Tekken 5/Mokujin: Difference between revisions

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{{T5Character
{{T5Character
| name = Mokujin
| name = Mokujin
| image = T5 Cover.jpg
 
| origin = Tekken 5
| Overview = Mokujin in Tekken 5 is a unique character who functions as a training dummy, copying the moves of other fighters. His unpredictability comes from his ability to mimic attacks from a random selection of characters, providing both a versatile move set and the potential for surprise. However, this randomness can also be a double-edged sword, as Mokujin lacks consistent attack patterns. This makes him a challenging fighter to master, requiring players to quickly adapt to his ever-changing abilities. Mokujin’s style is ideal for players who thrive on unpredictability and adaptability.
| archetype = Random
 
| tier = B
| Strengths =  
| description = Mokujin is a unique character who randomly mimics the fighting style of the previous character he fights against.
  • Versatile move set, mimicking other characters' attacks<br>
| strength1 = Randomized moveset based on other characters
  • Unpredictable fighting style due to random move selection<br>
| strength2 = Can catch opponents off guard
  • Can surprise opponents with unexpected attacks<br>
| strength3 = High mobility
  • Excellent adaptability in battle<br>
| weakness1 = Lack of control over moves
  • Useful for confusing opponents who rely on pattern recognition
| weakness2 = Unpredictable playstyle
 
| weakness3 = Relatively low damage output
  | Weaknesses =  
| playstyle = Unpredictable and chaotic, often relying on mimicry to confuse opponents.
  • Random move selection can lead to unreliable attacks<br>
| move1 = Random Stance - Mimics the moves of the opponent.
  • Limited ability to master any one character's move set<br>
| move2 = Mokujin Dance - Can mix up attacks to confuse the opponent.
  • Vulnerable to opponents who can easily exploit patterns<br>
| move3 = Random Rage - Mimics the rage moves of other characters.
  • Can be unpredictable in a negative way, leaving openings<br>
| combo1 = 1,2,3,4 - Standard combo for decent damage.
  • Lack of consistent pressure or strong neutral game<br>
| combo2 = b+1,2,3 - Mimicked combo for a surprise attack.
 
| matchup1 = 2P (Advantage) - Unpredictable playstyle is hard to counter.
| matchup2 = 4P (Disadvantage) - Strong opponents can counter Mokujin's randomness.
| notes = Known for his ability to mimic other characters and create chaos in matches.
}}
}}

Revision as of 23:52, 23 April 2025


Overview

Mokujin in Tekken 5 is a unique character who functions as a training dummy, copying the moves of other fighters. His unpredictability comes from his ability to mimic attacks from a random selection of characters, providing both a versatile move set and the potential for surprise. However, this randomness can also be a double-edged sword, as Mokujin lacks consistent attack patterns. This makes him a challenging fighter to master, requiring players to quickly adapt to his ever-changing abilities. Mokujin’s style is ideal for players who thrive on unpredictability and adaptability.

Strengths

    • Versatile move set, mimicking other characters' attacks
    • Unpredictable fighting style due to random move selection
    • Can surprise opponents with unexpected attacks
    • Excellent adaptability in battle
    • Useful for confusing opponents who rely on pattern recognition

Weaknesses

    • Random move selection can lead to unreliable attacks
    • Limited ability to master any one character's move set
    • Vulnerable to opponents who can easily exploit patterns
    • Can be unpredictable in a negative way, leaving openings
    • Lack of consistent pressure or strong neutral game

Mokujin

[[File:{{{image}}}|300x400px|link=|class=fill-img]]

Archetype{{{Archetype}}}
Stances{{{Stances}}}
Fastest Launch{{{Fastestlaunch}}}
CH Launch{{{FastestCHlaunch}}}
Wall Splat{{{Fastestwallsplat}}}
Parry{{{Parry}}}
Archetypal Moves
Mid Check{{{MidCheck}}}
Magic 4{{{Magic4}}}
Generic Moves
Remapped Moves{{{remappedmoves}}}
Missing Moves{{{missingmoves}}}

Key Techniques

    {{{KeyTechniques}}}

Key Moves

    {{{KeyMoves}}}

Outfits

    {{{Outfits}}}

Lore

    {{{Lore}}}