< Tekken 6
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=== Strengths & Weaknesses === | === Strengths & Weaknesses === | ||
==== Strengths ==== | ==== Strengths ==== | ||
===== Decent Juggle Damage ===== | |||
===== Decent Wake-Up Game ===== | |||
===== Labyrinth Stance ===== | |||
Raven turns his back to the opponent. While being back-turned is very unsafe, the Labyrinth (aka Shadow/SDW) Stance opens up a wide array of useful moves not available to Raven while he is facing the opponent. This stance is also where most of Raven's mix-up game occurs.<br> | |||
===== Decent Tracking ===== | |||
===== Decent Whiff Punishers ===== | |||
==== Weaknesses ==== | ==== Weaknesses ==== | ||
===== Unsafe ===== | ===== Unsafe ===== |
Latest revision as of 05:15, 9 May 2025
Introduction
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Strengths & Weaknesses
Strengths
Decent Juggle Damage
Decent Wake-Up Game
Labyrinth Stance
Raven turns his back to the opponent. While being back-turned is very unsafe, the Labyrinth (aka Shadow/SDW) Stance opens up a wide array of useful moves not available to Raven while he is facing the opponent. This stance is also where most of Raven's mix-up game occurs.
Decent Tracking
Decent Whiff Punishers
Weaknesses
Unsafe
One of, if not the most unsafe character in Tekken 6.
Lacks 15 Frame Launcher
Does not have a standing 15-frame launcher.
Sub-Par Block Punishers
Does not have good 11 to 14-frame punishers.
Bloated Command List
Has a lot of useless and impractical moves in his command list.