The King of Fighters XIII/Duo Lon: Difference between revisions

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{{MoveListRow | Standing Heavy Punch | kof.sp | 70 | cancel}}
{{MoveListRow | Standing Heavy Punch | kof.sp | 70 | cancel}}
{{MoveListRow | Standing Heavy Kick | kof.sk | 70 |}}
{{MoveListRow | Standing Heavy Kick | kof.sk | 70 |}}
{{MoveListRow | Close Heavy Kick | kof.sk | 70 | cancel}}
{{MoveListRow | Close Heavy Kick | Close kof.sk | 70 | cancel}}
{{MoveListRow | Crouching Light Punch | d + kof.lp | 25 | chaincancel cancel}}
{{MoveListRow | Crouching Light Punch | d + kof.lp | 25 | chaincancel cancel}}
{{MoveListRow | Crouching Light Kick | d + kof.lk | 30 | low chaincancel cancel}}
{{MoveListRow | Crouching Light Kick | d + kof.lk | 30 | low chaincancel cancel}}
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{{MoveListRow | Crouching Heavy Kick | d + kof.sk | 80 | low softknockdown}}
{{MoveListRow | Crouching Heavy Kick | d + kof.sk | 80 | low softknockdown}}
{{MoveListRow | Blowback Attack | kof.sp + kof.sk | 75 | softknockdown specialcancel}}
{{MoveListRow | Blowback Attack | kof.sp + kof.sk | 75 | softknockdown specialcancel}}
{{MoveListRow | Jumping Light Punch | air kof.lp | Jump: 45<br>Hop: 40 | high cancel}}
{{MoveListRow | Jumping Light Punch | Air kof.lp | Jump: 45<br>Hop: 40 | high cancel}}
{{MoveListRow | Jumping Light Kick | air kof.lk | Jump: 45<br>Hop: 40 | high cancel}}
{{MoveListRow | Jumping Light Kick | Air kof.lk | Jump: 45<br>Hop: 40 | high cancel}}
{{MoveListRow | Jumping Heavy Punch | air kof.sp | Jump: 72<br>Hop: 70 | high cancel}}
{{MoveListRow | Jumping Heavy Punch | Air kof.sp | Jump: 72<br>Hop: 70 | high cancel}}
{{MoveListRow | Jumping Heavy Kick | air kof.sk | Jump: 70<br>Hop: 68 | high}}
{{MoveListRow | Jumping Heavy Kick | Air kof.sk | Jump: 70<br>Hop: 68 | high}}
{{MoveListRow | Jumping Blowback Attack | air kof.sp + kof.sk | Jump: 90<br>Hop: 80 | softknockdown cancel}}
{{MoveListRow | Jumping Blowback Attack | Air kof.sp + kof.sk | Jump: 90<br>Hop: 80 | softknockdown cancel}}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 19:24, 6 July 2011

The King of Fighters XIIIKOFXIIILogo.png
The King of Fighters XIII/System GuideThe King of Fighters XIII#Game ElementsThe King of Fighters XIII#CharactersThe King of Fighters XIII/SystemsThe King of Fighters XIII#Fun StuffThe King of Fighters XIII/StrategyMvC3HeaderButtons.png



Duo Lon

KOFXIII-Duo Lon Face.png

In a nutshell

Fill this in with a general overview of the character.


Video Walkthrough

Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light Punch
kof.lp
25
chaincancel cancel
Standing Light Kick
kof.lk
30
low cancel
Standing Heavy Punch
kof.sp
70
cancel
Standing Heavy Kick
kof.sk
70
Close Heavy Kick
Close kof.sk
70
cancel
Crouching Light Punch
d + kof.lp
25
chaincancel cancel
Crouching Light Kick
d + kof.lk
30
low chaincancel cancel
Crouching Heavy Punch
d + kof.sp
70
cancel
Crouching Heavy Kick
d + kof.sk
80
low softknockdown
Blowback Attack
kof.sp + kof.sk
75
softknockdown specialcancel
Jumping Light Punch
Air kof.lp
Jump: 45
Hop: 40
high cancel
Jumping Light Kick
Air kof.lk
Jump: 45
Hop: 40
high cancel
Jumping Heavy Punch
Air kof.sp
Jump: 72
Hop: 70
high cancel
Jumping Heavy Kick
Air kof.sk
Jump: 70
Hop: 68
high
Jumping Blowback Attack
Air kof.sp + kof.sk
Jump: 90
Hop: 80
softknockdown cancel

Unique Attacks

Name
Command
Damage
Special Properties (glossary)
Genmuken
f + kof.lp
ex : f + kof.lp + kof.sp
kof.lp : 40
ex : 30×2
air kof.lp : 40
air ex : 80
airok specialcancel
Air: high
Genmukyaku
f + kof.lk
ex : f + kof.lk + kof.sk
kof.lk : 20
ex : 60
air kof.lk : 40
air ex : 60
airok
Ground ex : softknockdown
Air: high

Throw

Name
Command
Damage
Special Properties (glossary)
Suishu: Shoukou
f or b + kof.sp or kof.sk (while close)
100
throw hardknockdown

Special Moves

Name
Command
Damage
Special Properties (glossary)
Himoukaku: Mae
qcf + k
ex : startupinv
Himoukyaku: Ushiro
qcb + k
ex : startupinv
Juon Shikon
qcb + p
p : 50
ex : 40×5
supercancel
Shakijuuryuu
qcf + p ×3
p : 30+30+40
ex : 60+30+40
drivecancel
3rd hit: softknockdown

Desperation Moves

Name
Command
Damage
Special Properties (glossary)
Hiden: Genmubakkoshikon
qcb hcf + p
p : 200
ex : 60×3+140
hardknockdown maxcancel
Hiden: Juonshikonsou
hcb hcb + kof.lp + kof.sp
10×40
throw softknockdown

Apprentice Combos

Strategy

Move Analysis

Normal Moves

Unique Attacks

Throw

Special Moves

Desperation Moves

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy

Frame Data