< Tekken 6
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{{Character Subnav T6 | chara={{SUBPAGENAME}} }} | {{Character Subnav T6 | chara={{SUBPAGENAME}} }} | ||
== | == Introduction == | ||
{{ReasonsToPick | {{ReasonsToPick | ||
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* '''High Mobility.''' Hwoarang's Mishima-style wave dash and RFF backdash give him above average movement.<br><br> | * '''High Mobility.''' Hwoarang's Mishima-style wave dash and RFF backdash give him above average movement.<br><br> | ||
* '''BIG Damage.''' Strong wall combos and punishes can quickly shift a round.<br><br> | * '''BIG Damage.''' Strong wall combos and punishes can quickly shift a round.<br><br> | ||
* '''Depth.''' Hwoarang's movelist, stances, and execution rewards investment and lab work more-so than other characters. | * '''Depth.''' Hwoarang's movelist, stances, and execution, rewards investment and lab work more-so than other characters. | ||
</div> | </div> | ||
|rHeader=Avoid Hwoarang if you dislike: | |rHeader=Avoid Hwoarang if you dislike: | ||
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=== Key Moves & Techniques === | === Key Moves & Techniques === | ||
==== Key Moves ==== | ==== Key Moves ==== | ||
===== 123 / 124 - Jabs to Flamingo ===== | |||
{{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|3}} / {{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|4}} | |||
* 123 transitions into Left Flamingo Stance. | |||
* 124 transitions into Right Flamingo Stance. | |||
===== 23 / 24 - Right Jab to Flamingo ===== | |||
{{Icon-TK|2}}{{Icon-TK|3}} / {{Icon-TK|2}}{{Icon-TK|4}} | |||
* 23 transitions into Left Flamingo Stance. | |||
* 24 transitions into Right Flamingo Stance. | |||
===== f2 - Rusty Knife ===== | |||
{{Icon-TK|f}}{{Icon-TK|2}} | |||
* Decently long ranged Mid Poke that moves Hwoarang forward. | |||
* Transitions into Right Foot Forward Stance (RFF), unless the forward input is held. In which case Hwoarang will go back to Left Foot Forward Stance (LFF). | |||
* The spin Hwoarang performs before the attack comes out can be deceptive. | |||
===== df2 ===== | |||
{{Icon-TK|df}}{{Icon-TK|2}} | |||
* Generic Mid Launcher. | |||
* Good for poking and keepout | |||
===== b4 - Middle Claymore ===== | |||
{{Icon-TK|b}}{{Icon-TK|4}} | |||
* Transitions into Right Foot Forward Stance (RFF). | |||
* This moves input was changed to df4 in later Tekken games | |||
===== d34 - Smash Low Right ===== | |||
{{Icon-TK|d}}{{Icon-TK|3}}{{Icon-TK|4}} | |||
* Low to High. | |||
* Transitions into Right Flamingo Stance. | |||
* You can often run up to your opponent and pull this move out. | |||
===== b3 - Left Plasma Blade ===== | |||
{{Icon-TK|b}}{{Icon-TK|3}} | |||
* Likely Hwoarang's longest range Normal Hit Launcher. | |||
* Great for whiff punishing. | |||
===== LFS db4 - Combat Low ===== | |||
LFS{{Icon-TK|db}}{{Icon-TK|4}} | |||
* Hwoarang's version of a Stature Smash | |||
* Transitions Hwoarang into Right Foot Forward Stance (RFF) | |||
===== RFF df4 ===== | |||
RFF{{Icon-TK|df}}{{Icon-TK|4}} | |||
* Fast Mid Kick. | |||
* Holding back or forward after 4 is pressed will transition Hwoarang into Right Flamingo Stance (RFS). | |||
* Holding up or down after 4 is pressed will cause Hwoarang to both transition into Right Flamingo, and sidestep in the held direction. | |||
* Plus on block if Hwoarang transitions into RFS. | |||
===== RFF b2 ===== | |||
RFF{{Icon-TK|b}}{{Icon-TK|2}} | |||
* One of Hwoarang's main bound tools. | |||
* Chunky mid attack. | |||
===== RFS f4 - Right Viper ===== | |||
RFS{{Icon-TK|f}}{{Icon-TK|4}} | |||
* Good High Lockdown move. | |||
* Can be spammed if opponent blocks. | |||
* Since it is plus on block, it sets up great mixup options. | |||
===== RFS df4 ===== | |||
RFS{{Icon-TK|df}}{{Icon-TK|4}} | |||
* Mid heel/step kick. | |||
==== Key Techniques ==== | ==== Key Techniques ==== | ||
Latest revision as of 00:39, 4 May 2025
Introduction
Pick Hwoarang if you like: | Avoid Hwoarang if you dislike: |
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Strengths & Weaknesses
Strengths
Weaknesses
Key Moves & Techniques
Key Moves
123 / 124 - Jabs to Flamingo
- 123 transitions into Left Flamingo Stance.
- 124 transitions into Right Flamingo Stance.
23 / 24 - Right Jab to Flamingo
- 23 transitions into Left Flamingo Stance.
- 24 transitions into Right Flamingo Stance.
f2 - Rusty Knife
- Decently long ranged Mid Poke that moves Hwoarang forward.
- Transitions into Right Foot Forward Stance (RFF), unless the forward input is held. In which case Hwoarang will go back to Left Foot Forward Stance (LFF).
- The spin Hwoarang performs before the attack comes out can be deceptive.
df2
- Generic Mid Launcher.
- Good for poking and keepout
b4 - Middle Claymore
- Transitions into Right Foot Forward Stance (RFF).
- This moves input was changed to df4 in later Tekken games
d34 - Smash Low Right
- Low to High.
- Transitions into Right Flamingo Stance.
- You can often run up to your opponent and pull this move out.
b3 - Left Plasma Blade
- Likely Hwoarang's longest range Normal Hit Launcher.
- Great for whiff punishing.
LFS db4 - Combat Low
- Hwoarang's version of a Stature Smash
- Transitions Hwoarang into Right Foot Forward Stance (RFF)
RFF df4
- Fast Mid Kick.
- Holding back or forward after 4 is pressed will transition Hwoarang into Right Flamingo Stance (RFS).
- Holding up or down after 4 is pressed will cause Hwoarang to both transition into Right Flamingo, and sidestep in the held direction.
- Plus on block if Hwoarang transitions into RFS.
RFF b2
- One of Hwoarang's main bound tools.
- Chunky mid attack.
RFS f4 - Right Viper
- Good High Lockdown move.
- Can be spammed if opponent blocks.
- Since it is plus on block, it sets up great mixup options.
RFS df4
- Mid heel/step kick.