Super Street Fighter IV AE/Cammy: Difference between revisions

From SuperCombo Wiki
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|  |Cannon Spike EX
|  |Cannon Spike [[File:EX.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |150[95]
| align="center"  |150[95]
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|  |Spiral Arrow EX
|  |Spiral Arrow [[File:EX.gif]]
| align="center"  |L
| align="center"  |L
| align="center"  |100*60
| align="center"  |100*60
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|  |Spin Knuckle EX
|  |Spin Knuckle [[File:EX.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |80*80
| align="center"  |80*80
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|  |Cannon Strike EX
|  |Cannon Strike [[File:EX.gif]]
| align="center"  |HL
| align="center"  |HL
| align="center"  |80
| align="center"  |80

Revision as of 01:21, 2 June 2011

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Moves

The Basics

Combos

Strategy

Matchups

Frame Data

Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Close Jab.gif HL 25 50 20 ch/sp/su 3 2 5 +4 +7
Close Strong.gif HL 70[60] 100 40 sp/su 4 4 13 +1 +6
Close Fierce.gif HL 85 150 60 sp/su 4 4 11 +2 +6
Close Short.gif HL 25 50 20 ch/sp/su 4 2 8 +1 +4
Close Forward.gif HL 65 100 40 sp/su 4 3 17 -6 -3
Close Roundhouse.gif HL 110 200 60 - 9 5 24 -11 -7
Far Jab.gif HL 25 50 20 ch/sp/su 3 3 5 +3 +4
Far Strong.gif HL 70 100 40 sp/su 7 4 14 -4 -1
Far Fierce.gif HL 80 200 60 sp/su 6 3 19 -4 +1
Far Short.gif HL 30 50 20 sp/su 4 3 6 +2 +5
Far Forward.gif HL 70 100 40 - 7 2 13 -1 +2
Far Roundhouse.gif HL 110 200 60 - 8 2 22 -6 -2
crouch Jab.gif HL 20 50 20 ch/sp/su 3 2 6 +3 +6
crouch Strong.gif HL 65 100 40 sp/su 5 4 7 +3 +6
crouch Fierce.gif HL 90 200 60 - 6 4 12 +2 +7
crouch Short.gif L 25 50 20 ch/sp/su 3 3 9 -1 +2
crouch Forward.gif L 65 100 40 sp/su 6 4 12 -2 +1
crouch Roundhouse.gif L 95 100 60 - 7 2 24 -8 -
Jump up Jab.gif H 50 50 20 - 4 4 - - -
Jump up Strong.gif H 80 100 40 - 5 4 - - -
Jump up Fierce.gif H 100 200 60 - 5 3 - - -
Jump up Short.gif H 30 50 20 - 5 5 - - -
Jump up Forward.gif H 70 100 40 - 5 7 - - -
Jump up Roundhouse.gif H 100 200 60 - 5 3 - - -
Jump forward Jab.gif H 50 50 20 - 4 5 - - -
Jump forward Strong.gif H 80 100 40 - 5 3 - - -
Jump forward Fierce.gif H 100 200 60 - 6 4 - - -
Jump forward Short.gif H 30 50 20 - 4 7 - - -
Jump forward Forward.gif H 70 100 40 - 5 4 - - -
Jump forward Roundhouse.gif H 100 200 60 - 6 5 - - -
Focus Attack LVL 1 HL 60 100 20 - 21 2 35 -21 -21
Focus attack LVL 2 HL 80 150 40 - 17+12 2 35 -15 -
Focus attack LVL 3 - 120 200 60 - 65 2 35 - -
Forward Throw 0.79 140 130 40 - 3 2 20 - -
Back throw 0.79 135 140 40 - 3 2 20 - -
Air Throw 1.00 150 150 40 - 5 2 - - -
Cannon Spike Short.gif HL 100[120] 100[150] 30/40 su 5 21 20+12 -30 -
Cannon Spike Forward.gif HL 100[140] 100[180] 30/40 su 5 26 18+12 -30 -
Cannon Spike Roundhouse.gif HL 100[160] 100[200] 30/40 su 5 31 17+12 -30 -
Cannon Spike EX.gif HL 150[95] 200[100] -250/0 su 5 26 18+12 -30 -
Spiral Arrow Short.gif L 80 150 30/30 - 7 19 4+5 -17 -
Spiral Arrow Forward.gif L 100 150 30/30 - 7 19 4+5 -17 -
Spiral Arrow Roundhouse.gif L 40*80 80*100 30/30*30 su 7 2*17 4+5 -15 -
Spiral Arrow EX.gif L 100*60 100*100 -250/0 su 7 7*12 4+5 -10 -
Spin Knuckle Jab.gif HL 80*80 100*100 30/20*20 su 35 3*8 9 +4 -
Spin Knuckle Strong.gif HL 80*80 100*100 30/20*20 su 33 3*8 10 +3 -
Spin Knuckle Fierce.gif HL 80*80 100*100 30/20*20 su 36 3*8 10 +3 -
Spin Knuckle EX.gif HL 80*80 100*100 -250/0 su 33 3*8 10 +3 -
Hooligan Combination - - - 30/- - - - ??? - -
Razor's Edge Slicer L 100[120] 150[200] 0/30[0] su 10 9 13 -1 -
Fatal Leg Twister 1.03 130 140 0/40 - 31+1 1 5 - -
Crossed Scissors 1.03 140 150 0/40 - 31+1 1 5 - -
Cannon Strike HL 60 100 10/20 - 12 11 5 +8 +11
Cannon Strike EX.gif HL 80 100 -250/0 - 12 11 4 +14 +18
Super Combo HL 40x6*110 0 -1000/0 - 1+5 6*6*6(3)2*2(2)2(11)8 30+21 -35 -
Ultra Combo 1 HL 30x6*210[30x5*330] 0 0/0 - 0+10 6*6*6(3)2*2(2)2(11)8 30+21 -35 -
Ultra Combo 2 - 470 0 0/0 - 0+1 35 61 - -
Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Notes: