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| Ryu is the main protagonist of [[Capcom]]'s [[Street Fighter]] series.
| | #REDIRECT [[:Category:Ryu]] |
| =Games=
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| =Move List=
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| ==Normal Moves==
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| ==Throws==
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| ==Special Normals==
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| ==Special Moves==
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| ===Hadouken (Fireball)===
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| The [[Hadouken]] is the signature move of Ryu and of fighting games in general. Ryu gathers [[Chi]] into an energy ball and releases that energy towards an opponent. Ryu had this capability in the original [[Street Fighter I]] game and has had it in every appearance. When Ken was altered to play slightly differently than Ryu, Ryu was given a more powerfull Hadouken than Ken, while Ken was given a more powerfull [[Shoryuken]]. This move is always performed with [[QCF]]+[[P]]. The higher the strength of the punch button pressed, the faster the hadouken travels across the screen. The Hadouken is about half the size of a Ryu and is released at chest-level. The Shinku Hadouken is a super-version of this move.
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| ===Shakunetsu Hadouken (Red Fireball)===
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| In [[Super Street Fighter 2 Turbo]], Ryu gained a slower, more powerfull, and red version of the Hadouken. In SSF2T and [[Capcom vs. SNK 2]], this move can be done by doing a half circle instead of a quarter circle forward ([[HCF]]+[[P]]). In the [[Street Fighter Alpha Series]], the red version of the fireball occurs randomly when a normal Hadouken is performed. In [[Street Fighter 3: Third Strike]], Ryu can perform a similar red fireball (the [[EX]] version of the Hadouken, consumes energy) by pressing two punch buttons at the same time while performing a normal Hadouken. This move can also knock down an opponent.
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| ===Shoryuken (Dragon Punch)===
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| Ryu and Ken have had had the [[Shoryuken]] move since Street Fighter I. It is a rising dragon uppercut attack which moves slightly forwards (though not as forwards as Ken's would later do). This move eventually became Ken's signature move and Ryu was given a less powerfull version of the attack. The [[EX]] version of this move in [[Street Fighter 3: Third Strike]] happens when two punches are pressed at the same time while executing the move, hits twice when starting from the ground, and has a faster startup. Unlike Ken, Ryu does not commonly have a suped-up version of this move, although he can perform a Shin Shoryuken if powered up at level 3 in [[Capcom vs SNK 2]].
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| ===Tatsumaki Senpukyaku (Hurricane Kick)===
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| The [[Tatsumaki Senpukyaku]] is the third basic move characteristic of the [[Shotokan]] style of martial arts. Ryu leaps straight in the air with one leg while the other spins around in a fierce hurricane kick. While spinning, Ryu travels horizontally forwards across the screen. In some games, this can be performed while in the air. The "Shinkuu Tatsumaki Senpuu Kyaku" is a super-version of this move.
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| ===Joudan Sokotou Geri===
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| In the [[Street Fighter 3 Series]] of games, Ryu has a special forwards sidekick that sends his opponent flying. It is performed with [[HCF]]+[[K]]. The [[EX]] version (consumes energy meter) bounces your opponent off of the wall for a juggling opportunity.
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| ==Super Moves==
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| ==See Also==
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| [[Category:Ryu]]
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| [[Category:Fighter]]
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| [[Category:Shotokan Fighter]]
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| [[Category:Capcom Fighter]]
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