The King of Fighters 2002/Orochi Yashiro: Difference between revisions

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'''Anywhere:'''<br>
'''Anywhere:'''<br>
1. C/D, f+A/f+B, hcb f+P - 30%<br>
1. Crouch A, hcf+P, Jump D - 15%<br>
2. A/B, hcf+P, CD - 15%<br>
2. Crouch AAA, Far B - 15%<br>
3. A/B, hcf+P, CD, B D A ABC - 70%<br>
3. Close D, f+A/f+B, hcb f+P/hcbx2+P - 32%/40%
4. C/D, f+A/f+B, hcbx2+P/AC - 40%/50%


'''Max Mode Activation:'''<br>
'''Maxmode:'''<br><br>
1. D, f+A, BC, D, f+A, hcbx2+AC - 65-70%
1. Close D, f+A, BC, Close D, f+A, hcbx2+AC - 65-70%
 
'''Normal Links:'''<br>
1. Close A, Close D


'''Attack Strings:'''<br>
'''Attack Strings:'''<br>
1. Crouch D(1), f+A/f+B/qcb+A<br>
1. Close D/Crouch D(1), f+A/f+B<br>
2. C, f+A/f+B, qcb+A
2. Crouch AAA, Far B


'''Move Properties:'''<br>
'''Move Properties:'''<br>
-cancellable normals are close A, far A, crouch A, close B, close C, crouch C, close D, crouch D<br>
-cancellable normals are close A, far A, crouch A, close B, close C, crouch C, close D, crouch D<br>
-CD is cancellable into specials and DMs<br>
-CD is cancellable into specials and DMs<br>
-f+A is an overhead knockdown
-free cancellable into move is qcb+P<br>
-free cancellable out-of move is f+A<br>
-f+B is cancellable, f+A is cancellable if cancelled into<br>
-f+A is an overhead hard knockdown


'''Strategies:'''<br>
'''Strategies:'''<br>

Revision as of 23:17, 14 June 2006

Anywhere:
1. Crouch A, hcf+P, Jump D - 15%
2. Crouch AAA, Far B - 15%
3. Close D, f+A/f+B, hcb f+P/hcbx2+P - 32%/40%

Maxmode:

1. Close D, f+A, BC, Close D, f+A, hcbx2+AC - 65-70%

Normal Links:
1. Close A, Close D

Attack Strings:
1. Close D/Crouch D(1), f+A/f+B
2. Crouch AAA, Far B

Move Properties:
-cancellable normals are close A, far A, crouch A, close B, close C, crouch C, close D, crouch D
-CD is cancellable into specials and DMs
-free cancellable into move is qcb+P
-free cancellable out-of move is f+A
-f+B is cancellable, f+A is cancellable if cancelled into
-f+A is an overhead hard knockdown

Strategies: