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! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Active | ! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Active | ||
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Rcvry | ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Rcvry | ||
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Adv | ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Adv<br>Guard | ||
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Adv | ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Adv<br>Hit | ||
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Adv | ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Adv<br>Counter | ||
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Damage | ! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Damage | ||
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Stun | ! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Stun | ||
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Hit<br>Level | ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Hit<br>Level | ||
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Cancel<br>Ability | ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Cancel<br>Ability | ||
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px | ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | KD Adv<br>Normal | ||
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | KD Adv<br>Rise | ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | KD Adv<br>Rise | ||
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | KD Adv<br>Roll | ! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | KD Adv<br>Roll |
Latest revision as of 21:58, 4 June 2016
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! style="width:150px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Move Name
! style="width:150px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Command
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Startup
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Active
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Rcvry
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Adv
Guard
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Adv
Hit
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Adv
Counter
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Damage
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Stun
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Hit
Level
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Cancel
Ability
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | KD Adv
Normal
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | KD Adv
Rise
! style="width:50px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | KD Adv
Roll
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Chip
Damage
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Counter
Damage
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Counter
Stun