Marvel vs Capcom 3/Chun Li: Difference between revisions

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{{MvC3MoveListHeader}}
{{MoveListRow | Kikoken| {{#motion: hcf + atk }} | 50,000 l <br>70,000 m <br>190,000 h  | h again to crumple }}
{{MoveListRow | Kikoken| {{#motion: hcf + atk }} | {{#motion:50,000 l <br>70,000 m <br>190,000 h}} | h again to crumple }}
{{MoveListRow | Spinning Bird Kick| {{#motion: charge d , u + atk }} | 76,000 l <br>94,800 m <br>113,400 h | }}
{{MoveListRow | Spinning Bird Kick| {{#motion: charge d , u + atk }} | {{#motion:76,000 l <br>94,800 m <br>113,400 h}} | }}
{{MoveListRow | Lightning Legs | {{#motion: atk x 4 }} | 15,000 per hit | airok }}
{{MoveListRow | Lightning Legs | {{#motion: atk x 4 }} | 15,000 per hit | airok }}
{{MoveListRow | Tenshoukyaku| {{#motion: dp + atk }} | 78,400 l <br>101,400 m <br>120,000 h | airok }}
{{MoveListRow | Tenshoukyaku| {{#motion: dp + atk }} | {{#motion:78,400 l <br>101,400 m <br>120,000 h}} | airok }}
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Revision as of 22:13, 29 January 2011

Marvel vs Capcom 3MvC3Logo.png
Marvel vs Capcom 3/System GuideMarvel vs Capcom 3#Game ElementsMarvel vs Capcom 3#CharactersMarvel vs Capcom 3/SystemsMarvel vs Capcom 3#Fun Stuff.21Marvel vs Capcom 3/StrategyMvC3HeaderButtons.png

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Chun Li

Chunliface.jpg

An undercover Interpol detective with lightning fast kicks, Chun Li seeks to avenge her father's death. A staple in literally more than a dozen Capcom fighting games, Chun Li is back for more in Marvel vs. Capcom 3.

In a nutshell

INSERT BRIEF DESCRIPTION OF CHUN LI'S STYLE AN STRENGTHS


Beginners Video Walkthrough

TODO, insert the correct video here

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png AlphaName
{{#motion: }}
{{{AlphaSuper}}}
Beta.png BetaName
{{#motion: }}
{{{BetaSuper}}}
Gamma.png GammaName
{{#motion: }}
{{{GammaSuper}}}

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light
{{#motion: l }}
35,000
Crouching Light
{{#motion: d + l }}
33,000
low
Standing Medium
{{#motion: m }}
48,000
Crouching Medium
{{#motion: d + m }}
48,000
low
Standing Heavy
{{#motion: h }}
70,000
jcancel
Crouching Heavy
{{#motion:d + h }}
80,000
high
Standing Special
{{#motion: s }}
70,000
Jumping Light
{{#motion: air l }}
40,000
high
Jumping Medium
{{#motion: air m }}
55,000
high
Head Stomp
{{#motion: air d + m }}
65,000
high
Jumping Heavy
{{#motion: air h }}
70,000
high
Jumping Special
{{#motion: air s }}
70,000
high

Special Moves

Name
Command
Damage
Special Properties (glossary)
Kikoken
{{#motion: hcf + atk }}
{{#motion:50,000 l
70,000 m
190,000 h}}
h again to crumple
Spinning Bird Kick
{{#motion: charge d , u + atk }}
{{#motion:76,000 l
94,800 m
113,400 h}}
Lightning Legs
{{#motion: atk x 4 }}
15,000 per hit
airok
Tenshoukyaku
{{#motion: dp + atk }}
{{#motion:78,400 l
101,400 m
120,000 h}}
airok

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
InsertMovesHere
{{#motion: qcf + atk + atk}}
InsertMovesHere
{{#motion: qcf + atk + atk}}

Strategy

Tips and Tricks

  • Tip 1
  • Tip 2

Basic Strategy

Advanced Strategy