The King of Fighters XIII/Systems/Meter Attacks: EX Specials: Difference between revisions
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{{KOFXIIIHeader}} | |||
==EX Specials== | |||
New to KOF XIII is the ability to spend one [[The King of Fighters XIII/Game Elements/Super Meter | Super Meter]] to use a powered up special move. | New to KOF XIII is the ability to spend one [[The King of Fighters XIII/Game Elements/Super Meter | Super Meter]] stock to use a powered up special move. Like in other fighting games, EX Specials in KOF XIII are strengthened with properties such as increased startup speed, increased damage, the addition of invulnerability, or extended possibilities to juggle. | ||
*Most special moves have an EX variety, which can be executed by pressing both punch or kick buttons simultaneously instead of one. For example, the EX version of Kyo's Oniyaki ([[File:dp.gif]] + [[File:punch.gif]]) is executed as [[File:dp.gif]] + [[File:snka.gif]] + [[File:snkc.gif]]. | |||
*For the expense of two Super Meter stocks, one can also execute an EX super. | |||
[[Category:The King of Fighters XIII]] |
Latest revision as of 21:11, 10 February 2012


EX Specials
New to KOF XIII is the ability to spend one Super Meter stock to use a powered up special move. Like in other fighting games, EX Specials in KOF XIII are strengthened with properties such as increased startup speed, increased damage, the addition of invulnerability, or extended possibilities to juggle.