< Tekken 6
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{{Character Subnav T6 | chara={{SUBPAGENAME}} }} | {{Character Subnav T6 | chara={{SUBPAGENAME}} }} | ||
== | == Introduction == | ||
{{ReasonsToPick | {{ReasonsToPick | ||
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* '''High Mobility.''' Hwoarang's Mishima-style wave dash and RFF backdash give him above average movement.<br><br> | * '''High Mobility.''' Hwoarang's Mishima-style wave dash and RFF backdash give him above average movement.<br><br> | ||
* '''BIG Damage.''' Strong wall combos and punishes can quickly shift a round.<br><br> | * '''BIG Damage.''' Strong wall combos and punishes can quickly shift a round.<br><br> | ||
* '''Depth.''' Hwoarang's movelist, stances, and execution rewards investment and lab work more-so than other characters. | * '''Depth.''' Hwoarang's movelist, stances, and execution, rewards investment and lab work more-so than other characters. | ||
</div> | </div> | ||
|rHeader=Avoid Hwoarang if you dislike: | |rHeader=Avoid Hwoarang if you dislike: | ||
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* '''Below average tracking.''' Many of his key attacks are linear and susceptible to sidestepping.<br><br> | * '''Below average tracking.''' Many of his key attacks are linear and susceptible to sidestepping.<br><br> | ||
* '''Pressing a lot of buttons.''' Sustaining optimal play in long sets can strain your hands if untrained.<br><br> | * '''Pressing a lot of buttons.''' Sustaining optimal play in long sets can strain your hands if untrained.<br><br> | ||
* '''Heavily Knowledge Dependent.''' Playing him well usually ''(not always)'' requires solid knowledge of stance transitions, frame data, and setups.<br><br> | * '''Heavily Knowledge Dependent.''' Playing him well usually ''(not always)'' requires solid knowledge of stance transitions, frame data, and setups. People who don't know the Hwoarang matchup will often be easily beaten by him.<br><br> | ||
</div> | </div> | ||
}} | }} | ||
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=== Key Moves & Techniques === | === Key Moves & Techniques === | ||
==== Key Moves ==== | ==== Key Moves ==== | ||
===== 123 / 124 - Jabs to Flamingo ===== | |||
{{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|3}} / {{Icon-TK|1}}{{Icon-TK|2}}{{Icon-TK|4}} | |||
* 123 transitions into Left Flamingo Stance. | |||
* 124 transitions into Right Flamingo Stance. | |||
===== 23 / 24 - Right Jab to Flamingo ===== | |||
{{Icon-TK|2}}{{Icon-TK|3}} / {{Icon-TK|2}}{{Icon-TK|4}} | |||
* 23 transitions into Left Flamingo Stance. | |||
* 24 transitions into Right Flamingo Stance. | |||
===== f2 - Rusty Knife ===== | |||
{{Icon-TK|f}}{{Icon-TK|2}} | |||
* Decently long ranged Mid Poke that moves Hwoarang forward. | |||
* Transitions into Right Foot Forward Stance (RFF), unless the forward input is held. In which case Hwoarang will go back to Left Foot Forward Stance (LFF). | |||
* The spin Hwoarang performs before the attack comes out can be deceptive. | |||
===== df2 ===== | |||
{{Icon-TK|df}}{{Icon-TK|2}} | |||
* Generic Mid Launcher. | |||
* Good for poking and keepout | |||
===== b4 - Middle Claymore ===== | |||
{{Icon-TK|b}}{{Icon-TK|4}} | |||
* Transitions into Right Foot Forward Stance (RFF). | |||
* This moves input was changed to df4 in later Tekken games | |||
===== d34 - Smash Low Right ===== | |||
{{Icon-TK|d}}{{Icon-TK|3}}{{Icon-TK|4}} | |||
* Low to High. | |||
* Transitions into Right Flamingo Stance. | |||
* You can often run up to your opponent and pull this move out. | |||
===== b3 - Left Plasma Blade ===== | |||
{{Icon-TK|b}}{{Icon-TK|3}} | |||
* Likely Hwoarang's longest range Normal Hit Launcher. | |||
* Great for whiff punishing. | |||
===== LFS db4 - Combat Low ===== | |||
LFS{{Icon-TK|db}}{{Icon-TK|4}} | |||
* Hwoarang's version of a Stature Smash | |||
* Transitions Hwoarang into Right Foot Forward Stance (RFF) | |||
===== RFF df4 ===== | |||
RFF{{Icon-TK|df}}{{Icon-TK|4}} | |||
* Fast Mid Kick. | |||
* Holding back or forward after 4 is pressed will transition Hwoarang into Right Flamingo Stance (RFS). | |||
* Holding up or down after 4 is pressed will cause Hwoarang to both transition into Right Flamingo, and sidestep in the held direction. | |||
* Plus on block if Hwoarang transitions into RFS. | |||
===== RFF b2 ===== | |||
RFF{{Icon-TK|b}}{{Icon-TK|2}} | |||
* One of Hwoarang's main bound tools. | |||
* Chunky mid attack. | |||
===== RFS f4 - Right Viper ===== | |||
RFS{{Icon-TK|f}}{{Icon-TK|4}} | |||
* Good High Lockdown move. | |||
* Can be spammed if opponent blocks. | |||
* Since it is plus on block, it sets up great mixup options. | |||
===== RFS df4 ===== | |||
RFS{{Icon-TK|df}}{{Icon-TK|4}} | |||
* Mid heel/step kick. | |||
==== Key Techniques ==== | ==== Key Techniques ==== | ||
Latest revision as of 00:39, 4 May 2025
Introduction
Pick Hwoarang if you like: | Avoid Hwoarang if you dislike: |
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Strengths & Weaknesses
Strengths
Weaknesses
Key Moves & Techniques
Key Moves
123 / 124 - Jabs to Flamingo
- 123 transitions into Left Flamingo Stance.
- 124 transitions into Right Flamingo Stance.
23 / 24 - Right Jab to Flamingo
- 23 transitions into Left Flamingo Stance.
- 24 transitions into Right Flamingo Stance.
f2 - Rusty Knife
- Decently long ranged Mid Poke that moves Hwoarang forward.
- Transitions into Right Foot Forward Stance (RFF), unless the forward input is held. In which case Hwoarang will go back to Left Foot Forward Stance (LFF).
- The spin Hwoarang performs before the attack comes out can be deceptive.
df2
- Generic Mid Launcher.
- Good for poking and keepout
b4 - Middle Claymore
- Transitions into Right Foot Forward Stance (RFF).
- This moves input was changed to df4 in later Tekken games
d34 - Smash Low Right
- Low to High.
- Transitions into Right Flamingo Stance.
- You can often run up to your opponent and pull this move out.
b3 - Left Plasma Blade
- Likely Hwoarang's longest range Normal Hit Launcher.
- Great for whiff punishing.
LFS db4 - Combat Low
- Hwoarang's version of a Stature Smash
- Transitions Hwoarang into Right Foot Forward Stance (RFF)
RFF df4
- Fast Mid Kick.
- Holding back or forward after 4 is pressed will transition Hwoarang into Right Flamingo Stance (RFS).
- Holding up or down after 4 is pressed will cause Hwoarang to both transition into Right Flamingo, and sidestep in the held direction.
- Plus on block if Hwoarang transitions into RFS.
RFF b2
- One of Hwoarang's main bound tools.
- Chunky mid attack.
RFS f4 - Right Viper
- Good High Lockdown move.
- Can be spammed if opponent blocks.
- Since it is plus on block, it sets up great mixup options.
RFS df4
- Mid heel/step kick.