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(One intermediate revision by one other user not shown) |
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| ==Introduction==
| | #Redirect [[Super Street Fighter IV/Gen]] |
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| ==Move Analysis==
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| ===Stance Shift===
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| Gen's stance shifting can be done at any time (during the actual round), but while in neutral, walking or crouching it will take 5 frames to do so. If you don't want to become vulnerable, or you just want to hide it, you can change stances while dashing, jumping, attacking, etc.
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| ===Normal Moves===
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| ====Mantis Stance====
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| '''S.LP''': Typical fast jab. It's 3 frame startup makes this Gen's fastest attack. It chains and got nice frames on both hit and block.
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| '''S.MP''': This is a key move among Gen's links. Startup at 4 frames, +5 on block and +6 on hit.
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| '''S.HP''': A fast two-hitter for up close. Forces stand, so you can cancel into HK Gekiro after.
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| '''S.LK''': With 5 frames of startup and -3 on block, this move is not to be thrown out lightly.
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| '''S.MK''': A fast and far reaching poke. Cancelling it into Hands (and then into Super) is a staple tool. Priority is lacking though, with a vulerable hitbox extending well past the attackbox.
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| '''S.HK''': Less speed, reach and damage than S.MK xx Hands, but with much greater priority.
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| '''C.LP''': Standard crouching jab. Not really as good as either s.lp or c.lk.
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| '''C.MP''': Another useful zoning tool. It's 2 frames slower than s.mk, but with slightly better damage/frames/priority.
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| '''C.HP''': Gen's furthest reaching poke, and with great priority that doubles as an anti-air.
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| '''C.LK''': A 4 frame low attack, standard fare.
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| '''C.MK''': A bit slow and lacking reach, but useful for going into Hands from a low hit.
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| '''C.HK''': Gen's sweep is one of the slower, less damaging ones in the game, but it's one of his furthest reaching attacks. You really want those knockdowns.
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| '''J.MK''': Crossup move. Will be used often.
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| '''J.HK''': Upward angled air-to-air move with nice damage and priority.
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| ====Crane Stance====
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| '''S.LP''': A 4 frame jab that's -4 on block, nothing you'll want to just throw out there. Can chain-cancel into c.lk though.
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| '''S.MP''': Standard overhead, two hitter with great reach.
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| '''S.HP''': A deceptive low hitter. Slow but does huge damage. It's unsafe, but the pushback makes it hard to punish. Use it only when the opponent is exptecting an overhead.
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| '''S.LK''': 8 frame startup, punishable on block. Capcom just didn't want us to use this move.
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| '''S.MK''': A decent poke with nice damage/priority. Punishable if blocked up close.
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| '''S.HK''': When used as an anti-air, if only the first hit connects (or trades) you can follow up with Crane Super.
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| '''C.LP''': A 4 frame jab that leads to nothing. At least this one's even on block.
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| '''C.MP''': Gen's best poke from Crane stance. It's -3 on block so it can be punished, but only if it's done up close.
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| '''C.HP''': At 21 frames startup this is a tricky move to use, and note that you take almost twice the damage if you're hit during startup. It does great damage and stun though, so using it after a Focus crumble is a nice option.
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| '''C.LK''': A quick lancher that is horrible on block. This is a key move to combo into.
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| '''C.MK''': This move allows Gen to duck under most projectiles, and that's about it.
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| '''C.HK''': Gen's most reliable anti-air move. Note that it's punishable by a grounded opponent even on hit.
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| '''J.MP''': This is actually Gen's jumpin with the best priority. Useful if the opponent anti-airs you with normals.
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| '''J.HP''': Gen curls up into a ball while attacking, giving it a nice priority and guarantees a deep jumpin.
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| '''J.LK''': Great upward angeled hitbox, fast startup and very long active time. The only drawback is it's puny damage.
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| '''J.MK''': Gen actually kicks backwards, making this a great and deceptive crossup tool.
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| '''J.HK''': You can actually hit this move twice (Gen's command normal, Shakudan), making it a tricky and damaging jumpin. When done as an air-to-air it allows you to follow up with Crane Super/Ultra 1.
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| ===Normal Throws===
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| '''(F+)LP+LK''':
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| '''B+LP+LK''':
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| ===Command Normals===
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| '''Shakudan''': Crane J.HKx2
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| Double overhead, making it damaging and tricky. If done air-to-air it juggles into Crane Super/Ultra 1.
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| ===Focus / Saving Attack===
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| ===Special Moves===
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| ===Super Move===
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| ===Ultra Move===
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| ==The Basics==
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| ==Combos==
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| ==Strategy==
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| ==Matchups==
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| ==Frame Data==
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| {| border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;"
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| |-
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| ! align="center" | MANTIS STYLE
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| |-
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| ! align="center" |
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| ! align="center" | Block
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| ! align="center" |
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| ! align="center" |
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| ! align="center" | Super Meter
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" | Frames
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| ! align="center" |
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| ! align="center" |
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| |-
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| ! align="center" | Move Name
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| ! align="center" | HL
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| ! align="center" | Damage
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| ! align="center" | Stun
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| ! align="center" | Gain
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| ! align="center" | Cancel Ability
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| ! align="center" | Startup
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| ! align="center" | Active
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| ! align="center" | Recovery
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| ! align="center" | On Guard
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| ! align="center" | On Hit
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| ! align="center" | Notes
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| |-
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| | +| LP
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| | align="center" | HL
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| | align="center" | 25
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| | align="center" | 50
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| | align="center" | 20
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| | align="center" | ch/sp/su
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| | align="center" | 3
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| | align="center" | 2
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| | align="center" | 7
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| | align="center" | +3
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| | align="center" | +5
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| | |
| |
| |-
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| | | MP
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| | align="center" | HL
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| | align="center" | 55
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| | align="center" | 100
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| | align="center" | 40
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| | align="center" | sp/su
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| | align="center" | 4
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| | align="center" | 5
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| | align="center" | 8
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| | align="center" | +5
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| | align="center" | +6
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| | | Far version 80 damage
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| |-
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| | | HP
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| | align="center" | HL
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| | align="center" | 70*40
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| | align="center" | 100*100
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| | align="center" | 40*20
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| | align="center" | sp/su
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| | align="center" | 5
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| | align="center" | 2*4
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| | align="center" | 17
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| | align="center" | -3
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| | align="center" | +1
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| | | Forces stand, 1st hit cancellable
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| |-
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| | | LK
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| | align="center" | HL
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| | align="center" | 40
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| | align="center" | 50
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| | align="center" | 20
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| | align="center" | su
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| | align="center" | 5
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| | align="center" | 4
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| | align="center" | 13
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| | align="center" | -3
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| | align="center" | -2
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| | | Far version 40 damage
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| |-
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| | | MK
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| | align="center" | HL
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| | align="center" | 60
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| | align="center" | 100
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| | align="center" | 40
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| | align="center" | sp/su
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| | align="center" | 5
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| | align="center" | 3
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| | align="center" | 17
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| | align="center" | -2
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| | align="center" | -1
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| | |
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| |-
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| | | HK
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| | align="center" | HL
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| | align="center" | 110
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| | align="center" | 200
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| | align="center" | 60
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| | align="center" | -
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| | align="center" | 8
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| | align="center" | 2
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| | align="center" | 20
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| | align="center" | -4
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| | align="center" | 0
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| | |
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| |-
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| | | crouch LP
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| | align="center" | HL
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| | align="center" | 20
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| | align="center" | 50
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| | align="center" | 20
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| | align="center" | ch/sp/su
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| | align="center" | 4
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| | align="center" | 2
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| | align="center" | 7
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| | align="center" | +2
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| | align="center" | +5
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| | |
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| |-
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| | | crouch MP
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| | align="center" | HL
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| | align="center" | 70
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| | align="center" | 100
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| | align="center" | 40
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| | align="center" | sp/su
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| | align="center" | 7
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| | align="center" | 4
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| | align="center" | 11
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| | align="center" | -1
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| | align="center" | +1
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| | |
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| |-
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| | | crouch HP
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| | align="center" | HL
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| | align="center" | 100
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| | align="center" | 200
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| | align="center" | 60
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| | align="center" | -
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| | align="center" | 7
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| | align="center" | 4
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| | align="center" | 19
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| | align="center" | -5
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| | align="center" | -1
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| | |
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| |-
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| | | crouch LK
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| | align="center" | L
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| | align="center" | 30
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| | align="center" | 50
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| | align="center" | 20
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| | align="center" | ch/sp/su
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| | align="center" | 4
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| | align="center" | 2
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| | align="center" | 8
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| | align="center" | +1
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| | align="center" | +4
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| | |
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| |-
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| | | crouch MK
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| | align="center" | L
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| | align="center" | 70
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| | align="center" | 100
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| | align="center" | 40
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| | align="center" | sp/su
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| | align="center" | 7
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| | align="center" | 3
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| | align="center" | 14
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| | align="center" | -3
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| | align="center" | -1
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| | |
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| |-
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| | | crouch HK
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| | align="center" | L
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| | align="center" | 85
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| | align="center" | 100
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| | align="center" | 60
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| | align="center" | -
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| | align="center" | 8
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| | align="center" | 3
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| | align="center" | 22
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| | align="center" | -7
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| | align="center" | -
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| | | cannot fast recover
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| |-
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| | | Jump LP
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| | align="center" | H
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| | align="center" | 40
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| | align="center" | 50
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| | align="center" | 20
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| | align="center" | -
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| | align="center" | 4
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| | align="center" | 7
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| | align="center" | -
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| | align="center" | -
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| | align="center" | -
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| | |
| |
| |-
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| | | Jump MP
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| | align="center" | H
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| | align="center" | 70
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| | align="center" | 100
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| | align="center" | 40
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| | align="center" | -
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| | align="center" | 5
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| | align="center" | 5
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| | align="center" | -
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| | align="center" | -
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| | align="center" | -
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| | |
| |
| |-
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| | | Jump HP
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| | align="center" | H
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| | align="center" | 100
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| | align="center" | 200
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| | align="center" | 60
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| | align="center" | -
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| | align="center" | 6
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| | align="center" | 4
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| | align="center" | -
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| | align="center" | -
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| | align="center" | -
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| | |
| |
| |-
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| | | Jump LK
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| | align="center" | H
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| | align="center" | 50
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| | align="center" | 50
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| | align="center" | 20
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| | align="center" | -
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| | align="center" | 5
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| | align="center" | 8
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| | align="center" | -
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| | align="center" | -
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| | align="center" | -
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| | | straight jump 30 damage
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| |-
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| | | Jump MK
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| | align="center" | H
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| | align="center" | 70
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| | align="center" | 100
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| | align="center" | 40
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| | align="center" | -
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| | align="center" | 4
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| | align="center" | 8
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| | align="center" | -
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| | align="center" | -
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| | align="center" | -
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| | | straight jump 80 damage
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| |-
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| | | Jump HK
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| | align="center" | H
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| | align="center" | 100
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| | align="center" | 200
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| | align="center" | 60
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| | align="center" | -
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| | align="center" | 6
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| | align="center" | 3
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| | align="center" | -
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| | align="center" | -
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| | align="center" | -
| |
| | |
| |
| |-
| |
| | | ??? (switch style?)
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| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
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| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | 5
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| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | Focus Attack LVL 1
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| | align="center" | HL
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| | align="center" | 60
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| | align="center" | 100
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| | align="center" | 20
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| | align="center" | -
| |
| | align="center" | 21
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| | align="center" | 2
| |
| | align="center" | 35
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| | align="center" | -21
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| | align="center" | -21
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| | |
| |
| |-
| |
| | | Focus attack LVL 2
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| | align="center" | HL
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| | align="center" | 90
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| | align="center" | 150
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| | align="center" | 40
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| | align="center" | -
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| | align="center" | 17+12
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| | align="center" | 2
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| | align="center" | 35
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| | align="center" | -15
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| | align="center" | -
| |
| | |
| |
| |-
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| | | Focus attack LVL 3
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| | align="center" | -
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| | align="center" | 150
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| | align="center" | 200
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| | align="center" | 60
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| | align="center" | -
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| | align="center" | 65
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| | align="center" | 2
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| | align="center" | 35
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| | align="center" | -
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| | align="center" | -
| |
| | |
| |
| |-
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| | | Forward Throw
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| | align="center" | 0.9
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| | align="center" | 130
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| | align="center" | 100
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| | align="center" | 40
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| | align="center" | -
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| | align="center" | 3
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| | align="center" | 2
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| | align="center" | 20
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| | align="center" | -
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| | align="center" | -
| |
| | |
| |
| |-
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| | | Back Throw
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| | align="center" | 1.0
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| | align="center" | 120
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| | align="center" | 100
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| | align="center" | 40
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| | align="center" | -
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| | align="center" | 3
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| | align="center" | 2
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| | align="center" | 20
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| | align="center" | -
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| | align="center" | -
| |
| | |
| |
| |-
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| | | Hyakurenkou LP
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| | align="center" | HL
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| | align="center" | 16xn
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| | align="center" | 20xn
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| | align="center" | 10/5xN
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| | align="center" | su
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| | align="center" | 5
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| | align="center" | 3(5)3(5)3(5)3
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| | align="center" | 17
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| | align="center" | +5
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| | align="center" | +9
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| | | Armor break
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| |-
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| | | Hyakurenkou MP
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| | align="center" | HL
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| | align="center" | 16xn
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| | align="center" | 20xn
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| | align="center" | 10/5xN
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| | align="center" | su
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| | align="center" | 4
| |
| | align="center" | 3(3)3(3)3(3)3
| |
| | align="center" | 17
| |
| | align="center" | +5
| |
| | align="center" | +9
| |
| | | Armor break
| |
| |-
| |
| | | Hyakurenkou HP
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| | align="center" | HL
| |
| | align="center" | 16xn
| |
| | align="center" | 20xn
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| | align="center" | 10/5xN
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| | align="center" | su
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| | align="center" | 3
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| | align="center" | 3(3)3(3)3(3)3
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| | align="center" | 17
| |
| | align="center" | +5
| |
| | align="center" | +9
| |
| | | Armor break
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| |-
| |
| | | Hyakurenkou EX
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| | align="center" | HL
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| | align="center" | 16xn
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| | align="center" | 20xn
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| | align="center" | -250/0
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| | align="center" | su
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| | align="center" | 3
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| | align="center" | 3(3)3(3)3(3)3
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| | align="center" | 17
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| | align="center" | +5
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| | align="center" | +9
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| | | Armor break
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| |-
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| | | Gekirou LK
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| | align="center" | HL
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| | align="center" | 100*10x4*20
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| | align="center" | 80*10x5
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| | align="center" | 20/20*5x5
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| | align="center" | -
| |
| | align="center" | 5
| |
| | align="center" | 15
| |
| | align="center" | 14+8
| |
| | align="center" | -35
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| | align="center" | -
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| | | 1~4f strike invincible
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| |-
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| | | Gekirou MK
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| | align="center" | HL
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| | align="center" | 100*10x5*40
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| | align="center" | 80*10x6
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| | align="center" | 20/20*5x6
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| | align="center" | -
| |
| | align="center" | 7
| |
| | align="center" | 15
| |
| | align="center" | 17+8
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| | align="center" | -35
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| | align="center" | -
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| | | 1~4f strike invincible
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| |-
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| | | Gekirou HK
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| | align="center" | HL
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| | align="center" | 100*10x6*90
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| | align="center" | 80*10x6*80
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| | align="center" | 20/20*5x7
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| | align="center" | -
| |
| | align="center" | 7
| |
| | align="center" | 15
| |
| | align="center" | 18+8
| |
| | align="center" | -35
| |
| | align="center" | -
| |
| | | 1~4f strike invincible
| |
| |-
| |
| | | Gekirou EX
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| | align="center" | HL
| |
| | align="center" | 100*10x6*90
| |
| | align="center" | 80*10x6*80
| |
| | align="center" | -250/0
| |
| | align="center" | -
| |
| | align="center" | 7
| |
| | align="center" | 15
| |
| | align="center" | 18+8
| |
| | align="center" | -35
| |
| | align="center" | -
| |
| | | 1~4f strike invincible
| |
| |-
| |
| | | Zanei
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| | align="center" | HL
| |
| | align="center" | 20*280
| |
| | align="center" | 0
| |
| | align="center" | -1000/0
| |
| | align="center" | -
| |
| | align="center" | 1+6
| |
| | align="center" | 16
| |
| | align="center" | 66
| |
| | align="center" | -61
| |
| | align="center" | -
| |
| | | Invincible LP 1~11/MP 1~8/HP 1~5, Armor break
| |
| |-
| |
| | | Ultra Combo 1
| |
| | align="center" | HL
| |
| | align="center" | 405
| |
| | align="center" | 0
| |
| | align="center" | 0/0
| |
| | align="center" | -
| |
| | align="center" | 1+10
| |
| | align="center" | 11
| |
| | align="center" | 59
| |
| | align="center" | -49
| |
| | align="center" | -
| |
| | | 1~10f invincible, Armor break
| |
| |-
| |
| | | Ultra Combo 2
| |
| | align="center" | HL
| |
| | align="center" | 23*420
| |
| | align="center" | 0
| |
| | align="center" | 0/0
| |
| | align="center" | -
| |
| | align="center" | 1+8
| |
| | align="center" | 2(6)2(6)2(6)2
| |
| | align="center" | 33
| |
| | align="center" | -10
| |
| | align="center" | -
| |
| | | 1~8f invincible
| |
| |-
| |
| | |
| |
| | align="center" |
| |
| | align="center" |
| |
| | align="center" |
| |
| | align="center" |
| |
| | align="center" |
| |
| | align="center" |
| |
| | align="center" |
| |
| | align="center" |
| |
| | align="center" |
| |
| | align="center" |
| |
| | |
| |
| |-
| |
| ! align="center" | CRANE STYLE
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! |
| |
| |-
| |
| ! align="center" |
| |
| ! align="center" | Block
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" | Super Meter
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" | Frames
| |
| ! align="center" |
| |
| ! |
| |
| |-
| |
| ! align="center" | Move Name
| |
| ! align="center" | HL
| |
| ! align="center" | Damage
| |
| ! align="center" | Stun
| |
| ! align="center" | Gain
| |
| ! align="center" |
| |
| ! align="center" | Startup
| |
| ! align="center" | Active
| |
| ! align="center" | Recovery
| |
| ! align="center" | On Guard
| |
| ! align="center" | On Hit
| |
| ! | Notes
| |
| |-
| |
| | | LP
| |
| | align="center" | HL
| |
| | align="center" | 30
| |
| | align="center" | 50
| |
| | align="center" | 20
| |
| | align="center" | ch/sp/su
| |
| | align="center" | 4
| |
| | align="center" | 3
| |
| | align="center" | 13
| |
| | align="center" | -4
| |
| | align="center" | -2
| |
| | |
| |
| |-
| |
| | | MP
| |
| | align="center" | L
| |
| | align="center" | 50*50
| |
| | align="center" | 50*50
| |
| | align="center" | 20*20
| |
| | align="center" | -
| |
| | align="center" | 18
| |
| | align="center" | 2*2
| |
| | align="center" | 22
| |
| | align="center" | -3
| |
| | align="center" | +1
| |
| | |
| |
| |-
| |
| | | HP
| |
| | align="center" | L*HL
| |
| | align="center" | 100*100
| |
| | align="center" | 100*100
| |
| | align="center" | 40*20
| |
| | align="center" | -
| |
| | align="center" | 17
| |
| | align="center" | 2*4
| |
| | align="center" | 19
| |
| | align="center" | -5
| |
| | align="center" | 0
| |
| | | 2nd hit forces stand, 1st hit low attack
| |
| |-
| |
| | | LK
| |
| | align="center" | HL
| |
| | align="center" | 40
| |
| | align="center" | 50
| |
| | align="center" | 20
| |
| | align="center" | su
| |
| | align="center" | 8
| |
| | align="center" | 4
| |
| | align="center" | 13
| |
| | align="center" | -3
| |
| | align="center" | -2
| |
| | |
| |
| |-
| |
| | | MK
| |
| | align="center" | HL
| |
| | align="center" | 100
| |
| | align="center" | 100
| |
| | align="center" | 40
| |
| | align="center" | -
| |
| | align="center" | 7
| |
| | align="center" | 4
| |
| | align="center" | 22
| |
| | align="center" | -5
| |
| | align="center" | -1
| |
| | |
| |
| |-
| |
| | | HK
| |
| | align="center" | HL
| |
| | align="center" | 70*50
| |
| | align="center" | 100*100
| |
| | align="center" | 40*20
| |
| | align="center" | -
| |
| | align="center" | 5
| |
| | align="center" | 3(9)2
| |
| | align="center" | 22
| |
| | align="center" | -6
| |
| | align="center" | -2
| |
| | |
| |
| |-
| |
| | | crouch LP
| |
| | align="center" | HL
| |
| | align="center" | 40
| |
| | align="center" | 50
| |
| | align="center" | 20
| |
| | align="center" | su
| |
| | align="center" | 4
| |
| | align="center" | 2
| |
| | align="center" | 9
| |
| | align="center" | 0
| |
| | align="center" | +3
| |
| | |
| |
| |-
| |
| | | crouch MP
| |
| | align="center" | HL
| |
| | align="center" | 70
| |
| | align="center" | 100
| |
| | align="center" | 40
| |
| | align="center" | sp/su
| |
| | align="center" | 5
| |
| | align="center" | 4
| |
| | align="center" | 13
| |
| | align="center" | -3
| |
| | align="center" | -1
| |
| | |
| |
| |-
| |
| | | crouch HP
| |
| | align="center" | HL
| |
| | align="center" | 180
| |
| | align="center" | 300
| |
| | align="center" | 60
| |
| | align="center" | -
| |
| | align="center" | 21
| |
| | align="center" | 5
| |
| | align="center" | 16
| |
| | align="center" | -3
| |
| | align="center" | +1
| |
| | |
| |
| |-
| |
| | | crouch LK
| |
| | align="center" | L
| |
| | align="center" | 30
| |
| | align="center" | 50
| |
| | align="center" | 20
| |
| | align="center" | sp/su
| |
| | align="center" | 5
| |
| | align="center" | 6
| |
| | align="center" | 16
| |
| | align="center" | -8
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | crouch MK
| |
| | align="center" | L
| |
| | align="center" | 80
| |
| | align="center" | 100
| |
| | align="center" | 40
| |
| | align="center" | su
| |
| | align="center" | 8
| |
| | align="center" | 3
| |
| | align="center" | 21
| |
| | align="center" | -3
| |
| | align="center" | -1
| |
| | |
| |
| |-
| |
| | | crouch HK
| |
| | align="center" | HL
| |
| | align="center" | 120
| |
| | align="center" | 150
| |
| | align="center" | 60
| |
| | align="center" | -
| |
| | align="center" | 5
| |
| | align="center" | 3
| |
| | align="center" | 31
| |
| | align="center" | -16
| |
| | align="center" | -12
| |
| | |
| |
| |-
| |
| | | Jump LP
| |
| | align="center" | H
| |
| | align="center" | 50
| |
| | align="center" | 50
| |
| | align="center" | 20
| |
| | align="center" | -
| |
| | align="center" | 4
| |
| | align="center" | 7
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | Jump MP
| |
| | align="center" | H
| |
| | align="center" | 90
| |
| | align="center" | 100
| |
| | align="center" | 40
| |
| | align="center" | -
| |
| | align="center" | 4
| |
| | align="center" | 5
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | | straight jump 80 damage
| |
| |-
| |
| | | Jump HP
| |
| | align="center" | H
| |
| | align="center" | 110
| |
| | align="center" | 200
| |
| | align="center" | 60
| |
| | align="center" | -
| |
| | align="center" | 5
| |
| | align="center" | 7
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | | straight jump 100 damage
| |
| |-
| |
| | | Jump LK
| |
| | align="center" | H
| |
| | align="center" | 40
| |
| | align="center" | 50
| |
| | align="center" | 20
| |
| | align="center" | -
| |
| | align="center" | 4
| |
| | align="center" | 9
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | Jump MK
| |
| | align="center" | H
| |
| | align="center" | 70
| |
| | align="center" | 100
| |
| | align="center" | 40
| |
| | align="center" | -
| |
| | align="center" | 4
| |
| | align="center" | 8
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | | straight jump 90 damage
| |
| |-
| |
| | | Jump HK
| |
| | align="center" | H
| |
| | align="center" | 100
| |
| | align="center" | 200
| |
| | align="center" | 60
| |
| | align="center" | -
| |
| | align="center" | 6
| |
| | align="center" | 3
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | ??? (switch style?)
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | 5
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | Shakudan(overhead)
| |
| | align="center" | H
| |
| | align="center" | 50
| |
| | align="center" | 50
| |
| | align="center" | 20
| |
| | align="center" | -
| |
| | align="center" | 4
| |
| | align="center" | 2
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | | Pursuit property
| |
| |-
| |
| | | Focus Attack LVL 1
| |
| | align="center" | HL
| |
| | align="center" | 60
| |
| | align="center" | 100
| |
| | align="center" | 20
| |
| | align="center" | -
| |
| | align="center" | 21
| |
| | align="center" | 2
| |
| | align="center" | 35
| |
| | align="center" | -21
| |
| | align="center" | -21
| |
| | |
| |
| |-
| |
| | | Focus attack LVL 2
| |
| | align="center" | HL
| |
| | align="center" | 90
| |
| | align="center" | 150
| |
| | align="center" | 40
| |
| | align="center" | -
| |
| | align="center" | 17+12
| |
| | align="center" | 2
| |
| | align="center" | 35
| |
| | align="center" | -15
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | Focus attack LVL 3
| |
| | align="center" | -
| |
| | align="center" | 150
| |
| | align="center" | 200
| |
| | align="center" | 60
| |
| | align="center" | -
| |
| | align="center" | 65
| |
| | align="center" | 2
| |
| | align="center" | 35
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | Forward Throw
| |
| | align="center" | 0.9
| |
| | align="center" | 130
| |
| | align="center" | 100
| |
| | align="center" | 60
| |
| | align="center" | -
| |
| | align="center" | 3
| |
| | align="center" | 2
| |
| | align="center" | 20
| |
| | align="center" | -
| |
| | align="center" |
| |
| | |
| |
| |-
| |
| | | Back Throw
| |
| | align="center" | 1.0
| |
| | align="center" | 120
| |
| | align="center" | 100
| |
| | align="center" | 40
| |
| | align="center" | -
| |
| | align="center" | 3
| |
| | align="center" | 2
| |
| | align="center" | 20
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | Jasen LP
| |
| | align="center" | HL
| |
| | align="center" | 20x2*60
| |
| | align="center" | 20x2*80
| |
| | align="center" | 20/8x2*20
| |
| | align="center" | su
| |
| | align="center" | 6
| |
| | align="center" | 3(5)1(5)4
| |
| | align="center" | 20
| |
| | align="center" | -3
| |
| | align="center" | +1
| |
| | | 1~3 hits cancellable
| |
| |-
| |
| | | Jasen MP
| |
| | align="center" | HL
| |
| | align="center" | 20x3*65
| |
| | align="center" | 20x3*80
| |
| | align="center" | 20/8x3*20
| |
| | align="center" | su
| |
| | align="center" | 6
| |
| | align="center" | 3(7)3(11)1(5)4
| |
| | align="center" | 20
| |
| | align="center" | -3
| |
| | align="center" | +1
| |
| | | 1~3 hits cancellable
| |
| |-
| |
| | | Jasen HP
| |
| | align="center" | HL
| |
| | align="center" | 20x4*70
| |
| | align="center" | 20x4*80
| |
| | align="center" | 20/8x4*20
| |
| | align="center" | su
| |
| | align="center" | 6
| |
| | align="center" | 3(7)3(12)3(11)1(5)4
| |
| | align="center" | 20
| |
| | align="center" | -3
| |
| | align="center" | +1
| |
| | | 1~3 hits cancellable
| |
| |-
| |
| | | Jasen EX
| |
| | align="center" | HL
| |
| | align="center" | 20x4*80
| |
| | align="center" | 50x5
| |
| | align="center" | -250/0
| |
| | align="center" | su
| |
| | align="center" | 6
| |
| | align="center" | 3(7)3(12)3(11)1(5)4
| |
| | align="center" | 20
| |
| | align="center" | -3
| |
| | align="center" | +1
| |
| | | 1~45f projectile invincible, 1~5 hits cancellable
| |
| |-
| |
| | | Oga
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | 27
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | Oga EX
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -250/0
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | 27
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | Oga Stop
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | 30
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | Oga Close
| |
| | align="center" | H
| |
| | align="center" | 100
| |
| | align="center" | 150
| |
| | align="center" | 30/50
| |
| | align="center" | -
| |
| | align="center" | 13
| |
| | align="center" | 6
| |
| | align="center" | 13
| |
| | align="center" | -8
| |
| | align="center" | -
| |
| | | Armor break
| |
| |-
| |
| | | Oga Far
| |
| | align="center" | H
| |
| | align="center" | 100
| |
| | align="center" | 150
| |
| | align="center" | 30/50
| |
| | align="center" | -
| |
| | align="center" | 12
| |
| | align="center" | 7
| |
| | align="center" | 13
| |
| | align="center" | -13
| |
| | align="center" | -
| |
| | | Armor break
| |
| |-
| |
| | | Oga Ceiling
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | align="center" | 63
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| | | Oga Ceiling Drop
| |
| | align="center" | H
| |
| | align="center" | 100
| |
| | align="center" | 150
| |
| | align="center" | 30/50
| |
| | align="center" | -
| |
| | align="center" | 3
| |
| | align="center" | 15
| |
| | align="center" | 13
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | | Armor break
| |
| |-
| |
| | | Oga Super Close
| |
| | align="center" | H
| |
| | align="center" | 100
| |
| | align="center" | 150
| |
| | align="center" | 30/50
| |
| | align="center" | -
| |
| | align="center" | 3
| |
| | align="center" | 14
| |
| | align="center" | 1+12
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | | Armor break
| |
| |-
| |
| | | Super Combo
| |
| | align="center" | -
| |
| | align="center" | 320
| |
| | align="center" | 0
| |
| | align="center" | -1000/0
| |
| | align="center" | -
| |
| | align="center" | 1+0
| |
| | align="center" | 19
| |
| | align="center" | 16+16
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | | Invincible LK 1~12/MK 1~8/HK 1~5, Pursuit property
| |
| |-
| |
| | | Ultra Combo 1
| |
| | align="center" | -
| |
| | align="center" | 150*248
| |
| | align="center" | 0
| |
| | align="center" | 0/0
| |
| | align="center" | -
| |
| | align="center" | 1+10
| |
| | align="center" | 8
| |
| | align="center" | 25+28
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | | 1~11f invincible, Pursuit property
| |
| |-
| |
| | | Ultra Combo 2
| |
| | align="center" | H
| |
| | align="center" | 428
| |
| | align="center" | 0
| |
| | align="center" | 0/0
| |
| | align="center" | -
| |
| | align="center" | 1+9
| |
| | align="center" | until ground
| |
| | align="center" | 26
| |
| | align="center" | -
| |
| | align="center" | -
| |
| | |
| |
| |-
| |
| ! align="center" |
| |
| ! align="center" | Block
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" | Super Meter
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" | Frames
| |
| ! align="center" |
| |
| ! align="center" |
| |
| |-
| |
| ! align="center" | Move Name
| |
| ! align="center" | HL
| |
| ! align="center" | Damage
| |
| ! align="center" | Stun
| |
| ! align="center" | Gain
| |
| ! align="center" | Cancel Ability
| |
| ! align="center" | Startup
| |
| ! align="center" | Active
| |
| ! align="center" | Recovery
| |
| ! align="center" | On Guard
| |
| ! align="center" | On Hit
| |
| ! align="center" | Notes
| |
| |-
| |
| |}
| |
| | |
| | |
| {{Super Street Fighter IV}}
| |