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== Chain Combo Terminology == | |||
This is pasted from James Chen's XMCOTA combo FAQ, since I haven't seen this anywhere else on the Wiki, I'm copying it here for easy reference | |||
--[[User:JedahsMinistry|JedahsMinistry]] 04:12, 15 August 2006 (CDT) | |||
Magic Series: Here is a list of definitions to help understand the Magic Series. | |||
Weak Attacks: Jab punch and Short kick. | |||
Medium Attacks: Strong punch and Forward kick. | |||
Hard attacks: Fierce punch or Roundhouse Kick | |||
'''ZigZag 1''' - The Series used in Darkstalker's Revenge. Basically, it's:<br> | |||
Jab -> Short -> Strong -> Forward -> Fierce -> Roundhouse<br> | |||
'''ZigZag 2''' - Backwards of ZigZag 1:<br> | |||
Short -> Jab -> Forward -> Strong -> Roundhouse -> Fierce<br> | |||
'''Punch to Kick''' - Can cancel any punch button with any kick button.<br> | |||
Jab/Strong/Fierce -> Short/Forward/Roundhouse<br> | |||
'''Kick to Punch''' - Can cancel any kick button with any punch button.<br> | |||
Short/Forward/Roundhouse -> Jab/Strong/Fierce<br> | |||
'''Stronger''' - The Series used in Darskstalkers 1. Can go to any stronger attack.<br> | |||
Jab/Short -> Strong/Forward -> Fierce/Roundhouse<br> | |||
Note: Can skip the medium attacks from the Weak attacks if desired.<br> | |||
'''Weak Start''' - Start on Jab or Short and end with any of the other four attacks.<br> | |||
Jab/Short -> Strong/Forward/Fierce/Roundhouse<br> | |||
--For COTA I'll add one more:<br> | |||
'''Stronger Cross''' - Start with a weaker attack and move to one stronger one, that must be the opposite kind of attack. Examples:<br> | |||
Jab -> Forward, -or- Short -> Strong, -or- Jab -> Roundhouse, -or- Short -> Fierce, -or- Strong -> Roundhouse, -or- Forward -> Fierce | |||
== Basics == | == Basics == | ||
Revision as of 05:12, 15 August 2006
Chain Combo Terminology
This is pasted from James Chen's XMCOTA combo FAQ, since I haven't seen this anywhere else on the Wiki, I'm copying it here for easy reference --JedahsMinistry 04:12, 15 August 2006 (CDT)
Magic Series: Here is a list of definitions to help understand the Magic Series.
Weak Attacks: Jab punch and Short kick. Medium Attacks: Strong punch and Forward kick. Hard attacks: Fierce punch or Roundhouse Kick
ZigZag 1 - The Series used in Darkstalker's Revenge. Basically, it's:
Jab -> Short -> Strong -> Forward -> Fierce -> Roundhouse
ZigZag 2 - Backwards of ZigZag 1:
Short -> Jab -> Forward -> Strong -> Roundhouse -> Fierce
Punch to Kick - Can cancel any punch button with any kick button.
Jab/Strong/Fierce -> Short/Forward/Roundhouse
Kick to Punch - Can cancel any kick button with any punch button.
Short/Forward/Roundhouse -> Jab/Strong/Fierce
Stronger - The Series used in Darskstalkers 1. Can go to any stronger attack.
Jab/Short -> Strong/Forward -> Fierce/Roundhouse
Note: Can skip the medium attacks from the Weak attacks if desired.
Weak Start - Start on Jab or Short and end with any of the other four attacks.
Jab/Short -> Strong/Forward/Fierce/Roundhouse
--For COTA I'll add one more:
Stronger Cross - Start with a weaker attack and move to one stronger one, that must be the opposite kind of attack. Examples:
Jab -> Forward, -or- Short -> Strong, -or- Jab -> Roundhouse, -or- Short -> Fierce, -or- Strong -> Roundhouse, -or- Forward -> Fierce
Basics
Physics
Throws
OTGs
(Work In Progress --JedahsMinistry 15:34, 18 June 2006 (CDT) )
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