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| =Introduction=
| | #REDIRECT [[The King of Fighters '96/Mr.Big]] |
| =Movelist=
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| ==Throws==
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| ==Special Moves==
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| {| class="wikitable"
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| |-
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| ! scope="col"| Move Name
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| ! scope="col"| Motion
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| ! scope="col"| Nickname
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| ! scope="col"| Description
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| |-
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| ! scope="row"|Crazy Drum
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| | Mash A or C
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| |-
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| ! scope="row"| Ground Blaster
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| | qcf+P
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| |-
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| ! scope="row" |California Romance
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| | dp+P
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| |-
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| ! scope="row" |Cross Diving
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| | hcb+P
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| |-
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| ! scope="row" |Spinning Lancer
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| | hcb+K
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| |-
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| |}
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| ==Super Moves==
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| {| class="wikitable"
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| |-
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| ! scope="col"| Move Name
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| ! scope="col"| Motion
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| ! scope="col"| Nickname
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| ! scope="col"| Description
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| |-
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| ! scope="row"| Blaster Wave
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| | qcf, qcf+P
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| |
| |
| |
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| |-
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| |}
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| =Combos=
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| =Strategies=
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| [[Category:The King of Fighters '96]] | |
| ==Anywhere Stun==
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| If you land both hits of Mr. Big's j. C and follow with St.C or St.D/Cr. D your next heavy attack will stun the opponent. Use this to your advantage if you want to carry your teammates to victory.
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