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{{ MoveListRow | Evil Scientist | m , m , d + l | 12.36 | Med , Med , Overhead <br>launches opponent into air}} | {{ MoveListRow | Evil Scientist | m , m , d + l | 12.36 | Med , Med , Overhead <br>launches opponent into air}} | ||
{{ MoveListRow | LexCorp | b + m , u + h | 11.65 | Overhead , Med <br> knockdown}} | {{ MoveListRow | LexCorp | b + m , u + h | 11.65 | Overhead , Med <br> knockdown}} | ||
{{ MoveListRow | Megalomania | b + m , u + h , d + h | 16.16 | Overhead , Med , Med <br> knockdown} | {{ MoveListRow | Megalomania | b + m , u + h , d + h | 16.16 | Overhead , Med , Med <br> knockdown}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 12:48, 15 July 2013

Lex Luthor
A self-made man whose immeasurable intellect is always in conflict with his equally immeasurable ego, Lex Luthor is one of the world's most brilliant minds and most famous villains. From a young age, Lex utilized his almost unparalleled acumen to build himself a financial empire through hard work and dedication—but mainly through the strategic use of intimidation, bribery and murder. Sacrificing other people became simply a means to an end on the path to success, but Luthor always made sure none of his deplorable acts could be traced back to him. Instead, his climb to power and rise in status made him someone to look up to, someone people wanted to emulate—and he relished in the adoration.
Until it all changed the day Superman appeared and gave the world something else to aspire to.
Driven by jealousy masked with hate over what he perceives to be his stolen place as humanity's true savior, Luthor constantly attempts to destroy and humiliate Superman at every possible opportunity. He's willing to lie, cheat, steal, manipulate and go to any extreme necessary to accomplish his goals, not caring one bit about who he hurts. He is a man who not only wants to be seen as a god, but who has convinced himself he's the only one this worlds needs.
In a nutshell
Character Info
Move List
Normal Moves
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
h to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Combo Attacks
knockdown
knockdown 1/4th screen away
knockdown full screen away
knockdown
launches opponent into air
knockdown
knockdown
Bounce Cancels
cancel the combo and perform a
groundbounce
cancel the combo and perform a
wallbounce
Character Powers
- Level 1: Absorbs one attack, 25% damage reduction for four seconds
- Level 2: Absorbs one attack, 50% damage reduction for eight seconds
- Level 3: Absorbs one hit, 100% damage reduction for twelve seconds
Throws
leaves opponent 1/4th screen away
leaves opponent 1/4th screen away
Special Moves
Alternate Command:
qcb + m
Gravity Pull
Alternate Command:
?
Press b or f to control the distance the mine is planted.
Gravity Mine
Alternate Command:
qcf + h
Orbital Strike
Alternate Command:
qcb + h
Lex Probe
Alternate Command:
qcf + l
Hold l to charge the projectile
charging will increase the damage but reduce the distance travelled
a max charged projectile is unblockable
can be dash cancelled
Alternate Command:
qcb + l
Hold l to charge the projectile
charging will increase the damage but reduce the distance travelled
a max charged projectile is unblockable
can be dash cancelled
Alternate Command:
hcf + m
Fast charge forward
causes knockdown on hit
Super Move
First hit: 3.00, 2.85, 2.17, then 2.71, 0.69, 4.12, 20.58
Move Analysis
TBW
S.T.A.R. Labs Mode
TBW
Strategy
Basic Strategy
TBW
Advanced Strategy
TBW
Tips and Tricks
TBW
Combos
TBW
Alternate Costumes
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Unlocking
- Insurgency- 1 Armory Key in Hall of Justice Archives
- Kryptonite- Complete all S.T.A.R. Labs Missions
Match Ups
TBW
Frame Data
Move Name | Startup | Recovery | On Guard | On Hit |
---|---|---|---|---|
Photon Shot | 8 | 17 | -1 | 4 |
Cyber Hammerfist | 13 | 22 | -7 | 13 |
Photon Kick | 15 | 34 | -1 | 22 |
Nuclear Trip | 14 | 20 | 6 | -1 |
Alpha Slam | 18 | 20 | -5 | 5 |
Ion Push | 29 | 29 | 5 | 52 |
Downward Destruction | 15 | 23 | -8 | 43 |
Double Shot | 33 | 23 | 11 | 68 |
Sky Fall | 6 | 13 | -13 | 44 |
Low Shot | 7 | 15 | -1 | 13 |
Geyser Uppercut | 10 | 28 | -15 | 51 |
Low Push Kick | 12 | 26 | -10 | 23 |
High Pressure | 10 | 17 | 26 | 10 |
Overcharge Kick | 11 | 22 | 31 | 11 |
Hyper Axe | 13 | 29 | -8 | 47 |
Back Throw | 10 | 21 | - | - |
Mad Man | 13 | 15 | 1 | 16 |
Criminal Mind | 24 | 15 | -1 | 49 |
Prototype | 27 | 41 | -25 | 10 |
Highest Currency | 14 | 20 | -4 | 10 |
Die Hard | 18 | 41 | 14 | 29 |
World Domination | 18 | 41 | -14 | 29 |
Early Triumph | 15 | 46 | -13 | -12 |
New Destiny | 27 | 29 | -3 | 18 |
Evil Scientist | 25 | 33 | 2 | 44 |
LexCorp | 23 | 32 | -3 | 5 |
Megalomania | 24 | 32 | -19 | 16 |
Gravity Pull | 21 | 36 | -42 | -4 |
Gravity Pull (Meter Burn) | 0 | 3 | - | -3 |
Gravity Mine | 78 | -197 | 20 | 152 |
Gravity Mine (Meter Burn) | 78 | -197 | - | 152 |
Orbital Strike | 74 | -5 | - | 51 |
Orbital Strike (Meter Burn) | 45 | -11 | 14 | 67 |
Lex Probe | 109 | -64 | 20 | 89 |
Lex Probe (Meter Burn) | 96 | -70 | 22 | 124 |
Lance Blast | 23 | -66 | -17 | -4 |
Up Lance Blast | 21 | -63 | -1 | 10 |
Corp Charge | 6 | 16 | -23 | 47 |
Air Corp Charge | 6 | 32 | -29 | 41 |
Coordinates Received | 15 | 42 | -55 | -51 |
Trait: Energy Shield | 0 | 56 | - | - |