Adam Heart (talk | contribs) |
Adam Heart (talk | contribs) |
||
Line 43: | Line 43: | ||
{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Rocket Punch | qcf + atk | 150,000 l <br> 150,000 m <br> ??????? h | air ok l version otg }} | {{MoveListRow | Rocket Punch | qcf + atk | 150,000 l <br> 150,000 m <br> ??????? h | air ok l version otg }} | ||
{{MoveListRow | | {{MoveListRow | Human Catapult | dp + atk | 120,000 l <br> 140,000 m <br> 150,000 h | throw }} | ||
{{MoveListRow | Sentinel Force | qcb + atk | | {{MoveListRow | Sentinel Force | qcb + atk | 50,000 per hit <br> 25,000 per volly of bombs | l travels upwards <br> m travels downwards <br> h drops bombs}} | ||
{{MoveListRow | Flight | qcb + s | | lasts 3 seconds }} | {{MoveListRow | Flight | qcb + s | | airok lasts 3 seconds }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 01:45, 2 February 2011


Adam! I've input all the info from your notes, but need verification that I there are no typos. Please check over the page and remove the "Template:NeedsVerification" line at the top of the wiki page after you've corrected any errors
Sentinel
In a nutshell
DESCRIBE SENTINEL'S PLAY STYLE HERE
Beginners Video Walkthrough
TODO, insert the correct video here
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Double Jump
u in the air
Standing Light
l
70,000
Crouching Light
d + l
70,000
Standing Medium
m
100,000
armored
Crouching Medium
d + m
97,600
low armored
Standing Heavy
h
102,300
chipdamage
Crouching Heavy
d + h
102,300
chipdamage
Standing Special
s
100,000
armored launch
Jumping Light
air l
75,000
high djcancel
Jumping Medium
air m
100,00
high djcancel
Jumping Heavy
air h
110,000
high
Jumping Special
air s
120,000
high
Special Moves
Rocket Punch
qcf + atk
150,000 l
150,000 m
??????? h
150,000 m
??????? h
air ok l version otg
Human Catapult
dp + atk
120,000 l
140,000 m
150,000 h
140,000 m
150,000 h
throw
Sentinel Force
qcb + atk
50,000 per hit
25,000 per volly of bombs
25,000 per volly of bombs
l travels upwards
m travels downwards
h drops bombs
m travels downwards
h drops bombs
Flight
qcb + s
airok lasts 3 seconds
Hyper Moves
Plasma Storm
qcf + atk + atk
282,200
Hard Drive
air qcf + atk + atk
295,400
Hyper Sentinel Force
qcb + atk + atk
45,000 per hit
Strategy
Tips and Tricks
- Tip 1
- Tip 2