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(4 intermediate revisions by 2 users not shown) |
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| ==Introduction==
| | #Redirect [[Super Street Fighter IV/Makoto]] |
| | |
| ==Move Analysis==
| |
| ===Normal Moves===
| |
| | |
| ===Normal Throws===
| |
| * '''''Head Butt''''' - F or N + LP + LK
| |
| * '''''Triple Threat''''' - B + LP + LK
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| | |
| ===Command Normals===
| |
| | |
| ===Target Combo(s)===
| |
| * '''''F + HP > HP'''''
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| * '''''LP > MK'''''
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| * '''''F + MK > HK''''''
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| | |
| ===Focus / Saving Attack===
| |
| | |
| ===Special Moves===
| |
| * '''''Fukiage''''' - DP + P
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| * '''''Hayate''''' - QCF + P
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| : Hold P to charge power, press K to cancel
| |
| * '''''Oroshi''''' - QCB + P
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| * '''''Karakusa''''' - HCB + K
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| * '''''Tsurugi''''' - During jump, QCB + K
| |
| | |
| ===Super Move===
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| * '''''Tanden Renki''''' - QCF, QCF + P
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| : Boosts attack power for duration of super.
| |
| | |
| ===Ultra Move===
| |
| * '''''Seichusen Godanzuki''''' - QCF, QCF + PPP
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| * '''''Abare Tosanami''''' - QCF, QCF + KKK
| |
| | |
| ==The Basics==
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| | |
| ==Combos==
| |
| | |
| LP, LP, c.LK, LP Hayate
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| | |
| c.LP, LP, MP, MP(LP) Hayate
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| | |
| c.LP, LK, MK
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| | |
| c.LP, LK, LP Hayate
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| | |
| | |
| ==Combos with Hayate cancels==
| |
| | |
| FP, Hayate cancel, MP, MP, MP(LP) Hayate
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| | |
| FP, Hayate cancel, c.LP, c.LK, LP Hayate
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| | |
| LP, MP, Hayate, cancel, MP, MP(LP) Hayate
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| | |
| c.LP, LP, F+LP, MP, MP(LP) Hayate
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| | |
| ==Karakusa Mind Games==
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| | |
| c.LP, LP, MP, true Kara-Karakusa (F+LK, Karakusa)
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| | |
| ==Matchups==
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| | |
| ==Frame Data==
| |
| {| border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;"
| |
| |-
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" colspan="3" | Damage Values
| |
| ! align="center" |
| |
| ! align="center" colspan="3" | Framedata
| |
| ! align="center" colspan="2" | Advantage
| |
| ! align="center" colspan="2" | Stun Duration
| |
| ! align="center" |
| |
| |-
| |
| ! align="center" style="min-width:100px" | Move Name
| |
| ! align="center" style="min-width:50px" | Block H/L
| |
| ! align="center" style="min-width:50px" | Damage
| |
| ! align="center" style="min-width:50px" | Stun
| |
| ! align="center" style="min-width:50px" | Meter Gain
| |
| ! align="center" style="min-width:50px" | Cancel Ability
| |
| ! align="center" style="min-width:50px" | Startup
| |
| ! align="center" style="min-width:50px" | Active
| |
| ! align="center" style="min-width:50px" | Recovery
| |
| ! align="center" style="min-width:50px" | Block
| |
| ! align="center" style="min-width:50px" | Hit
| |
| ! align="center" style="min-width:50px" | Block
| |
| ! align="center" style="min-width:50px" | Hit
| |
| ! align="center" style="min-width:250px" | Notes
| |
| |-
| |
| | |Stand LP
| |
| | align="center" |HL
| |
| | align="center" |30
| |
| | align="center" |50
| |
| | align="center" |20
| |
| | align="center" |sp/su
| |
| | align="center" |4
| |
| | align="center" |4
| |
| | align="center" |5
| |
| | align="center" | +2
| |
| | align="center" | +5
| |
| | align="center" |10
| |
| | align="center" |13
| |
| | |
| |
| |-
| |
| | |Stand MP
| |
| | align="center" |HL
| |
| | align="center" |60
| |
| | align="center" |100
| |
| | align="center" |40
| |
| | align="center" |sp/su
| |
| | align="center" |5
| |
| | align="center" |7
| |
| | align="center" |7
| |
| | align="center" | +2
| |
| | align="center" | +5
| |
| | align="center" |15
| |
| | align="center" |18
| |
| | |
| |
| |-
| |
| | |Stand HP
| |
| | align="center" |HL
| |
| | align="center" |80
| |
| | align="center" |200
| |
| | align="center" |60
| |
| | align="center" |sp/su
| |
| | align="center" |6
| |
| | align="center" |3
| |
| | align="center" |24
| |
| | align="center" |-9
| |
| | align="center" |-5
| |
| | align="center" |17
| |
| | align="center" |21
| |
| | |
| |
| |-
| |
| | |Stand LK
| |
| | align="center" |HL
| |
| | align="center" |40
| |
| | align="center" |50
| |
| | align="center" |20
| |
| | align="center" |sp/su
| |
| | align="center" |5
| |
| | align="center" |3
| |
| | align="center" |8
| |
| | align="center" |0
| |
| | align="center" | +3
| |
| | align="center" |10
| |
| | align="center" |13
| |
| | |
| |
| |-
| |
| | |Stand MK
| |
| | align="center" |HL
| |
| | align="center" |70
| |
| | align="center" |100
| |
| | align="center" |40
| |
| | align="center" |sp/su
| |
| | align="center" |6
| |
| | align="center" |4
| |
| | align="center" |12
| |
| | align="center" |-2
| |
| | align="center" | +1
| |
| | align="center" |13
| |
| | align="center" |16
| |
| | |
| |
| |-
| |
| | |Stand HK
| |
| | align="center" |HL
| |
| | align="center" |100
| |
| | align="center" |250
| |
| | align="center" |60
| |
| | align="center" |su
| |
| | align="center" |8
| |
| | align="center" |8
| |
| | align="center" |12
| |
| | align="center" |-2
| |
| | align="center" | +2
| |
| | align="center" |17
| |
| | align="center" |21
| |
| | |
| |
| |-
| |
| | |F+LP
| |
| | align="center" |HL
| |
| | align="center" |30
| |
| | align="center" |50
| |
| | align="center" |20
| |
| | align="center" |sp/su
| |
| | align="center" |4
| |
| | align="center" |4
| |
| | align="center" |7
| |
| | align="center" |0
| |
| | align="center" | +3
| |
| | align="center" |10
| |
| | align="center" |13
| |
| | |
| |
| |-
| |
| | |F+MP
| |
| | align="center" |HL
| |
| | align="center" |90
| |
| | align="center" |100
| |
| | align="center" |40
| |
| | align="center" |su
| |
| | align="center" |7
| |
| | align="center" |6
| |
| | align="center" |8
| |
| | align="center" |0
| |
| | align="center" | +3
| |
| | align="center" |13
| |
| | align="center" |16
| |
| | |
| |
| |-
| |
| | |F+HP
| |
| | align="center" |HL
| |
| | align="center" |90
| |
| | align="center" |200
| |
| | align="center" |60
| |
| | align="center" |-
| |
| | align="center" |13
| |
| | align="center" |8
| |
| | align="center" |18
| |
| | align="center" |-8
| |
| | align="center" |-4[-5]
| |
| | align="center" |17
| |
| | align="center" |21[20]
| |
| | |-5 on crouch hit
| |
| |-
| |
| | |F+LK
| |
| | align="center" |HL
| |
| | align="center" |40
| |
| | align="center" |50
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |3
| |
| | align="center" |12
| |
| | align="center" |-4
| |
| | align="center" |-1
| |
| | align="center" |10
| |
| | align="center" |13
| |
| | |1-6f special/super cancellable, juggle(1)
| |
| |-
| |
| | |F+MK
| |
| | align="center" |HL
| |
| | align="center" |90
| |
| | align="center" |100
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |15
| |
| | align="center" |3
| |
| | align="center" |16
| |
| | align="center" |-1
| |
| | align="center" | +2
| |
| | align="center" |17
| |
| | align="center" |20
| |
| | |
| |
| |-
| |
| | |F+HK
| |
| | align="center" |L
| |
| | align="center" |110
| |
| | align="center" |200
| |
| | align="center" |60
| |
| | align="center" |-
| |
| | align="center" |19
| |
| | align="center" |3
| |
| | align="center" |23
| |
| | align="center" |-8
| |
| | align="center" | -
| |
| | align="center" |17
| |
| | align="center" |-
| |
| | |8-13f airborne, knockdown, cannot fast recover, hold HK to feint (27f duration)
| |
| |-
| |
| | |crouch LP
| |
| | align="center" |HL
| |
| | align="center" |20
| |
| | align="center" |50
| |
| | align="center" |20
| |
| | align="center" |ch/sp/su
| |
| | align="center" |4
| |
| | align="center" |4
| |
| | align="center" |6
| |
| | align="center" | +1
| |
| | align="center" | +4
| |
| | align="center" |10
| |
| | align="center" |13
| |
| | |
| |
| |-
| |
| | |crouch MP
| |
| | align="center" |HL
| |
| | align="center" |60
| |
| | align="center" |100
| |
| | align="center" |40
| |
| | align="center" |sp/su
| |
| | align="center" |7
| |
| | align="center" |6
| |
| | align="center" |9
| |
| | align="center" |-1
| |
| | align="center" | +2
| |
| | align="center" |13
| |
| | align="center" |16
| |
| | |
| |
| |-
| |
| | |crouch HP
| |
| | align="center" |L
| |
| | align="center" |90
| |
| | align="center" |100
| |
| | align="center" |60
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |2
| |
| | align="center" |25
| |
| | align="center" |-9
| |
| | align="center" |-
| |
| | align="center" |17
| |
| | align="center" |-
| |
| | |knockdown, cannot fast recover
| |
| |-
| |
| | |crouch LK
| |
| | align="center" |L
| |
| | align="center" |30
| |
| | align="center" |50
| |
| | align="center" |20
| |
| | align="center" |sp/su
| |
| | align="center" |4
| |
| | align="center" |4
| |
| | align="center" |7
| |
| | align="center" |0
| |
| | align="center" | +3
| |
| | align="center" |10
| |
| | align="center" |13
| |
| | |
| |
| |-
| |
| | |crouch MK
| |
| | align="center" |HL
| |
| | align="center" |70
| |
| | align="center" |100
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |6
| |
| | align="center" |8
| |
| | align="center" |0
| |
| | align="center" | +3
| |
| | align="center" |13
| |
| | align="center" |16
| |
| | |
| |
| |-
| |
| | |crouch HK
| |
| | align="center" |HL
| |
| | align="center" |90
| |
| | align="center" |100
| |
| | align="center" |60
| |
| | align="center" |-
| |
| | align="center" |9
| |
| | align="center" |4
| |
| | align="center" |17
| |
| | align="center" |-3
| |
| | align="center" |+1
| |
| | align="center" |17
| |
| | align="center" |21
| |
| | |
| |
| |-
| |
| | |Jump up LP
| |
| | align="center" |H
| |
| | align="center" |50
| |
| | align="center" |50
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | align="center" |4
| |
| | align="center" |9
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |8
| |
| | align="center" |11
| |
| | | startup leg projectile invincibility
| |
| |-
| |
| | |Jump up MP
| |
| | align="center" |H
| |
| | align="center" |80
| |
| | align="center" |100
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |5
| |
| | align="center" |6
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |10
| |
| | align="center" |13
| |
| | | startup leg projectile invincibility
| |
| |-
| |
| | |Jump up HP
| |
| | align="center" |H
| |
| | align="center" |100
| |
| | align="center" |250
| |
| | align="center" |60
| |
| | align="center" |-
| |
| | align="center" |8
| |
| | align="center" |2
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |17
| |
| | align="center" |20
| |
| | | startup leg projectile invincibility, juggle(1)
| |
| |-
| |
| | |Jump up LK
| |
| | align="center" |H
| |
| | align="center" |40
| |
| | align="center" |50
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | align="center" |4
| |
| | align="center" |9
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |8
| |
| | align="center" |11
| |
| | | startup leg projectile invincibility
| |
| |-
| |
| | |Jump up MK
| |
| | align="center" |H
| |
| | align="center" |80
| |
| | align="center" |100
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |10
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |11
| |
| | align="center" |15
| |
| | | startup leg projectile invincibility
| |
| |-
| |
| | |Jump up HK
| |
| | align="center" |H
| |
| | align="center" |100
| |
| | align="center" |200
| |
| | align="center" |60
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |5
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |15
| |
| | align="center" |18
| |
| | | startup leg projectile invincibility
| |
| |-
| |
| | |Jump forward LP
| |
| | align="center" |H
| |
| | align="center" |50
| |
| | align="center" |50
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | align="center" |4
| |
| | align="center" |9
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |8
| |
| | align="center" |11
| |
| | | startup leg projectile invincibility
| |
| |-
| |
| | |Jump forward MP
| |
| | align="center" |H
| |
| | align="center" |80
| |
| | align="center" |100
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |5
| |
| | align="center" |6
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |10
| |
| | align="center" |13
| |
| | | startup leg projectile invincibility
| |
| |-
| |
| | |Jump forward HP
| |
| | align="center" |H
| |
| | align="center" |100
| |
| | align="center" |200
| |
| | align="center" |60
| |
| | align="center" |-
| |
| | align="center" |6
| |
| | align="center" |5
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |15
| |
| | align="center" |18
| |
| | | startup leg projectile invincibility, juggle(1)
| |
| |-
| |
| | |Jump forward LK
| |
| | align="center" |H
| |
| | align="center" |40
| |
| | align="center" |50
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |4
| |
| | align="center" |9
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |8
| |
| | align="center" |11
| |
| | | startup leg projectile invincibility
| |
| |-
| |
| | |Jump forward MK
| |
| | align="center" |H
| |
| | align="center" |80
| |
| | align="center" |100
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |5
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |11
| |
| | align="center" |15
| |
| | | startup leg projectile invincibility
| |
| |-
| |
| | |Jump forward HK
| |
| | align="center" |H
| |
| | align="center" |100
| |
| | align="center" |200
| |
| | align="center" |60
| |
| | align="center" |-
| |
| | align="center" |9
| |
| | align="center" |5
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |15
| |
| | align="center" |18
| |
| | | startup leg projectile invincibility
| |
| |-
| |
| | |Yamase (F+HP > HP)
| |
| | align="center" |HL
| |
| | align="center" |50*80
| |
| | align="center" |50*100
| |
| | align="center" |20*20
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |3(3)5
| |
| | align="center" |18
| |
| | align="center" |-5
| |
| | align="center" |-1
| |
| | align="center" |17
| |
| | align="center" |21
| |
| | |
| |
| |-
| |
| | |LK > MK
| |
| | align="center" |HL
| |
| | align="center" |50
| |
| | align="center" |100
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |2
| |
| | align="center" |4
| |
| | align="center" |14
| |
| | align="center" |-4
| |
| | align="center" |-1
| |
| | align="center" |13
| |
| | align="center" |16
| |
| | |
| |
| |-
| |
| | |F+MK > HK
| |
| | align="center" |HL
| |
| | align="center" |100
| |
| | align="center" |200
| |
| | align="center" |60
| |
| | align="center" |-
| |
| | align="center" |8
| |
| | align="center" |6
| |
| | align="center" |15
| |
| | align="center" |-3
| |
| | align="center" | +1
| |
| | align="center" |17
| |
| | align="center" |21
| |
| | |
| |
| |-
| |
| | |Focus Attack LVL1
| |
| | align="center" |HL
| |
| | align="center" |60
| |
| | align="center" |100
| |
| | align="center" |20
| |
| | align="center" |da
| |
| | align="center" |(10~17)​+11
| |
| | align="center" |2
| |
| | align="center" |35
| |
| | align="center" |-21
| |
| | align="center" |-21
| |
| | align="center" |15
| |
| | align="center" |15
| |
| | | armor during charge, launch vs air, 4f~release dash cancellable
| |
| |-
| |
| | |Focus Attack LVL2
| |
| | align="center" |HL
| |
| | align="center" |80
| |
| | align="center" |150
| |
| | align="center" |40
| |
| | align="center" |da
| |
| | align="center" |(18~49)​+11
| |
| | align="center" |2
| |
| | align="center" |35
| |
| | align="center" |-15
| |
| | align="center" |-
| |
| | align="center" |21
| |
| | align="center" |-
| |
| | | armor during charge, crumple vs ground, launch vs air (fully hittable), 4f~release dash cancellable
| |
| |-
| |
| | |Focus Attack LVL3
| |
| | align="center" |-
| |
| | align="center" |140
| |
| | align="center" |200
| |
| | align="center" |60
| |
| | align="center" |da
| |
| | align="center" |50+14
| |
| | align="center" |2
| |
| | align="center" |35
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | | 1-63f armor, armor break, crumple vs ground, launch vs air (fully hittable), 4~50f dash cancellable
| |
| |-
| |
| | |Forward Throw
| |
| | align="center" |0.9
| |
| | align="center" |100
| |
| | align="center" |200
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |3
| |
| | align="center" |2
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | align="center" | +1
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |
| |
| |-
| |
| | |Back Throw
| |
| | align="center" |0.9
| |
| | align="center" |130
| |
| | align="center" |120
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |3
| |
| | align="center" |2
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | | untechable knockdown
| |
| |-
| |
| | |Fukiage LP
| |
| | align="center" |-
| |
| | align="center" |100
| |
| | align="center" |160
| |
| | align="center" |30/40
| |
| | align="center" |su/ju
| |
| | align="center" |8
| |
| | align="center" |8
| |
| | align="center" |31
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |launch, juggle(1), whiff vs ground
| |
| |-
| |
| | |Fukiage MP
| |
| | align="center" |-
| |
| | align="center" |100
| |
| | align="center" |160
| |
| | align="center" |30/40
| |
| | align="center" |su/ju
| |
| | align="center" |12
| |
| | align="center" |8
| |
| | align="center" |32
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |launch, juggle(1), whiff vs ground
| |
| |-
| |
| | |Fukiage HP
| |
| | align="center" |-
| |
| | align="center" |100
| |
| | align="center" |160
| |
| | align="center" |30/40
| |
| | align="center" |su/ju
| |
| | align="center" |15
| |
| | align="center" |8
| |
| | align="center" |32
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |launch, juggle(1), whiff vs ground
| |
| |-
| |
| | |Fukiage EX
| |
| | align="center" |-
| |
| | align="center" |140
| |
| | align="center" |200
| |
| | align="center" |-250/0
| |
| | align="center" |su/ju
| |
| | align="center" |12
| |
| | align="center" |8
| |
| | align="center" |32
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |launch, juggle(1), whiff vs ground
| |
| |-
| |
| | |Hayate LP (Lv1)
| |
| | align="center" |HL
| |
| | align="center" |90
| |
| | align="center" |120
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(1~4)​+7
| |
| | align="center" |5
| |
| | align="center" |23[17]
| |
| | align="center" |-8
| |
| | align="center" |0
| |
| | align="center" |19
| |
| | align="center" |21
| |
| | |launch vs air, juggle(1)
| |
| |-
| |
| | |Hayate LP (Lv2)
| |
| | align="center" |HL
| |
| | align="center" |105
| |
| | align="center" |135
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(5~24)​+7
| |
| | align="center" |5
| |
| | align="center" |23[17]
| |
| | align="center" |-7
| |
| | align="center" | +1
| |
| | align="center" |20
| |
| | align="center" |22
| |
| | |launch vs air, juggle(1), +5 on counter
| |
| |-
| |
| | |Hayate LP (Lv3)
| |
| | align="center" |HL
| |
| | align="center" |120
| |
| | align="center" |150
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(25~44)​+7
| |
| | align="center" |5
| |
| | align="center" |23[17]
| |
| | align="center" |-6
| |
| | align="center" |+2
| |
| | align="center" |21
| |
| | align="center" |23
| |
| | |launch vs air, juggle(1)
| |
| |-
| |
| | |Hayate LP (Lv4)
| |
| | align="center" |HL
| |
| | align="center" |135
| |
| | align="center" |165
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(45~64)​+7
| |
| | align="center" |5
| |
| | align="center" |23[17]
| |
| | align="center" |-5
| |
| | align="center" | -
| |
| | align="center" |22
| |
| | align="center" |-
| |
| | |launch, juggle(1)
| |
| |-
| |
| | |Hayate LP (Lv5)
| |
| | align="center" |HL
| |
| | align="center" |150
| |
| | align="center" |180
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(65~124)​+7
| |
| | align="center" |5
| |
| | align="center" |23[17]
| |
| | align="center" |-4
| |
| | align="center" |-
| |
| | align="center" |23
| |
| | align="center" |-
| |
| | |launch, juggle(1)
| |
| |-
| |
| | |Hayate MP (Lv1)
| |
| | align="center" |HL
| |
| | align="center" |100
| |
| | align="center" |120
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(1~4)​+14
| |
| | align="center" |5
| |
| | align="center" |21[17]
| |
| | align="center" |-7
| |
| | align="center" | +1
| |
| | align="center" |18
| |
| | align="center" |22
| |
| | |launch vs air, juggle(1)
| |
| |-
| |
| | |Hayate MP (Lv2)
| |
| | align="center" |HL
| |
| | align="center" |115
| |
| | align="center" |135
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(5~24)​+14
| |
| | align="center" |5
| |
| | align="center" |21[17]
| |
| | align="center" |-6
| |
| | align="center" |+2
| |
| | align="center" |19
| |
| | align="center" |23
| |
| | |launch vs air, juggle(1)
| |
| |-
| |
| | |Hayate MP (Lv3)
| |
| | align="center" |HL
| |
| | align="center" |130
| |
| | align="center" |150
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(25~44)​+14
| |
| | align="center" |5
| |
| | align="center" |21[17]
| |
| | align="center" |-5
| |
| | align="center" | +3
| |
| | align="center" |20
| |
| | align="center" |24
| |
| | |launch vs air, juggle(1)
| |
| |-
| |
| | |Hayate MP (Lv4)
| |
| | align="center" |HL
| |
| | align="center" |145
| |
| | align="center" |165
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(45~64)​+14
| |
| | align="center" |5
| |
| | align="center" |21[17]
| |
| | align="center" |-4
| |
| | align="center" | -
| |
| | align="center" |21
| |
| | align="center" |-
| |
| | |launch, juggle(1)
| |
| |-
| |
| | |Hayate MP (Lv5)
| |
| | align="center" |HL
| |
| | align="center" |160
| |
| | align="center" |180
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(65~124)​+14
| |
| | align="center" |5
| |
| | align="center" |21[17]
| |
| | align="center" |-3
| |
| | align="center" |-
| |
| | align="center" |22
| |
| | align="center" |-
| |
| | |launch, juggle(1)
| |
| |-
| |
| | |Hayate HP (Lv1)
| |
| | align="center" |HL
| |
| | align="center" |110
| |
| | align="center" |120
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(1~4)​+19
| |
| | align="center" |5
| |
| | align="center" |19[17]
| |
| | align="center" |-6
| |
| | align="center" | +2
| |
| | align="center" |17
| |
| | align="center" |23
| |
| | |launch vs air, juggle(1)
| |
| |-
| |
| | |Hayate HP (Lv2)
| |
| | align="center" |HL
| |
| | align="center" |125
| |
| | align="center" |135
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(5~24)​+19
| |
| | align="center" |5
| |
| | align="center" |19[17]
| |
| | align="center" |-5
| |
| | align="center" | +3
| |
| | align="center" |18
| |
| | align="center" |24
| |
| | |launch vs air, juggle(1)
| |
| |-
| |
| | |Hayate HP (Lv3)
| |
| | align="center" |HL
| |
| | align="center" |140
| |
| | align="center" |150
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(25~44)​+19
| |
| | align="center" |5
| |
| | align="center" |19[17]
| |
| | align="center" |-4
| |
| | align="center" | +4
| |
| | align="center" |19
| |
| | align="center" |25
| |
| | |launch vs air, juggle(1)
| |
| |-
| |
| | |Hayate HP (Lv4)
| |
| | align="center" |HL
| |
| | align="center" |155
| |
| | align="center" |165
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(45~64)​+19
| |
| | align="center" |5
| |
| | align="center" |19[17]
| |
| | align="center" |-3
| |
| | align="center" |-
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | |launch, juggle(1)
| |
| |-
| |
| | |Hayate HP (Lv5)
| |
| | align="center" |HL
| |
| | align="center" |170
| |
| | align="center" |180
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |(65~124)​+19
| |
| | align="center" |5
| |
| | align="center" |19[17]
| |
| | align="center" |-2
| |
| | align="center" |-
| |
| | align="center" |21
| |
| | align="center" |-
| |
| | |launch, juggle(1)
| |
| |-
| |
| | |Hayate EX
| |
| | align="center" |HL
| |
| | align="center" |100
| |
| | align="center" |150
| |
| | align="center" |-250/0
| |
| | align="center" |su
| |
| | align="center" |16
| |
| | align="center" |6
| |
| | align="center" |16
| |
| | align="center" |-4
| |
| | align="center" |-
| |
| | align="center" |17
| |
| | align="center" |-
| |
| | |launch, juggle (3+)
| |
| |-
| |
| | |Hayate Cancel
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |4
| |
| | align="center" |-
| |
| | align="center" |12
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |startup = minimum hayate charge time
| |
| |-
| |
| | |Oroshi LP
| |
| | align="center" |H
| |
| | align="center" |90
| |
| | align="center" |200
| |
| | align="center" |30/30
| |
| | align="center" |su
| |
| | align="center" |22
| |
| | align="center" |6
| |
| | align="center" |16
| |
| | align="center" |-4
| |
| | align="center" | +4[+3]
| |
| | align="center" |17
| |
| | align="center" |25[24]
| |
| | |knockdown vs air, +3 on crouch hit, armor break
| |
| |-
| |
| | |Oroshi MP
| |
| | align="center" |H
| |
| | align="center" |100
| |
| | align="center" |200
| |
| | align="center" |30/30
| |
| | align="center" |su
| |
| | align="center" |23
| |
| | align="center" |6
| |
| | align="center" |15
| |
| | align="center" |-5
| |
| | align="center" | +5[+4]
| |
| | align="center" |15
| |
| | align="center" |25[24]
| |
| | |knockdown vs air, +4 on crouch hit, armor break
| |
| |-
| |
| | |Oroshi HP
| |
| | align="center" |H
| |
| | align="center" |150
| |
| | align="center" |200
| |
| | align="center" |30/30
| |
| | align="center" |su
| |
| | align="center" |24
| |
| | align="center" |6
| |
| | align="center" |14
| |
| | align="center" |-5
| |
| | align="center" |-
| |
| | align="center" |14
| |
| | align="center" |-
| |
| | |knockdown, armor break
| |
| |-
| |
| | |Oroshi EX
| |
| | align="center" |H
| |
| | align="center" |120
| |
| | align="center" |200
| |
| | align="center" |-250/0
| |
| | align="center" |su
| |
| | align="center" |18
| |
| | align="center" |6
| |
| | align="center" |19
| |
| | align="center" |-4
| |
| | align="center" |-
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | |1-12f strike invincible, knockdown, armor break, juggle(1)
| |
| |-
| |
| | |Karakusa LK
| |
| | align="center" |0.93
| |
| | align="center" |40
| |
| | align="center" |80
| |
| | align="center" |20/40
| |
| | align="center" |-
| |
| | align="center" |7
| |
| | align="center" |2
| |
| | align="center" |47
| |
| | align="center" |-
| |
| | align="center" | +12
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |
| |
| |-
| |
| | |Karakusa MK
| |
| | align="center" |0.99
| |
| | align="center" |40
| |
| | align="center" |80
| |
| | align="center" |20/40
| |
| | align="center" |-
| |
| | align="center" |8
| |
| | align="center" |2
| |
| | align="center" |47
| |
| | align="center" |-
| |
| | align="center" | +12
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |
| |
| |-
| |
| | |Karakusa HK
| |
| | align="center" |1.06
| |
| | align="center" |40
| |
| | align="center" |80
| |
| | align="center" |20/40
| |
| | align="center" |-
| |
| | align="center" |9
| |
| | align="center" |2
| |
| | align="center" |47
| |
| | align="center" |-
| |
| | align="center" | +12
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |
| |
| |-
| |
| | |Karakusa EX
| |
| | align="center" |0.84
| |
| | align="center" |60
| |
| | align="center" |120
| |
| | align="center" |-250/0
| |
| | align="center" |-
| |
| | align="center" |5
| |
| | align="center" |2
| |
| | align="center" |47
| |
| | align="center" |-
| |
| | align="center" | +12
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |1-6f armor
| |
| |-
| |
| | |Tsurugi LK
| |
| | align="center" |HL
| |
| | align="center" |90
| |
| | align="center" |120
| |
| | align="center" |10/40
| |
| | align="center" |-
| |
| | align="center" |11​[7+11]
| |
| | align="center" |4
| |
| | align="center" |11​[4+11]
| |
| | align="center" |[-3]
| |
| | align="center" |[+9]
| |
| | align="center" |15
| |
| | align="center" |27
| |
| | |launch vs air, juggle(1)
| |
| |-
| |
| | |Tsurugi MK
| |
| | align="center" |HL
| |
| | align="center" |100
| |
| | align="center" |140
| |
| | align="center" |10/40
| |
| | align="center" |-
| |
| | align="center" |13​[7+13]
| |
| | align="center" |4
| |
| | align="center" |11​[2+11]
| |
| | align="center" |[-1]
| |
| | align="center" |[+11]
| |
| | align="center" |15
| |
| | align="center" |27
| |
| | |launch vs air, juggle(1)
| |
| |-
| |
| | |Tsurugi HK
| |
| | align="center" |HL
| |
| | align="center" |150
| |
| | align="center" |200
| |
| | align="center" |10/40
| |
| | align="center" |-
| |
| | align="center" |15​[7+15]
| |
| | align="center" |4
| |
| | align="center" |11​[2+11]
| |
| | align="center" |[-1]
| |
| | align="center" |-
| |
| | align="center" |15
| |
| | align="center" |-
| |
| | |knockdown, juggle(1)
| |
| |-
| |
| | |Tsurugi EX
| |
| | align="center" |H
| |
| | align="center" |60*100
| |
| | align="center" |100*120
| |
| | align="center" |-250/0
| |
| | align="center" |-
| |
| | align="center" |15​[6+15]
| |
| | align="center" |1*4​[1*3]
| |
| | align="center" |11​[2+11]
| |
| | align="center" |[+4]
| |
| | align="center" |-
| |
| | align="center" |19
| |
| | align="center" |-
| |
| | |1-15f projectile invincible, knockdown, juggle(2+)
| |
| |-
| |
| | |Super Combo
| |
| | align="center" |HL
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-1000/0
| |
| | align="center" |-
| |
| | align="center" |1+0
| |
| | align="center" |-
| |
| | align="center" |10[11]
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |fully invincible, 1f longer when left neutral, 25% damage increase for 10s
| |
| |-
| |
| | |Ultra Combo 1
| |
| | align="center" |HL
| |
| | align="center" |150*330
| |
| | align="center" |0
| |
| | align="center" |0/0
| |
| | align="center" |-
| |
| | align="center" |1+5
| |
| | align="center" |3
| |
| | align="center" |47
| |
| | align="center" |-29
| |
| | align="center" |-
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | |1-8f invincible, untechable knockdown, armor break, full animation on hit, cannot fast recover
| |
| |-
| |
| | |Ultra Combo 2 LK
| |
| | align="center" |HL
| |
| | align="center" |105*75​*60*150​[60*45​*45*60]
| |
| | align="center" |0
| |
| | align="center" |0/0
| |
| | align="center" |ju/da
| |
| | align="center" |15+1+0
| |
| | align="center" |6
| |
| | align="center" |26
| |
| | align="center" |-28
| |
| | align="center" |-
| |
| | align="center" |?
| |
| | align="center" |?
| |
| | rowspan="2" |1-15f invincible, launch vs air (untechable), 1st hit armor break, 4th hit cancellable unless 1st hit is blocked, juggle(1), 1st hit vs ground triggers full animation, brackets represent non-full damage
| |
| |-
| |
| | |Ultra Combo 2 MK
| |
| | align="center" |HL
| |
| | align="center" |105*75​*60*150​[60*45​*45*60]
| |
| | align="center" |0
| |
| | align="center" |0/0
| |
| | align="center" |ju/da
| |
| | align="center" |15+1+0
| |
| | align="center" |7
| |
| | align="center" |26
| |
| | align="center" |-28
| |
| | align="center" |-
| |
| | align="center" |?
| |
| | align="center" |?
| |
| |-
| |
| | |Ultra Combo 2 HK
| |
| | align="center" |HL
| |
| | align="center" |105*75​*60*150​[60*45​*45*60]
| |
| | align="center" |0
| |
| | align="center" |0/0
| |
| | align="center" |ju/da
| |
| | align="center" |15+1+3
| |
| | align="center" |11
| |
| | align="center" |26
| |
| | align="center" |-28
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |as above, non-full 4th hit launch (fully hittable)
| |
| |-
| |
| | |Dash
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |17
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |
| |
| |-
| |
| | |Backdash
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |29
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | |1~8f invincible, 9~12f airborne, special cancellable after 22f
| |
| |-
| |
| ! align="center" | Move Name
| |
| ! align="center" | Block H/L
| |
| ! align="center" | Damage
| |
| ! align="center" | Stun
| |
| ! align="center" | Meter Gain
| |
| ! align="center" | Cancel Ability
| |
| ! align="center" | Startup
| |
| ! align="center" | Active
| |
| ! align="center" | Recovery
| |
| ! align="center" | Block
| |
| ! align="center" | Hit
| |
| ! align="center" | Block
| |
| ! align="center" | Hit
| |
| ! align="center" | Notes
| |
| |-
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" colspan="3" | Damage Values
| |
| ! align="center" |
| |
| ! align="center" colspan="3" | Framedata
| |
| ! align="center" colspan="2" | Advantage
| |
| ! align="center" colspan="2" | Stun Duration
| |
| ! align="center" |
| |
| |-
| |
| |}
| |
| =====Notes:=====
| |
| * Hayate and Focus startup is split into two parts. The first is the minimum length of time the button must be held to reach that level of charge, the second takes effect the moment that the button is released.
| |
| * The main Hayate recovery value is used on whiff/guard/armor. The alternative value is used only on hit.
| |
| * The bracketed values for Tsurugi are only applicable when the move is used at its minimum possible height immediately after a forward jump.
| |
| | |
| | |
| {{Super Street Fighter IV}}
| |