The King of Fighters XIII/Chin: Difference between revisions

From SuperCombo Wiki
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: Standing Light Punch | During Choukarou, kof.lp | 25 | chaincancel cancel}}
: Standing Light Punch | During Choukarou, kof.lp | 25 | chaincancel cancel}}
{{MoveListRow |
{{MoveListRow |
: Nikikyaku | During Choukarou, kof.lk , kof.lk | 20+60 | softknockdown <br> Re-enters Choukarou stance<br>1st hit: specialcancel}}
: Nikikyaku | During Choukarou, kof.lk , kof.lk | 20+60 | softknockdown <br>1st hit: specialcancel Re-enters Choukarou stance}}
{{MoveListRow |
{{MoveListRow |
: Getsuga Soushu | During Choukarou, kof.sp <br> ex : During Choukarou, <br> kof.lp + kof.sp | kof.sp : 30+35<br> ex : 45&times;3 | specialcancel}}
: Getsuga Soushu | During Choukarou, kof.sp <br> ex : During Choukarou, <br> kof.lp + kof.sp | kof.sp : 30+35<br> ex : 45&times;3 | specialcancel}}

Revision as of 19:53, 13 July 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png



Chin

KOFXIII-Chin Face.png

In a nutshell

Fill this in with a general overview of the character.


Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
kof.lp
25
chaincancel cancel
Standing Light Kick
kof.lk
30
low cancel
Standing Heavy Punch
kof.sp
80
cancel
Close Heavy Punch
Close kof.sp
70
cancel
Standing Heavy Kick
kof.sk
80
Close Heavy Kick
Close kof.sk
80
cancel
Crouching Light Punch
d + kof.lp
25
chaincancel cancel
Crouching Light Kick
d + kof.lk
30
low chaincancel cancel
Crouching Heavy Punch
d + kof.sp
70
cancel
Crouching Heavy Kick
d + kof.sk
80
low softknockdown
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel
Jumping Light Punch
Air kof.lp
Jump: 45
Hop: 40
high
Jumping Light Kick
Air kof.lk
Jump: 45
Hop: 40
high
Jumping Heavy Punch
Air kof.sp
Jump: 72
Hop: 70
high
Jumping Heavy Kick
Air kof.sk
Jump: 70
Hop: 60
high
Jumping Blowback Attack
Air kof.sp + kof.sk
Jump: 90
Hop: 80
softknockdown

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
Uronkouchuu
df + kof.sk
(Hold kof.sk to feint)
45
high
Standing Heavy Kick ~ Stance
Standing Heavy Kick, then hold kof.sk
specialcancel
Enters Choukarou stance
Choukarou
d d + k
Move with f and b
Cannot block during stance
Jumping or using special moves ends stance
Standing Light Punch
During Choukarou, kof.lp
25
chaincancel cancel
Nikikyaku
During Choukarou, kof.lk , kof.lk
20+60
softknockdown
1st hit: specialcancel Re-enters Choukarou stance
Getsuga Soushu
During Choukarou, kof.sp
ex : During Choukarou,
kof.lp + kof.sp
kof.sp : 30+35
ex : 45×3
specialcancel
Standing Heavy Kick ~ Stance
During Choukarou, kof.sk
85
Re-enters Choukarou stance
Zabantetsu
During Choukarou, d
upperbodyinv
Enters Zabantetsu stance
Choukarou (Stance release)
During Choukarou, kof.lk + kof.sk
Cancels Choukarou stance
Zabantetsu
d d + p
upperbodyinv
Bangeki
Zabantetsu, then f or b + kof.sp
100
throw softknockdown
Getsuga Soushu
Zabantetsu, then p
p : 30+35
ex : 35×3
specialcancel

Throw

Name
Command
Damage
Special Properties (glossary)
Bangeki
f or b + kof.sp or kof.sk (While Close)
100
throw softknockdown

Special Moves

Name
Command
Damage
Special Properties (glossary)
Nikikyaku
df + kof.lk , kof.lk
ex : df + kof.lk + kof.sk
kof.lk : 20+60
ex : 40×2
softknockdown
kof.lk 1st hit: specialcancel
kof.lk : Enters Choukarou stance
Getsuga Chougeki
qcb + p
p : 60
ex : 120
softknockdown drivecancel
Suiho
qcb + k
kof.lk : 80
kof.sk : 40
ex : 40+70×2+80
specialcancel
kof.lk : counter (Normal Moves)
kof.sk : counter (Special Moves)
ex : counter
Inshu
rdp + p
1 Drink: 110% damage dealt; 105% damage taken
2 Drinks: 120% damage dealt; 111% damage taken
3 Drinks: 130% damage dealt; 117% damage taken
4 Drinks: 140% damage dealt; 125% damage taken
5 Drinks: 150% damage dealt; 133% damage taken
Kaitenteki Kuutotsuken
hcf + k
kof.lk : 70
kof.sk : 90
ex : 120
softknockdown specialcancel

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
Toukuuhitenhou
qcf qcf + p
p : 30×8
ex : 20×16
softknockdown maxcancel
Tetsuzankou
After 1 or more Drinks,
qcb hcf + p
kof.lp : 220
kof.sp : 180
hardknockdown maxcancel
kof.sp : wallbounce
Suisou: Gouran Enbou
qcf qcf + kof.lk + kof.sk
(Can be directed freely after activation)
Ground: 14×27
Air: 14×24
airok softknockdown

Strategy

Move Analysis

Normal Moves

  • Standing Light Punch (Snka.gif) -
  • Standing Light Kick (Snkb.gif) -
  • Standing Heavy Punch (Snkc.gif) -
  • Close Heavy Punch (Close Snkc.gif) -
  • Standing Heavy Kick (Snkd.gif) -
  • Close Heavy Kick (Close Snkd.gif) -
  • Crouching Light Punch (Down.gif + Snka.gif) -
  • Crouching Light Kick (Down.gif + Snkb.gif) -
  • Crouching Heavy Punch (Down.gif + Snkc.gif) -
  • Crouching Heavy Kick (Down.gif + Snkd.gif) -
  • Blowback Attack (Snkc.gif + Snkd.gif) -
  • Jumping Light Punch (Air Snka.gif) -
  • Jumping Light Kick (Air Snkb.gif) -
  • Jumping Heavy Punch (Air Snkc.gif) -
  • Jumping Heavy Kick (Air Snkd.gif) -
  • Jumping Blowback Attack (Air Snkc.gif + Snkd.gif) -

Unique Attacks

  • Uronkouchuu (Downright.gif + Snkd.gif [Hold Snkd.gif to feint]) -
  • Standing Heavy Kick ~ Stance (Standing Heavy Kick, then hold Snkd.gif) -
  • Choukarou (Down.gifDown.gif + Kick.gif) -
    • Standing Light Punch (During Choukarou, Snka.gif) -
    • Nikikyaku (During Choukarou, Snkb.gif, Snkb.gif) -
    • Getsuga Soushu (During Choukarou, Snkc.gif) -
      • Ex.png Getsuga Soushu (During Choukarou, Snka.gif + Snkc.gif) -
    • Standing Heavy Kick ~ Stance (During Choukarou, Snkd.gif) -
    • Zabantetsu (During Choukarou, Down.gif) -
    • Chou Karou (Kaijou) (During Choukarou, Snkb.gif + Snkd.gif) -
  • Zabantetsu (Down.gifDown.gif + Punch.gif) -
    • Bangeki (Zabantetsu, then Right.gif or Left.gif + Snkc.gif) -
    • Getsuga Soushu (Zabantetsu, then Punch.gif) -
      • Ex.png Getsuga Soushu (Zabantetsu, then Snka.gif + Snkc.gif) -

Throw

  • Bangeki (Right.gif or Left.gif + Snkc.gif or Snkd.gif [While Close]) -

Special Moves

  • Nikikyaku (Downright.gif + Snkb.gif, Snkb.gif) -
    • Ex.png Nikikyaku (Downright.gif + Snkb.gif + Snkd.gif) -
  • Getsuga Chougeki (Qcb.gif + Punch.gif) -
    • Ex.png Getsuga Chougeki (Qcb.gif + Snka.gif + Snkc.gif) -
  • Suiho (Qcb.gif + Kick.gif) -
    • Ex.png Suiho (Qcb.gif + Snkb.gif + Snkd.gif) -
  • Inshu (Rdp.gif + Punch.gif) -
  • Kaitenteki Kuutotsuken (Hcf.gif + Kick.gif) -
    • Ex.png Kaitenteki Kuutotsuken (Hcf.gif + Snkb.gif + Snkd.gif) -

Desperation Moves

  • Toukuuhitenhou (Qcf.gifQcf.gif + Punch.gif) -
    • Ex.png Toukuuhitenhou (Qcf.gifQcf.gif + Snka.gif + Snkc.gif) -
  • Tetsuzankou (After 1 or more Drinks, Down.gifDownleft.gifHcf.gif + Punch.gif) -
  • Suisou: Gouran Enbou (Qcf.gifQcf.gif + Snkb.gif + Snkd.gif) -
  • Air Suisou: Gouran Enbou (Air Qcf.gifQcf.gif + Snkb.gif + Snkd.gif) -

Combos

0% Drive

0 Bar

50% Drive

100% Drive

Basic Strategy

Offense

Defense

Advanced Strategy

Frame Data