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| <u>List of Attacks</u>
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| Legend
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| <br>
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| '''Character'''<br>
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| <u>Attack</u> <Remix Frame Data> = Total Frames<br>
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| (Classic Frame Data) = Total Frames<br>
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| <br>
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| <span style="color:DarkOrchid">Purple</span> = hitting frames that are completely invincible<span style="color:Black">*</span><br>
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| <span style="color:RoyalBlue">Blue</span> = non-hitting frames that are completely invincible<span style="color:Black">*</span><br>
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| <span style="color:OrangeRed">Red</span> = hitting frames that are vulnerable<br>
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| <span style="color:Black">Black</span> = non-hitting frames that are vulnerable<br>
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| <span style="color:DarkOrange">Yellow</span> = hitting frames for spinning attacks (eg Tatsu, Lariats) that the character has their back turned<br>
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| [] = Super flash and other (unknown) states<br>
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| {} = airborne frames<span style="color:Black">*</span><br>
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| <span style="color:Black">*</span>based on YBH and [http://nki.combovideos.com/ST/tenshyoukyaku.jpg NKI's YBH translation pic] (airborne frames for Remix data may not be exact)<br>
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| <span style="color:Black">**</span>some attacks have not been captured yet, such as throw ranges and nerfed damage<br>
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| '''Ryu'''
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| <br>
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| <u>Fake Hadoken</u> <22><br>
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| (Didn't exist)<br>
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| <br>
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| '''Ken'''
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| <br>
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| <u>Strong Shoryuken</u> <<span style="color:RoyalBlue">2</span> <span style="color:DarkOrchid">4 2</span> {<span style="color:DarkOrchid">20</span> 24} 3> = 55<br>
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| (<span style="color:RoyalBlue">2</span> <span style="color:DarkOrchid">4</span> <span style="color:OrangeRed">2</span> {<span style="color:OrangeRed">20</span> 24} 3) = 55<br>
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| <u>Fierce Shoryuken</u> <5 2 {23 31} 3> = 64<br>
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| (4 2 {24 31} 3) = 64<br>
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| <u>Short Tatsu</u> <1 {3 7 2 1 2 2 2 1 2 2 2 1 2 13} 7> = 49<br>
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| (1 {3 7 2 1 2 2 2 1 2 2 2 1 2 14} 0) = 43<br>
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| <u>Forward Tatsu</u> <1 {3 7 2 1 2 2 2 1 2 2 2 1 2 2 2 1 2 13} 7> = 57<br>
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| (1 {3 7 2 1 2 2 2 1 2 2 2 1 2 2 2 1 2 14} 0) = 51<br>
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| <u>Roundhouse Tatsu</u> <1 {3 7 2 1 2 2 2 1 2 2 2 1 2 2 2 1 2 2 2 1 2 13} 7 > = 64<br>
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| (1 {3 7 2 1 2 2 2 1 2 2 2 1 2 2 2 1 2 2 2 1 2 14} 0) = 58<br>
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| <u>Knee Bash range vs Ryu</u> <><br>
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| (77)<br>
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| <u>Knee Bash damage on 1st hit</u> <><br>
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| (Normal 26, Behind 27)<br>
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| <br>
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| [[Image:HDRlistofattacks.PNG]] | | [[Image:HDRlistofattacks.PNG]] |
| [[Image:HDRframesakumaryuken.PNG]] | | [[Image:HDRframesakumaryuken.PNG]] |