | |||
|Active=4 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul= | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Neutral Jump | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|caption= | |||
|name=j.D | |||
|input= | |||
|data= | |||
{{AttackData-KOF02 | |||
|version=Jump | |||
|Damage=12 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=10 | |||
|Active=11 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul= | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Hop | |||
|Damage=10 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=8 | |||
|Active=5 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul= | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Neutral Jump | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Blowback Attack ==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Blowback Attack | |||
|input=CD | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=13 | |||
|G. Damage= | |||
|Cancel=Special,Super | |||
|Guard=Mid | |||
|Startup=19 | |||
|Active=4 | |||
|Recovery=16 | |||
|Total=40 | |||
|Hit Adv=KND | |||
|Block Adv=+2 | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=jump CD | |||
|input=j.CD | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=13 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup=16 | |||
|Active=4 | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==Universal Mechanics== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Striker Call | |||
|input=BC | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=49 | |||
|Total=49 | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=1~21F Strike Invul | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Roll | |||
|input=AB | |||
|data= | |||
{{AttackData-KOF02 | |||
|version=Back | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup=1 | |||
|Active= | |||
|Recovery= | |||
|Total=32 | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=1~23F Strike Invul | |||
|description=Moves farther than Forward roll | |||
}} | |||
{{AttackData-KOF02 | |||
|version=Forward | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup=1 | |||
|Active= | |||
|Recovery=32 | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=1~23F Strike Invul | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Hatsugane | |||
|input=(close) 4/6C | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=8 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Throw | |||
|Startup=1 | |||
|Active=1 | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Issetsu Seoi Nage | |||
|input=(close) 4/6D | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=8 | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup=1 | |||
|Active=1 | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
==Special Moves== | ==Special Moves== | ||
====Kyo Rekkas==== | |||
{{MoveData | |||
|image= | |||
|caption=Firestarter | |||
|name=114 Shiki Aragami | |||
|input=236A | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=7 | |||
|G. Damage=1 | |||
|Cancel=236A,63214A | |||
|Guard=Mid | |||
|Startup=12 | |||
|Active=8 | |||
|Recovery=19 | |||
|Total=39 | |||
|Hit Adv= | |||
|Block Adv=-18 | |||
|Invul=6~7F Autoguard,12~13 Projectile | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=128 Shiki~Kono Kizu | |||
|input=236A after 236A | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=5 | |||
|G. Damage=1 | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=7 | |||
|Active=9 | |||
|Recovery=25 | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=-21 | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption=Corner Rekka Ender | |||
|name=127 Shiki~Yano Sabi | |||
|input=A/C after 236A>236A | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=5 | |||
|G. Damage=1 | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv=HKD | |||
|Block Adv= | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption=Midscreen Rekka Ender | |||
|name=125 Shiki~Nanase | |||
|input=B/D after 236A>236A | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption=Overhead | |||
|name=127 Shiki~Yano Sabi | |||
|input=63214A after 236A | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption=OTG Low | |||
|name=127 Shiki~Yano Sabi | |||
|input=A/C after 236A>63214A | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption=Kick? | |||
|name=125 Shiki~Nanase | |||
|input=B/D after 236A>63214A | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=115 Shiki~Dokugami | |||
|input=236C | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=401 Shiki~Tsumi Yomi | |||
|input=63214A/C after 236C | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=401 Shiki~Tsumi Yomi | |||
|input=6A/C after 236C>63214A/C | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption=Drops randomly | |||
|name=100 Shiki~Oniyaki | |||
|input=623A/C after 236C>63214A/C>6A/C | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=100 Shiki~Oniyaki | |||
|input=623A/C | |||
|data= | |||
{{AttackData-KOF02 | |||
|version=A | |||
|Damage=11 | |||
|G. Damage=1 | |||
|Cancel=2 | |||
|Guard=Mid | |||
|Startup=5 | |||
|Active=4+12 | |||
|Recovery=29 | |||
|Total=50 | |||
|Hit Adv=KND | |||
|Block Adv= | |||
|Invul=1~4 Strike Invul,5~7 Upper Body invul,8~38 Airborne | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=C | |||
|Damage=16 | |||
|G. Damage=2 | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=6 | |||
|Active=5+20 | |||
|Recovery=29 | |||
|Total=60 | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=1~5 Strike Invul,5~9 Upperbody Invul,10~47 Airborne, | |||
|description= | |||
}} | |||
}} | |||
== | {{MoveData | ||
|image= | |||
|caption= | |||
|name=75 Shiki~Kai | |||
|input=236B/D | |||
|data= | |||
{{AttackData-KOF02 | |||
|version=B | |||
|Damage=3 | |||
|G. Damage= | |||
|Cancel=B/D | |||
|Guard=Mid | |||
|Startup=13 | |||
|Active=5 | |||
|Recovery=27 | |||
|Total=45 | |||
|Hit Adv=KD | |||
|Block Adv= | |||
|Invul=9~34 Airborne | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=D | |||
|Damage=3 | |||
|G. Damage= | |||
|Cancel=B/D | |||
|Guard=Mid | |||
|Startup=17 | |||
|Active=5 | |||
|Recovery=27 | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul=- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=75 Shiki~Kai | |||
|input=B/D after 236B/D | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=R.E.D. Kick | |||
|input=412B/D | |||
|data= | |||
{{AttackData-KOF02 | |||
|version=B | |||
|Damage=15 | |||
|G. Damage=1 | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=17 | |||
|Active=2+2+2 | |||
|Recovery=19 | |||
|Total=42 | |||
|Hit Adv=HKD | |||
|Block Adv= | |||
|Invul=7~27 Airborne | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=D | |||
|Damage=19 | |||
|G. Damage=1 | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=27 | |||
|Active=3+2+2+2 | |||
|Recovery=- | |||
|Total=53 | |||
|Hit Adv=HKD | |||
|Block Adv=- | |||
|Invul=9~37 Airborne | |||
|description= | |||
}} | |||
}} | |||
==Super | {{MoveData | ||
|image= | |||
|caption= | |||
|name=427 Shiki~Hikigane | |||
|input=63214B/D | |||
|data= | |||
{{AttackData-KOF02 | |||
|version=B | |||
|Damage=12 | |||
|G.Damage=1 | |||
|Cancel=Super? | |||
|Guard=Mid | |||
|Startup=20 | |||
|Active=3 | |||
|Recovery=30 | |||
|Total=53 | |||
|Hit Adv=Juggle | |||
|Block Adv=-16 | |||
|Invul=1~20F Lower Body Invul,3~13F Airborne | |||
|description= | |||
}} | |||
{{AttackData-KOF02 | |||
|version=D | |||
|Damage=10 | |||
|G. Damage=1 | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=15 | |||
|Active=2(1)3 | |||
|Recovery=24 | |||
|Total=45 | |||
|Hit Adv=-11,HKD(air hit) | |||
|Block Adv=-13 | |||
|Invul=1~2F Strike Invul,3~14 Upper Body Invul(There is a hurtbox above Kyo's head during the first active) | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=910 Shiki~Nue Tsumi | |||
|input=214A/C | |||
|data= | |||
{{AttackData-KOF02 | |||
|version=A | |||
|Damage=6(13,14) | |||
|G. Damage=0 | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=15 | |||
|Active=5 | |||
|Recovery=23 | |||
|Total=43 | |||
|Hit Adv=KND(HKD,KND) | |||
|Block Adv=-7 | |||
|Invul=1~8F Feet invul,3~8 Low Autoguard,11~14 High Autoguard | |||
|description=Data in () presents low and high autoguard attack triggered respectfully | |||
}} | |||
{{AttackData-KOF02 | |||
|version=C | |||
|Damage=6(13,14) | |||
|G. Damage=0 | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=19 | |||
|Active=5 | |||
|Recovery=23 | |||
|Total=47 | |||
|Hit Adv=KND(HKD,KND) | |||
|Block Adv=-11 | |||
|Invul=1~12 Feet Invul,3~12 Low Autoguard ,15~18F High Auoguard | |||
|description=Data in () presents low and high autoguard attack triggered respectfully | |||
}} | |||
}} | |||
==Desperation Moves== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Ura 108 Shiki~Orochinagi | |||
|input=2141236A/C | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage= | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv=HKD | |||
|Block Adv=- | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=182 Shiki | |||
|input=236236A/C | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=23(40) | |||
|G. Damage= | |||
|Cancel= | |||
|Guard=Mid(Unblockable) | |||
|Startup=7+7(7+180) | |||
|Active=1(1)3 | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv=HKD | |||
|Block Adv=- | |||
|Invul=1~10F Strike Invul, Low Profile during the charge | |||
|description= | |||
}} | |||
}} | |||
==Super Desperation Moves== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Ura 108 Shiki~Orochinagi | |||
|input=2141236AC | |||
|data= | |||
{{AttackData-KOF02 | |||
|Damage=- | |||
|G. Damage= | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv=- | |||
|Invul= | |||
|description= | |||
}} | |||
}} | |||
==Striker Moves== | |||
Kyo Ura 108 Shiki~Orochi Nagi | |||
Sho Kirishima Sexual Charisma Dynamite~Remember KOF | |||
Saisyu Kusanagi no Jin | |||
=The Basics= | =The Basics= | ||
Line 34: | Line 1,302: | ||
==Combos== | ==Combos== | ||
Close C > qcf+C > hcb+P > f+P | |||
Close C > qcf+D,D > rdp+B | |||
Close C > qcf+D, D > hcb+B > qcf+A > hcb+P > f+P | |||
Close C > qcf+D,D > hcb+B > dp+C | |||
Close C > qcf+D,D > qcb,hcf+P | |||
throw > BC > run > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B | |||
Combo from throw, works with any striker, remember that calling striker after a throw costs an additional bar of meter so use sparingly | |||
Best Striker: Another Iori | |||
cr.B,cr.B,cr.B > BC > run > qcf+D,D > rdp+B | |||
cr.B,cr.B,cr.B > BC > run > qcf+D,D > hcb+B > dp+A | |||
Relatively easy striker combos with decent damage and hard knockdown | |||
cr.B,cr.B,cr.B > BC > run > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B > [BC > hyperhop back > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B] x N | |||
Low confirm, the first part of this combo (up to before the second striker call) works anywhere on the screen, | |||
for the extension with additional striker calls opponent must be in the corner when the first hit of light | |||
rekka connects. | |||
crossup j.d+C > cl.C > BC > run > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B | |||
Striker confirm off of crossup j.d+C | |||
=Advanced Strategy= | |||
==Best Strikers== | ==Best Strikers== | ||
{{Navbox-KOF2000}} | |||
[[Category: The King of Fighters 2000]] | |||
[[Category:Kyo Kusanagi]] |
Latest revision as of 22:53, 13 July 2023
Introduction
Kyo is an offensively focused character with a variety of tools to get in, pressure the opponent, and deal damage. With his solid ground and air normals, as well as his 114 Shiki Aragami special and its follow-ups, he can bully his opponent to keep them locked down.
Strengths | Weaknesses |
---|---|
|
|
Normals
Far Normals
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
4 | - | - | Command,Special,Super? | 4 | 4 | 5 | 13 | 3 | 1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
4 | Mid | - | - | 7 | 3 | 13 | 23 | -5 | -7 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
11 | Mid | - | - | 12 | 2 | 17 | 31 | +1 | -1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability | |
---|---|---|---|---|---|---|---|---|---|---|---|
12 | Mid | - | - | 17 | 2 | 20 | 39 | -2 | -4 | - | |
moves you forward |
Close Range Normals
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
4 | Mid | - | Chain,Command,Special,Super | 4 | 4 | 5 | 13 | +3 | +1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
4 | Low | - | Chain,Command,Special,Super | 6 | 4 | 8 | 18 | 0 | -2 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
8 | Mid | - | Command,Special,Super | 2 | 2+9 | 9 | 22 | +1 | -1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
10 | Mid | - | Command,Special,Super | 4 | 3 | 22 | 29 | -5 | -7 | - |
Crouching Normals
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
3 | Mid | - | Chain,Command,Special,Super | 4 | 4 | 5 | 13 | +3 | +1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
3 | Low | - | Chain | 4 | 4 | 5 | 13 | +3 | +1 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
10 | Mid | - | Command,Special,Super | 5 | 2+4 | 21 | 30 | -7 | -9 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
12 | Low | - | Command,Special,Super | 11 | 3 | 19 | 33 | KND | -4 | - |
Command Normals
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Raw | 7 | Overhead | - | - | 30 | 2 | 29 | 61 | -9 | -11 | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Cancel | 4,4 | Mid | - | Special,Super | 11 | 5(2)7 | 18 | - | -5 | -7 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
7+7 | Low,Low | - | - | 3f | 3(13)4 | 22 | 45 | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Jump | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Hop | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Neutral Jump | - | - | - | - | - | - | - | - | - | - | - |
Jumping Normals
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
jump | 4 | Overhead | - | - | 4 | 9 | - | - | - | - | - |
Hurtbox shrinks into Kyo | |||||||||||
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
hop | 4 | Overhead | - | - | 4 | 8 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Neutral Jump | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Jump | 6 | Overhead | - | - | 4 | 11 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Hop | 4 | Overhead | - | - | 4 | 4 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Neutral Jump | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Jump | 8 | Overhead | - | - | 5 | 4 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Hop | 8 | Overhead | - | - | 5 | 4 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Neutral Jump | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Jump | 12 | Overhead | - | - | 10 | 11 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Hop | 10 | Overhead | - | - | 8 | 5 | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Neutral Jump | - | - | - | - | - | - | - | - | - | - | - |
Blowback Attack
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
13 | Mid | - | Special,Super | 19 | 4 | 16 | 40 | KND | +2 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
13 | - | - | - | 16 | 4 | - | - | - | - | - |
Universal Mechanics
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | 49 | 49 | - | - | 1~21F Strike Invul |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
Back | - | - | - | - | 1 | - | - | 32 | - | - | 1~23F Strike Invul |
Moves farther than Forward roll | |||||||||||
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Forward | - | - | - | - | 1 | - | 32 | - | - | - | 1~23F Strike Invul |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
8 | Throw | - | - | 1 | 1 | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
8 | - | - | - | 1 | 1 | - | - | - | - | - |
Special Moves
Kyo Rekkas
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
7 | Mid | 1 | 236A,63214A | 12 | 8 | 19 | 39 | - | -18 | 6~7F Autoguard,12~13 Projectile |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
5 | Mid | 1 | - | 7 | 9 | 25 | - | - | -21 | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
5 | Overhead | 1 | - | - | - | - | - | HKD | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
A | 11 | Mid | 1 | 2 | 5 | 4+12 | 29 | 50 | KND | - | 1~4 Strike Invul,5~7 Upper Body invul,8~38 Airborne |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
C | 16 | Mid | 2 | - | 6 | 5+20 | 29 | 60 | - | - | 1~5 Strike Invul,5~9 Upperbody Invul,10~47 Airborne, |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
B | 3 | Mid | - | B/D | 13 | 5 | 27 | 45 | KD | - | 9~34 Airborne |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
D | 3 | Mid | - | B/D | 17 | 5 | 27 | - | - | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
B | 15 | Mid | 1 | - | 17 | 2+2+2 | 19 | 42 | HKD | - | 7~27 Airborne |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
D | 19 | Mid | 1 | - | 27 | 3+2+2+2 | - | 53 | HKD | - | 9~37 Airborne |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
B | 12 | Mid | - | Super? | 20 | 3 | 30 | 53 | Juggle | -16 | 1~20F Lower Body Invul,3~13F Airborne |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
D | 10 | Mid | 1 | - | 15 | 2(1)3 | 24 | 45 | -11,HKD(air hit) | -13 | 1~2F Strike Invul,3~14 Upper Body Invul(There is a hurtbox above Kyo's head during the first active) |
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|
A | 6(13,14) | Mid | 0 | - | 15 | 5 | 23 | 43 | KND(HKD,KND) | -7 | 1~8F Feet invul,3~8 Low Autoguard,11~14 High Autoguard |
Data in () presents low and high autoguard attack triggered respectfully | |||||||||||
Version | Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
C | 6(13,14) | Mid | 0 | - | 19 | 5 | 23 | 47 | KND(HKD,KND) | -11 | 1~12 Feet Invul,3~12 Low Autoguard ,15~18F High Auoguard |
Data in () presents low and high autoguard attack triggered respectfully |
Desperation Moves
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | HKD | - | - |
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
23(40) | Mid(Unblockable) | - | - | 7+7(7+180) | 1(1)3 | - | - | HKD | - | 1~10F Strike Invul, Low Profile during the charge |
Super Desperation Moves
Damage | Guard | Guard Damage | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Striker Moves
Kyo Ura 108 Shiki~Orochi Nagi Sho Kirishima Sexual Charisma Dynamite~Remember KOF Saisyu Kusanagi no Jin
The Basics
Combos
Close C > qcf+C > hcb+P > f+P
Close C > qcf+D,D > rdp+B
Close C > qcf+D, D > hcb+B > qcf+A > hcb+P > f+P
Close C > qcf+D,D > hcb+B > dp+C
Close C > qcf+D,D > qcb,hcf+P
throw > BC > run > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B
Combo from throw, works with any striker, remember that calling striker after a throw costs an additional bar of meter so use sparingly
Best Striker: Another Iori
cr.B,cr.B,cr.B > BC > run > qcf+D,D > rdp+B
cr.B,cr.B,cr.B > BC > run > qcf+D,D > hcb+B > dp+A
Relatively easy striker combos with decent damage and hard knockdown
cr.B,cr.B,cr.B > BC > run > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B > [BC > hyperhop back > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B] x N
Low confirm, the first part of this combo (up to before the second striker call) works anywhere on the screen, for the extension with additional striker calls opponent must be in the corner when the first hit of light rekka connects.
crossup j.d+C > cl.C > BC > run > qcf+D,D > hcb+B > qcf+A > qcf+A > f+B
Striker confirm off of crossup j.d+C