The King of Fighters XIII/Character States/Grounded State: Difference between revisions
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==Grounded State== | ==Grounded State== | ||
Being in a grounded state refers to any time a player is standing, crouching, or moving on the ground--in short whenever a player has full control over their character. Grounded players have a large number of [http://wiki.shoryuken.com/The_King_of_Fighters_XIII/Systems#Character_Abilities options] available. | Being in a grounded state refers to any time a player is standing, crouching, or moving on the ground--in short whenever a player has full control over their character. Grounded players have a large number of [http://wiki.shoryuken.com/The_King_of_Fighters_XIII/Systems#Character_Abilities options] available. | ||
*Grounded players can be hit multiple times with normal attacks or hitconfirms. | *When grounded and outside of blockstun, players are vulnerable to throws and command grabs. | ||
*Grounded players can be hit multiple times with normal attacks or hitconfirms. | |||
*On the less obvious side, it's possible to jump and become airborne to take a hit and go into a reset to escape a bad situation. Taking damage may be counter-intuitive but the reset may throw off the opponent and lead to a less precise pressure afterward. This option can be good for escaping certain command grabs (such as Iori's Kuzukaze ([[File:hcb.gif]][[File:f.gif]] + [[File:punch.gif]]) when lacking a decent reversal, but only on rare occasions as the opponent could always use a meaty hitconfirm. | *On the less obvious side, it's possible to jump and become airborne to take a hit and go into a reset to escape a bad situation. Taking damage may be counter-intuitive but the reset may throw off the opponent and lead to a less precise pressure afterward. This option can be good for escaping certain command grabs (such as Iori's Kuzukaze ([[File:hcb.gif]][[File:f.gif]] + [[File:punch.gif]]) when lacking a decent reversal, but only on rare occasions as the opponent could always use a meaty hitconfirm. |
Revision as of 15:22, 19 October 2011


Grounded State
Being in a grounded state refers to any time a player is standing, crouching, or moving on the ground--in short whenever a player has full control over their character. Grounded players have a large number of options available.
- When grounded and outside of blockstun, players are vulnerable to throws and command grabs.
- Grounded players can be hit multiple times with normal attacks or hitconfirms.
- On the less obvious side, it's possible to jump and become airborne to take a hit and go into a reset to escape a bad situation. Taking damage may be counter-intuitive but the reset may throw off the opponent and lead to a less precise pressure afterward. This option can be good for escaping certain command grabs (such as Iori's Kuzukaze (
+
) when lacking a decent reversal, but only on rare occasions as the opponent could always use a meaty hitconfirm.