(→Faust) |
m (Jotamide moved page Guilty Gear XX/Change List to Guilty Gear XX/Changelist: Changelist is more commonly used over Change List) |
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(14 intermediate revisions by 2 users not shown) | |||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Forward Kick damage up. | ||
:Sweep prorates 70%. | |||
:Tatamigaeshi (ground) FRC timing changed. | |||
:Sakura FRCable. | |||
:Mawarikomi FRCable. | |||
:Youzansen recovers slower. | |||
|- | |- | ||
!| / Slash | !| / Slash | ||
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|- | |- | ||
|} | |} | ||
=Bridget= | =Bridget= | ||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Hard Slash damage down. | ||
:Crouching Hard Slash damage down. | |||
:Jump Kick damage down. | |||
:Jump Slash damage down. | |||
:Jump Dust doesn't have upward trajectory. | |||
:Kyougen Jikkou (H) FRCable. | |||
|- | |- | ||
!| / Slash | !| / Slash | ||
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|} | |} | ||
=Johnny= | =Johnny= | ||
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!|#Reload | !|#Reload | ||
| | |Crouching Slash -> H, Crouching Slash -> Dust Gatling gone. | ||
:Far Slash slower. | |||
:Jump Kick damage down. | |||
:Crouching Slash hits low, recovers faster. | |||
:Forward Punch recovers slower. | |||
:Forward Kick decreases guard gauge more. | |||
:Ensenga trajectory unaffected by jump, prorates 90%, recovers slower. | |||
:Mist Finer (level 1) faster, stuns longer, stance slower. Mid, low versions prorate 85%. | |||
:Mist Finer (level 2) faster, stuns longer, stance faster. Mid, low versions prorate 85%. | |||
:Mist Finer (level 3) faster, decreases guard gauge less, damage down. | |||
:Can now dash in Mist Finer stance. | |||
|- | |- | ||
!| / Slash | !| / Slash | ||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Punch damage up. | ||
:Close Slash damage up. | |||
:Far Slash damage up. | |||
:Hard Slash damage up. | |||
:Sweep FRCable. | |||
:Jump Punch damage up. | |||
:Jump Kick damage up. | |||
:Asanagi no Kokyuu speed up. | |||
:Kenroukaku hits down. | |||
:Hyappo Shinshou one hit. | |||
:Senri Shinshou one hit, loses FRC. | |||
:Houeikyaku damage down. | |||
:Geki: Saishinshou damage up. | |||
|- | |- | ||
!| / Slash | !| / Slash | ||
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|} | |} | ||
=Ky-Kiske= | =Ky-Kiske= | ||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Hard Slash damage up. | ||
:Forward Punch slower, prorates 90%, hit boxes smaller. | |||
:Forward Hard Slash forces crouch on hit. | |||
:Crouch Hard Slash recovers faster, floats on counterhit, floats towards on air hit, damage down, stuns less. | |||
:Jump Punch faster. | |||
:Air Stun Edge FRCable. | |||
:Vapor Thrust damage up. HS version untechable, blowback down, prorate 80%. | |||
:Stun Dipper recovers slower. | |||
:Greed Sever hit boxes smaller. | |||
:Ride the Lightning damage up, invincibility up, hit boxes larger. | |||
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!| / Slash | !| / Slash | ||
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|} | |} | ||
=May= | =May= | ||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Jump Dust damage down. | ||
:Crouches lower during Hakushuu de Mukaete Kudasai. | |||
:Overhead Kiss untechable. | |||
|- | |- | ||
!| / Slash | !| / Slash | ||
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|} | |} | ||
=Millia Rage= | =Millia Rage= | ||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Jump Dust damage down. | ||
:Bad Moon FRCable. | |||
:Iron Sabre damage down. | |||
|- | |- | ||
!| / Slash | !| / Slash | ||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Hard Slash recovers faster. | ||
:Crouching Slash staggers on counterhit. | |||
:Jump Slash staggers on counterhit. | |||
:Crouch Hard Slash FRCable. | |||
:Forward Hard Slash FRCable. | |||
:F.D.B. reflects more. | |||
:Heavenly Potemkin Buster damage down, recovers slower. | |||
:Slide Head earthquake RCable. | |||
|- | |- | ||
!| / Slash | !| / Slash | ||
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|} | |} | ||
=Slayer= | =Slayer= | ||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Crouch Hard Slash damage up, floats on counterhit. | ||
:Jump Hard Slash damage down, bounces on counterhit. | |||
:Forward Hard Slash damge down. | |||
:Crosswise Heel damage down. | |||
:Under Pressure damage up. | |||
:It's Late damage up. | |||
:Dead on Time damage up. | |||
|- | |- | ||
!| / Slash | !| / Slash | ||
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|- | |- | ||
|} | |} | ||
=Sol Badguy= | =Sol Badguy= | ||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Air throw dizzies easier, untechable on counter hit. | ||
:Kick recovers slower. | |||
:Crouching Kick recovers slower. | |||
:Jump D decreases Guard Gauge more, blows back more. | |||
:Forward Punch slower. | |||
:Forward HS faster. | |||
:Gunflame FRC timing later. | |||
:Gunflame Feint faster. | |||
:Volcanic Viper recovers slower. | |||
:Volcanic Viper (HS, Dragon Install version) damage down. | |||
:Tatakiotoshi hit box larger. | |||
:Grand Viper damage up, prorates 80%. | |||
:Bandit Revolver startup slower, recovers faster. | |||
:Bandit Revolver (Dragon Install version) faster, stuns more, damage up. | |||
:Bukkirabou ni Nageru untechable, whiff animation draws counter hit and is longer. | |||
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!| / Slash | !| / Slash | ||
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|} | |} | ||
=Testament= | =Testament= | ||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Forward Kick -> Forward Hard Slash, Forward Kick -> Forward Punch, Forward Kick -> Dust Gatlings possible. | ||
:Punch damage up. | |||
:Dust damage down. | |||
:Forward Hard Slash FRCable, damage up. | |||
:Phantom Soul damage down, ground version faster, crow attacks slower. | |||
:Exe Beast damage down. | |||
:Warrant FRCable. | |||
:Master of Puppet damage up, FRCable. | |||
|- | |- | ||
!| / Slash | !| / Slash | ||
Line 511: | Line 579: | ||
|- | |- | ||
|} | |} | ||
=Venom= | =Venom= | ||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Throw, Air Throw damage down. | ||
:HS Stinger Aim damage down. | |||
:Carcass Ride charge time down. | |||
|- | |- | ||
!| / Slash | !| / Slash | ||
Line 531: | Line 600: | ||
|- | |- | ||
|} | |} | ||
=Zappa= | =Zappa= | ||
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|- | |- | ||
!|#Reload | !|#Reload | ||
| | |Ghost Close Slash damage down. | ||
:Ghost Crouching Hard Slash damage down. | |||
:Ghost Jumping Hard Slash damage down. | |||
:Sword Close Slash damage up. | |||
:Sword Crouching Hard Slash damage up. | |||
:Raou Close Slash damage up. | |||
:Raou Far Slash damage down. | |||
:Itasou, tte Iu Ka Itai followup damage up. | |||
:Ochitoite Kudasai FRCable. | |||
:Chikazuku to Yukimasu FRCable. | |||
:d+D Dog Attack damage up, knocks back. | |||
|- | |- | ||
!| / Slash | !| / Slash | ||
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|- | |- | ||
|} | |} | ||
[[Category:Guilty Gear XX]] |
Latest revision as of 12:16, 13 April 2019
A.B.A
Revision | Changes |
---|---|
AC | |
AC+R |
Anji Mito
Revision | Changes |
---|---|
#Reload | Jump H -> Jump D Gatling possible.
|
/ Slash | Basic Property Tension gain during dash 25->30, dash speed 7.75->8.0, vulnerable box on knockdown smaller
|
AC | |
AC+R |
Axl Low
Revision | Changes |
---|---|
#Reload | Dust executes faster, recovers slower.
|
/ Slash | |
AC | |
AC+R |
Baiken
Revision | Changes |
---|---|
#Reload | Forward Kick damage up.
|
/ Slash | |
AC | |
AC+R |
Bridget
Revision | Changes |
---|---|
#Reload | Starship speed down, invincibility down, damage up.
|
/ Slash | |
AC | |
AC+R |
Chipp Zanuff
Revision | Changes |
---|---|
#Reload | Hard Slash -> Forward Kick gatling gone.
|
/ Slash | |
AC | |
AC+R |
Dizzy
Revision | Changes |
---|---|
#Reload | Crouch Hard Slash damage down, FRCable.
|
/ Slash | |
AC | |
AC+R |
Eddie
Revision | Changes |
---|---|
#Reload | Hard Slash -> Dust Gatling possible.
|
/ Slash | |
AC | |
AC+R |
Faust
Revision | Changes |
---|---|
#Reload | Crouch H -> P, Crouch H -> Crouch P Gatlings possible.
|
/ Slash | |
AC | |
AC+R |
I-No
Revision | Changes |
---|---|
#Reload | Hard Slash damage down.
|
/ Slash | |
AC | |
AC+R |
Johnny
Revision | Changes |
---|---|
#Reload | Crouching Slash -> H, Crouching Slash -> Dust Gatling gone.
|
/ Slash | |
AC | |
AC+R |
Kuradoberi Jam
Revision | Changes |
---|---|
#Reload | Punch damage up.
|
/ Slash | |
AC | |
AC+R |
Ky-Kiske
Revision | Changes |
---|---|
#Reload | Hard Slash damage up.
|
/ Slash | |
AC | |
AC+R |
May
Revision | Changes |
---|---|
#Reload | Jump Dust damage down.
|
/ Slash | |
AC | |
AC+R |
Millia Rage
Revision | Changes |
---|---|
#Reload | Jump Dust damage down.
|
/ Slash | |
AC | |
AC+R |
Order Sol
Revision | Changes |
---|---|
AC | |
AC+R |
Potemkin
Revision | Changes |
---|---|
#Reload | Hard Slash recovers faster.
|
/ Slash | |
AC | |
AC+R |
Slayer
Revision | Changes |
---|---|
#Reload | Crouch Hard Slash damage up, floats on counterhit.
|
/ Slash | |
AC | |
AC+R |
Sol Badguy
Revision | Changes |
---|---|
#Reload | Air throw dizzies easier, untechable on counter hit.
|
/ Slash | |
AC | |
AC+R |
Testament
Revision | Changes |
---|---|
#Reload | Forward Kick -> Forward Hard Slash, Forward Kick -> Forward Punch, Forward Kick -> Dust Gatlings possible.
|
/ Slash | |
AC | |
AC+R |
Venom
Revision | Changes |
---|---|
#Reload | Throw, Air Throw damage down.
|
/ Slash | |
AC | |
AC+R |
Zappa
Revision | Changes |
---|---|
#Reload | Ghost Close Slash damage down.
|
/ Slash | |
AC | |
AC+R |