Keith Ngwa (talk | contribs) (Created page with '{{SSBBHeader}} ==Overview== {{nutshell|}} ==Frame Data== ==Standard Attack Analysis== ==Special Attack Analysis== ==Basic Strategies== ==Advanced Strategies== ==Matchups== ...') |
Keith Ngwa (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{SSBBHeader}} | {{SSBBHeader}} | ||
==Overview== | ==Overview== | ||
{{nutshell|}} | {{nutshell| | ||
It is 36th on the current Super Smash Bros. Brawl tier list due to several factors. The main such factor is its cripplingly reduced speed from Melee, in addition to its nerfed finishers such as Rest, which instead of KOing under 25% like it did in Melee, it doesn't reliably KO until around 75%, and the reduced hitstun in Brawl, meaning that it can no longer combo as easily as before and making it more difficult to rack up damage. Such factors combine to result in generally poor match-ups in spite of its incredible air mobility and strong edge guarding game. | |||
}} | |||
==Frame Data== | ==Frame Data== |
Revision as of 14:17, 4 September 2011

Overview
In a nutshell
It is 36th on the current Super Smash Bros. Brawl tier list due to several factors. The main such factor is its cripplingly reduced speed from Melee, in addition to its nerfed finishers such as Rest, which instead of KOing under 25% like it did in Melee, it doesn't reliably KO until around 75%, and the reduced hitstun in Brawl, meaning that it can no longer combo as easily as before and making it more difficult to rack up damage. Such factors combine to result in generally poor match-ups in spite of its incredible air mobility and strong edge guarding game.