Frame Data: Difference between revisions

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'''Remix Frame Data'''
===Remix Frame Data===


Some of the attacks in Remix were changed from their Classic versions, sped up or slowed down, and as a result, the frame data was changed. I created a list of changes that (probably) had their frame data changed. This list is based on David Sirlin's balance articles.
Some of the attacks in Remix were changed from their Classic versions, sped up or slowed down, and as a result, the frame data was changed. I created a list of changes that (probably) had their frame data changed. This list is based on David Sirlin's balance articles.

Revision as of 17:57, 2 April 2010

Remix Frame Data

Some of the attacks in Remix were changed from their Classic versions, sped up or slowed down, and as a result, the frame data was changed. I created a list of changes that (probably) had their frame data changed. This list is based on David Sirlin's balance articles.

All Classic frame data taken from Yoga Book Hyper scans and NKI's site. In cases of conflicting info, I've used YBH's data except for Honda's Super as YBH needs translation there, and all of Akuma's attacks as YBH has no data for his attacks. N.Sagat data is from YBH.

All Remix frame data captured by Rufus on XBOX360, training mode, speed zero, hitboxes on, using video capture device Canopus ADVC 100 and edited with Kino. Many thanks Rufus. (Note: Some discrepancies on the order of 1 frame every 2-400 or so have been noticed.)

HDRlistofattacks.PNG HDRframesakumaryuken.PNG HDRframeschunliguile.PNG HDRframeszangiefdhalsim.PNG HDRframeshondablanka.PNG HDRframescammyfei.PNG HDRframeshawkdeejayboxer.PNG HDRframesclawsagatdictator.PNG

--Blitzfu 21:39, 2 April 2010 (UTC)