Terry Bogard (KOF:XI): Difference between revisions

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== Body Tosses ==
== Body Tosses ==


Buster Throw - Near opponent, press back or forward + C or D
'''Buster Throw'''
*(Near opponent)Forward or Back + C or D


== Unique Moves ==
== Unique Moves ==


Combination Blow - Press E during standing close C
'''Combination Blow'''
*(During Close Standing C) E


Rising Upper - Press down-forward + C
'''Rising Upper'''
*Down-Forward + C


== Special Moves ==
== Special Moves ==


Power Wave - qcf + A or C
'''Power Wave'''
*Quarter Circle Forward + Punch


Burning Knuckle - qcb + A or C
'''Burning Knuckle'''
*Quarter Circle Back + Punch


Power Charge - hcf + B or D
'''Power Charge'''
*Half Circle Forward + Kick
**'''Level 2'''
***(During Power Charge)Forward, Forward + Kick(SC)
**'''Level 3'''
***(During Power Charge Level 2)Forward, Forward + Kick


>Level 2 - During Power Charge, press forward, forward + B or D (SC)
'''Crack Shoot'''
*Quarter Circle Back + Kick


>Level 3 - During Power Charge (Level 2) press forward, forward + B or D
'''Power Dunk'''
*Forward, Down, Down-Forward + Kick


Crack Shoot - qcb + B or D
'''Breaking'''
 
*(During 1st hit of Power Dunk) A + B
Power Dunk - dp + B or D
 
Breaking - During Power Dunk (1st hit), press A + B


== Super Desperation Moves ==
== Super Desperation Moves ==


Buster Wolf - qcfx2 + B or D (DC)
'''Buster Wolf'''
*Double Quarter Circle Forward + Kick(DC)


Power Geyser - qcb, down-forward, forward + A or C
'''Power Geyser'''
*Quarter Circle Back, Down-Back, Forward + Punch


== Leader Desperation Moves ==
== Leader Desperation Moves ==


Power Stream - qcb, hcf + E
'''Power Stream'''
*Quarter Circle Back, Half Circle Forward + E


== King of Fighters 2003 Differences ==
== King of Fighters 2003 Differences ==
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Slight overall increase in priority all of his attacks.
Slight overall increase in priority all of his attacks.


New command for his Combination. In addition, he can no longer cancel the Combination Blow. However, you can link a super desperation move after it.
New command for his Combination. In addition, he can no longer cancel the Combination Blow. However, you can link a Buster Wolf after it.


His Back-Spin Kick is now his standing E.
His Back-Spin Kick is now his standing E.
Line 52: Line 64:


The 2nd hit on his Buster Wolf doesn't have such a high tendency to whiff if the 1st connects on an airborne opponent.
The 2nd hit on his Buster Wolf doesn't have such a high tendency to whiff if the 1st connects on an airborne opponent.
== Combos ==
Crouching B, link crouching A, Rising Upper, Burning Knuckle (A)
Jumping deep D, standing close D (2 hits), Burning Knuckle (A)
Jumping deep D, crouching B, link crouching A, Power Charge (B), Level 2, Level 3
Jumping deep D, standing close D (2 hits), Power Charge (B), Level 2, Level 3
Jumping deep D, standing close C, Power Dunk (B), Break, juggle with Power Charge (B), juggle with Power Dunk (B)
Crouching B, link crouching A, Rising Upper, Buster Wolf
Crouching B, link crouching A, Rising Upper, Power Geyser
Jumping deep D, crouching Bx2, link standing B, Buster Wolf
Jumping deep D, standing close D (2 hits), Buster Wolf
Jumping deep D, standing close D (2 hits), Power Geyser (A)
Jumping deep D, standing close C, Combination Blow, link Buster Wolf
Jumping deep D, standing close D (2 hits), Power Charge (B), Level 2 (SC), Buster Wolf
Jumping deep D, crouching B, link crouching A, Power Charge (B), Level 2 (SC), Buster Wolf
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[[Category:The King of Fighters XI]]

Latest revision as of 13:44, 27 May 2009

Body Tosses

Buster Throw

  • (Near opponent)Forward or Back + C or D

Unique Moves

Combination Blow

  • (During Close Standing C) E

Rising Upper

  • Down-Forward + C

Special Moves

Power Wave

  • Quarter Circle Forward + Punch

Burning Knuckle

  • Quarter Circle Back + Punch

Power Charge

  • Half Circle Forward + Kick
    • Level 2
      • (During Power Charge)Forward, Forward + Kick(SC)
    • Level 3
      • (During Power Charge Level 2)Forward, Forward + Kick

Crack Shoot

  • Quarter Circle Back + Kick

Power Dunk

  • Forward, Down, Down-Forward + Kick

Breaking

  • (During 1st hit of Power Dunk) A + B

Super Desperation Moves

Buster Wolf

  • Double Quarter Circle Forward + Kick(DC)

Power Geyser

  • Quarter Circle Back, Down-Back, Forward + Punch

Leader Desperation Moves

Power Stream

  • Quarter Circle Back, Half Circle Forward + E

King of Fighters 2003 Differences

Slight overall increase in priority all of his attacks.

New command for his Combination. In addition, he can no longer cancel the Combination Blow. However, you can link a Buster Wolf after it.

His Back-Spin Kick is now his standing E.

The timing on breaking his Power Dunk is much more strict.

The Power Dunk (B) travels lower to the ground.

He can now juggle off of his Power Charge when used in combos involving his Power Dunk, Breaking....

The 2nd hit on his Buster Wolf doesn't have such a high tendency to whiff if the 1st connects on an airborne opponent.

Combos

Crouching B, link crouching A, Rising Upper, Burning Knuckle (A)

Jumping deep D, standing close D (2 hits), Burning Knuckle (A)

Jumping deep D, crouching B, link crouching A, Power Charge (B), Level 2, Level 3

Jumping deep D, standing close D (2 hits), Power Charge (B), Level 2, Level 3

Jumping deep D, standing close C, Power Dunk (B), Break, juggle with Power Charge (B), juggle with Power Dunk (B)

Crouching B, link crouching A, Rising Upper, Buster Wolf

Crouching B, link crouching A, Rising Upper, Power Geyser

Jumping deep D, crouching Bx2, link standing B, Buster Wolf

Jumping deep D, standing close D (2 hits), Buster Wolf

Jumping deep D, standing close D (2 hits), Power Geyser (A)

Jumping deep D, standing close C, Combination Blow, link Buster Wolf

Jumping deep D, standing close D (2 hits), Power Charge (B), Level 2 (SC), Buster Wolf

Jumping deep D, crouching B, link crouching A, Power Charge (B), Level 2 (SC), Buster Wolf

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