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| {{VSAVHeader}} | | {{delete}} |
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| =Introduction=
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| {{VSAVHyperGuideCharacterBox | VSAV-Raptor-Portrait.gif }}
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| Character intro here Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla a arcu quis mi tincidunt pellentesque. Etiam sed felis nibh. Aenean tempor pretium ipsum ac sagittis. Ut interdum lorem vulputate, blandit elit non, commodo est. Fusce urna nisi, aliquet faucibus felis ut, mollis viverra augue. Phasellus augue ante, condimentum vel purus quis, porta euismod arcu.
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| {{Nutshell|
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| This is the zombie of the cast. Easily one of the fastest characters in this game(He isn't the fastest, but he can walk while crouching, which is a interesting thing to note) and also top tier(Some players say that he is better than Sasquatch, while other players assume that Sasquatch is better). Those things are not reasons to pick him but, good to know. He has NASTY normals, good specials/supers and a great IAD (leading to a great mix-up game). Feel free to edit if you believe some information is incorrect OR add your own findings. Thanks.
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| }}
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| = Moves =
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| ==== Normal Attacks ====
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| {{VSAVMoveListHeader}}
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| {{VSAVMoveListRow
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| | Standing Light Punch | lp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Standing Medium Punch | mp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Standing Hard Punch | hp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Standing Light Kick | lk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Standing Medium Kick | mk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Standing Hard Kick | hk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Close Light Punch | (near opponent) lp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Close Medium Punch | (near opponent) mp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Close Hard Punch | (near opponent) hp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Close Light Kick | (near opponent) lk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Close Medium Kick | (near opponent) mk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Close Hard Kick | (near opponent) hk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Crouching Light Punch | d + lp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Crouching Medium Punch | d + mp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Crouching Hard Punch | d + hp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Crouching Light Kick | d + lk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Crouching Medium Kick | d + mk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Crouching Hard Kick | d + hk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Neutral Jump Light Punch | u + lp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Neutral Jump Medium Punch | u + mp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Neutral Jump Hard Punch | u + hp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Neutral Jump Light Kick | u + lk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Neutral Jump Medium Kick | u + mk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Neutral Jump Hard Kick | u + hk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Angled Jump Light Punch | ub / uf + lp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Angled Jump Medium Punch | ub / uf + mp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Angled Jump Hard Punch | ub / uf + hp | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Angled Jump Light Kick | ub / uf + lk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Angled Jump Medium Kick | ub / uf + mk | n/a
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| | Description
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| {{VSAVMoveListRow
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| | Angled Jump Hard Kick | ub / uf + hk | n/a
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| | Description
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| {{MoveListFooter}}
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| ====== Command Normals ======
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| Description Here
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| ==== Special Moves ====
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| {{VSAVMoveListHeader}}
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| {{VSAVSpecialMoveListRow | Move 1 | qcf + p | | | }}
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| {{MoveListFooter}}
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| ==== EX Moves & Dark Force ====
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| {{VSAVMoveListHeader}}
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| {{VSAVMoveListRow | Move 1 | hcf + p p | | }}
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| {{VSAVMoveListRow | ''Dark Force''<br>Move 2 | p + k | | }}
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| {{MoveListFooter}}
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| = Combos & Patterns=
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| - c.lk s.lk xx hell scream or death voltage: his basic damaging combo. from now on i'll just
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| put death voltage since it hits Q-bee low, but both can be used otherwise.
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| - c.lk, +c.lk, +c.lp, +f+lp xx death voltage: this is his far damaging combo. does not work
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| on short crouchers.
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| - c.lk c.mp c.mk c.hk: basic chain combo to hit with up close. coming from an IAD hp, use
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| c.lk c.mk c.hk instead.
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| - f+lk f+mp f+mk f+hp OR f+hk: basic far chain combo, not to be used too often though, there
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| are better things to do
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| - c.mk xx hell scream: hell scream is better to do here in case you miss.
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| - dash lk, c.lp, c.lp, +c.mp xx death voltage: a good damaging dash combo.
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| - jump in starters: down+mp, neutral mk; down+hp; down+mp from IAD; hk from IAD; lk meaty
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| from reset or wakeup for unblockable; j. lk mk
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| Raptor's Unblockable Jumping LK revolves around knocking your opponent down so they can't roll, and landing a meaty jumping LK ->c.MK XX Evil Scream
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| *want specifics? I really dont have the answers for zabel just yet... :-\ hopefully liquited or b-izm will enlighten us.
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| -J.d+hp, s.lk, +s.lkXXdeathvoltage/evil scream
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| -Iad.hk, +s.mkXXevilscream
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| -J.d+mp, +d.lp, +s.lp, +s.lp, deathvoltage/evil scream
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| -J.d+mp, j.mk, s.mkXXevil scream
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| -J.d+mp, j.d+mk
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| -c.mkXXstab super
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| -s.F+lp, s.F+lpXXEX electric hurricane
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| -ES-Hellsting, c.lp, +c.lp,
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| iad.d+hp, [d.lp, +c.lp, +c.lp]x3, finisher?
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| *I?ve tested this out in parts, should work w/ proper tools(i.e. a stick, not keyboard :-\)
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| -Iad.mp(or hp), \/, ES skull punish
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| *note* this is a throw setup, the air dashing medium punch or hard punch are suppose to whiff.
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| DF: [s.lk, +d.rk]xN
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| = Strategy=
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| Description Here
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| ====== Rushdown ======
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| Description Here
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| {{VSAVFooter}}
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| [[Category:Vampire Savior (Darkstalkers 3)]]
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