Billy Kane(RBFFS): Difference between revisions

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[[File:rbffsbilly.png|right]]
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=Introduction=
=Introduction=


=Movelist=
=Movelist=


==Command Moves==
==Command Moves==
{| class="wikitable" style="text-align: center;"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
! scope="col"| Adv on Block
|-
! scope="row"|Slide Palm
| Dash Forward, d+P
|
|
| 0
|-
! scope="row"| Ground Slash
| d+S on downed opponent
|
| Pursuit
| -
|-
! scope="row" |Crunch Kick
| f+P while blocking
|
|
| -5
|-
|}


==Throw Moves==
==Throw Moves==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row"|Pole Toss
| f/b+S Close
|
|
|-
! scope="row"|Pole Strangle
| f+K Close
|
|
|-
|}


==Special Moves==
==Special Moves==
{| class="wikitable" style="text-align: center;"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
! scope="col"| Adv on Block
|-
! scope="row"|San Setsu Kon
| charge b,f+P
|
| absorb projectiles
| +1
|-
! scope="row"|└Flame San Setsu Kon
| b,f+S
|
| Follow Up
| -
|-
! scope="row"|Sparrow Drop
| qcb+P
|
|
| -
|-
! scope="row" |Whirlwind Pole
| Mash P
|
| absorb projectiles
| -51
|-
! scope="row" |Dragon Flame
| qcb+K
|
| Breakshot
| -5
|-
! scope="row" |Power Hi Sho Bonk
| db,qcf+K
|
| can control descent with b/f
| +2
|-
|}


==S-Power Move==
==S-Power Move==
{| class="wikitable" style="text-align: center;"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
! scope="col"| Adv on Block
|-
! scope="row"|Super Fire Wheel
| {{qcf}}{{hcb}}{{kof.lk}}{{kof.sp}}
|
|
| -81
|-
|}


==P-Power Move==
==P-Power Move==
{| class="wikitable" style="text-align: center;"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
! scope="col"| Adv on Block
|-
! scope="row"|Guren Sakkon
| {{qcf}}{{hcb}}{{kof.sp}}
|
|
| -23
|-
|}
=Chains=
--- 3hits ---
[Ac/2+Ac/2+Bc]Bc,C
[Ac/2+Ac/2+Bc],[Bc/2+Bc],2+C
--- 4hits ---
[Ac/2+Ac/2+Bc],Bc,6+CcP,4+CcP
[Ac/2+Ac],Cc(3hit)
--- 5hits ---
B(3hit),Bc,C
B(3hit),[Bc/2+Bc],2+C
--- 6hits ---
B(3hit),Bc,6+CcP,4+CcP
--- 10hits ---
2+C(1hit),Cc(3hit),qcf+C(6hit)


=Combos=
=Combos=
1)Jump C, crouching B, ==> B, C, <== C, QCB + B
2)Jump C, standing C, <== ~ ==> A, <== ==> C, Pursue Attack
3)Jump B, C, crouching A, <== C (three hits), <== ~ ==> A, <== ==> C, Pursue Attack
4)Jump C, crouching B, ==> B, C, <== C, <== ~ ==> A, <== ==> C, Pursue Attack
5)Far C, standing C, <== ~ ==> A, <== ==> C, Pursue Attack
6)Far C, ==> A, B, C, <== C, QCB + B
7)2nd Plane (Billy's stage), standing C, HCF + B (corner)
8)2nd Plane, standing C, Super Move
9)2nd Plane with opponent (Billy's stage), Jump C, crouching B, ==> B, C, <== C, Super Move (corner


=Strategies=
=Strategies=


[[Category:Real Bout Fatal Fury Special]]
[[Category:Real Bout Fatal Fury Special]]

Latest revision as of 18:51, 12 January 2024

Rbffsbilly.png

Introduction

Movelist

Command Moves

Move Name Motion Nickname Description Adv on Block
Slide Palm Dash Forward, d+P 0
Ground Slash d+S on downed opponent Pursuit -
Crunch Kick f+P while blocking -5

Throw Moves

Move Name Motion Nickname Description
Pole Toss f/b+S Close
Pole Strangle f+K Close

Special Moves

Move Name Motion Nickname Description Adv on Block
San Setsu Kon charge b,f+P absorb projectiles +1
└Flame San Setsu Kon b,f+S Follow Up -
Sparrow Drop qcb+P -
Whirlwind Pole Mash P absorb projectiles -51
Dragon Flame qcb+K Breakshot -5
Power Hi Sho Bonk db,qcf+K can control descent with b/f +2

S-Power Move

Move Name Motion Nickname Description Adv on Block
Super Fire Wheel Qcf.pngHcb.pngKof.lk.pngKof.sp.png -81

P-Power Move

Move Name Motion Nickname Description Adv on Block
Guren Sakkon Qcf.pngHcb.pngKof.sp.png -23

Chains

--- 3hits ---

[Ac/2+Ac/2+Bc]Bc,C

[Ac/2+Ac/2+Bc],[Bc/2+Bc],2+C

--- 4hits ---

[Ac/2+Ac/2+Bc],Bc,6+CcP,4+CcP

[Ac/2+Ac],Cc(3hit)

--- 5hits ---

B(3hit),Bc,C

B(3hit),[Bc/2+Bc],2+C

--- 6hits ---

B(3hit),Bc,6+CcP,4+CcP

--- 10hits ---

2+C(1hit),Cc(3hit),qcf+C(6hit)

Combos

1)Jump C, crouching B, ==> B, C, <== C, QCB + B

2)Jump C, standing C, <== ~ ==> A, <== ==> C, Pursue Attack

3)Jump B, C, crouching A, <== C (three hits), <== ~ ==> A, <== ==> C, Pursue Attack

4)Jump C, crouching B, ==> B, C, <== C, <== ~ ==> A, <== ==> C, Pursue Attack

5)Far C, standing C, <== ~ ==> A, <== ==> C, Pursue Attack

6)Far C, ==> A, B, C, <== C, QCB + B

7)2nd Plane (Billy's stage), standing C, HCF + B (corner)

8)2nd Plane, standing C, Super Move

9)2nd Plane with opponent (Billy's stage), Jump C, crouching B, ==> B, C, <== C, Super Move (corner

Strategies