Marvel vs Capcom 3/Wesker: Difference between revisions

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{{MvC3HyperGuideCharacterHeader}}
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== Wesker ==
== Wesker ==
{{MvC3HyperGuideCharacterBox | weskerface.jpg }}
{{MvC3HyperGuideCharacterBox | weskerface.jpg }}
 
{{Nutshell|
TODO, insert a paragraph or two briefly describing the character
DESCRIBE WESKER'S FIGHT STYLE HERE
}}




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{{MvC3CharacterAssists
{{MvC3CharacterAssists
   | AlphaName | {{#motion: }} | |
   | Chaos Butterfly | direct front | 120,000 | wallbounce
   | BetaName  | {{#motion: }} |  |  
   | Samurai Edge | shot downward | 80,000 | low otg
   | GammaName | {{#motion: }} | |  
   | Jaguar Kick | direct front | 116,400 | softknockdown
}}
}}
=== Normal Moves ===


=== Normal Moves ===
=== Normal Moves ===


{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | InsertMovesHere | {{#motion: }} |  | }}
{{MoveListRow | Standing Light | l | 55,000 | }}
{{MoveListRow | Crouching Light |  d + l | 53,000 | low }}
{{MoveListRow | Standing Medium |  m | 73,000 | }}
{{MoveListRow | Crouching Medium d + m | 75,000 | low }}
{{MoveListRow | Standing Heavy |  h | 50,000 + 50,000 | }}
{{MoveListRow | Crouching Heavy | d + h | 80,000 | low}}
{{MoveListRow | ADAM, MOVE NAME? | f + h | 80,000 | nocancel chipdamage <br> Followup with atk to teleport }}
{{MoveListRow | ADAM, MOVE NAME? | df + h | 80,000 | nocancel otg <br> Followup with atk to teleport }}
{{MoveListRow | Standing Special |  s | 100,000 | }}
{{MoveListRow | Jumping Light |  air l | 55,000 | high }}
{{MoveListRow | Jumping Medium |  air m | 73,000 | high }}
{{MoveListRow | Jumping Heavy |  air h | 88,000 | high }}
{{MoveListRow | ADAM, MOVE NAME? |  air b + h | 80,000 | high <br> Followup with atk to teleport }}
{{MoveListRow | Jumping Special |  air s | 95,000 | high }}
{{MoveListFooter}}
{{MoveListFooter}}


=== Special Moves ===
=== Special Moves ===


{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | InsertMovesHere | {{#motion: }} |  | }}
{{MoveListRow | Cobra Strike | qcf + l | 100,000 | }}
{{MoveListRow | Ghost Butterfly | qcf + m | 12,000 | wallbounce <br> Followup with atk to teleport }}
{{MoveListRow | Jaguar Dash | qcf + h | 122,600 | }}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Follow up | h | 50,000 | }}
{{MoveListRow | &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; Follow up | qcf + l | 100,000 | }}
{{MoveListRow | Mustang Kick | hcb + atk | ???? | throw <br> l force tech roll <br> m hardknockdown <br> h wallbounce follow up with h for combo }}
{{MoveListRow | Phantom Move | dp + atk |  | airok <br> l teleports forward <br> m teleports behind <br> h teleports up or down }}
{{MoveListRow | Tiger Uppercut | rdp + atk | 120,000 | Counter move<br> l high launch <br> m low wallbounce <br> h wallbounce vs projectiles }}
{{MoveListFooter}}
{{MoveListFooter}}


===Hyper Moves===
===Hyper Moves===
{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | InsertMovesHere | {{#motion: qcf + atk + atk}} | | }}
{{MoveListRow | Phantom Dance | qcf + atk + atk | 285,700 | airok }}
{{MoveListRow | InsertMovesHere | {{#motion: qcf + atk + atk}} | | }}
{{MoveListRow | Rhino | qcb + atk + atk | 250,000 | Counter attack.  crumple }}
{{MoveListRow | Lost in Nightmare | dp + atk + atk | 450,000 | | level3 }}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 16:09, 1 February 2011

Marvel vs Capcom 3MvC3Logo.png
Marvel vs Capcom 3/System GuideMarvel vs Capcom 3#Game ElementsMarvel vs Capcom 3#CharactersMarvel vs Capcom 3/SystemsMarvel vs Capcom 3#Fun Stuff.21Marvel vs Capcom 3/StrategyMvC3HeaderButtons.png

Adam! I've input all the info from your notes, but need verification that I there are no typos. Please check over the page and remove the "Template:NeedsVerification" line at the top of the wiki page after you've corrected any errors

Wesker

Weskerface.jpg

In a nutshell

DESCRIBE WESKER'S FIGHT STYLE HERE


Beginners Video Walkthrough

TODO, insert the correct video here

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Chaos Butterfly
direct front
120,000
wallbounce
{{{AlphaSuper}}}
Beta.png Samurai Edge
shot downward
80,000
low otg
{{{BetaSuper}}}
Gamma.png Jaguar Kick
direct front
116,400
softknockdown
{{{GammaSuper}}}

Normal Moves

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light
l
55,000
Crouching Light
d + l
53,000
low
Standing Medium
m
73,000
Crouching Medium
d + m
75,000
low
Standing Heavy
h
50,000 + 50,000
Crouching Heavy
d + h
80,000
low
ADAM, MOVE NAME?
f + h
80,000
nocancel chipdamage
Followup with atk to teleport
ADAM, MOVE NAME?
df + h
80,000
nocancel otg
Followup with atk to teleport
Standing Special
s
100,000
Jumping Light
air l
55,000
high
Jumping Medium
air m
73,000
high
Jumping Heavy
air h
88,000
high
ADAM, MOVE NAME?
air b + h
80,000
high
Followup with atk to teleport
Jumping Special
air s
95,000
high


Special Moves

Name
Command
Damage
Special Properties (glossary)
Cobra Strike
qcf + l
100,000
Ghost Butterfly
qcf + m
12,000
wallbounce
Followup with atk to teleport
Jaguar Dash
qcf + h
122,600
    Follow up
h
50,000
        Follow up
qcf + l
100,000
Mustang Kick
hcb + atk
 ????
throw
l force tech roll
m hardknockdown
h wallbounce follow up with h for combo
Phantom Move
dp + atk
airok
l teleports forward
m teleports behind
h teleports up or down
Tiger Uppercut
rdp + atk
120,000
Counter move
l high launch
m low wallbounce
h wallbounce vs projectiles

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Phantom Dance
qcf + atk + atk
285,700
airok
Rhino
qcb + atk + atk
250,000
Counter attack. crumple
Lost in Nightmare
dp + atk + atk
450,000

Strategy

Tips and Tricks

  • Tip 1
  • Tip 2

Basic Strategy

Advanced Strategy