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= Introduction = | {{2 Column Flex|flex1=7|flex2=3 | ||
'''Dragon Ball Z: Hyper Dimension''' is a 2D fighting game that was released in 1996. | |content1= | ||
{{Content Box|header='''Introduction'''|content= | |||
'''Dragon Ball Z: Hyper Dimension''' is a 2D fighting game that was released in 1996. Anyone familiar with the Super Butoden games (also developed by TOSE) will be right at home with the control layout for this game, Hyper Dimension being considered a spiritual successor of sorts to the games on SNES. Though a lot of fans and fighting gamers alike compare this game to be similar to that of the early King of Fighters games | |||
}} | |||
{{Content Box|header='''Story'''|content= | |||
Hyper Dimension features a story similar to that of the Dragon Ball Z anime, taking place from the late Frieza Saga through the Kid Buu Saga, where we relive the legendary battles that took place with some fun spins on them than what we were used to reliving. Examples include Piccolo fighting Frieza in his final form and Goku being the one to defeat Cell as a Super Saiyan 2. There are also a handful of what-if scenarios/special battles. | |||
}} | |||
{{Content Box|header='''Wanna help out?'''|content= | |||
The game's community has been dormant for a long time, and there haven't been many efforts to fix the wiki. So slowly but surely there will be more and more progress updates as time goes on. So any help would be great here if possible, a new discord will be made at some point. | |||
}} | |||
= Game | {{Navbox-DBZHD}} | ||
|content2= | |||
= | {{Infobox Game | ||
Hyper Dimension | | gamename = Dragon Ball Z: Hyper Dimension | ||
| abbreviation = DBZ HD, HD, Hyper Dimension | |||
| image = HyperDimensionBoxArt.png | |||
| developer = TOSE | |||
= | | system = SNES <br> JP: March 29, 1996 <br> EU: February 14, 1997 | ||
| website = | |||
= | | website2 = | ||
| netcode = Rollback (via [https://www.fightcade.com/ Fightcade]) | |||
| resources = [https://www.flickr.com/photos/kami_sama_explorer/albums/72157624581079020/with/4828598990 Japanese Manual] | |||
| community = | |||
}} | |||
}} | |||
= | |||
Latest revision as of 04:36, 17 June 2025
Dragon Ball Z: Hyper Dimension is a 2D fighting game that was released in 1996. Anyone familiar with the Super Butoden games (also developed by TOSE) will be right at home with the control layout for this game, Hyper Dimension being considered a spiritual successor of sorts to the games on SNES. Though a lot of fans and fighting gamers alike compare this game to be similar to that of the early King of Fighters games
Hyper Dimension features a story similar to that of the Dragon Ball Z anime, taking place from the late Frieza Saga through the Kid Buu Saga, where we relive the legendary battles that took place with some fun spins on them than what we were used to reliving. Examples include Piccolo fighting Frieza in his final form and Goku being the one to defeat Cell as a Super Saiyan 2. There are also a handful of what-if scenarios/special battles.
The game's community has been dormant for a long time, and there haven't been many efforts to fix the wiki. So slowly but surely there will be more and more progress updates as time goes on. So any help would be great here if possible, a new discord will be made at some point.
Dragon Ball Z: Hyper Dimension (DBZ HD, HD, Hyper Dimension) | |
---|---|
Developers |
TOSE |
Systems |
SNES |
Online Play |
Rollback (via Fightcade) |
Player Resources |