The King of Fighters '95/Andy: Difference between revisions

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{{ ProConTable
{{ ProConTable
| pros=
| pros=
* placeholder
* Andy can duckwalk holding {{Motion|3}}
| cons=
| cons=
* placeholder
* placeholder
}}
}}
<center>'''Move List Showcase''' <br>
<youtube>ogPJ9KuuDwk</youtube></center>


==Movelist==
==Movelist==
=== Normals ===
=== Normals ===
==== Close Range Normals ====
 
===== <span class="invisible-header"></span> =====
==== Close Normals ====
 
===== <span class="invisible-header">c5A</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 18: Line 24:
|caption=
|caption=
|name=cl.A
|name=cl.A
|input={{Icon-SNK|a}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 37: Line 42:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">c5B</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 43: Line 48:
|caption=
|caption=
|name=cl.B
|name=cl.B
|input={{Icon-SNK|b}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 62: Line 66:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">c5C</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 68: Line 72:
|caption=
|caption=
|name=cl.C
|name=cl.C
|input={{Icon-SNK|c}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 87: Line 90:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">c5D</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 93: Line 96:
|caption=
|caption=
|name=cl.D
|name=cl.D
|input={{Icon-SNK|d}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 113: Line 115:


==== Far Normals ====
==== Far Normals ====
===== <span class="invisible-header"></span> =====
 
===== <span class="invisible-header">f5A</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 119: Line 122:
|caption=
|caption=
|name=st.A
|name=st.A
|input={{Icon-SNK|a}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 138: Line 140:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">f5B</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 144: Line 146:
|caption=
|caption=
|name=st.B
|name=st.B
|input={{Icon-SNK|b}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 163: Line 164:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">f5C</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 169: Line 170:
|caption=
|caption=
|name=st.C
|name=st.C
|input={{Icon-SNK|c}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 188: Line 188:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">f5D</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 194: Line 194:
|caption=
|caption=
|name=st.D
|name=st.D
|input={{Icon-SNK|d}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 214: Line 213:


==== Crouching Normals ====
==== Crouching Normals ====
===== <span class="invisible-header"></span> =====
 
===== <span class="invisible-header">2A</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 220: Line 220:
|caption=
|caption=
|name=cr.A
|name=cr.A
|input={{Motion|2}}{{Icon-SNK|a}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 239: Line 238:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">2B</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 245: Line 244:
|caption=
|caption=
|name=cr.B
|name=cr.B
|input={{Motion|2}}{{Icon-SNK|b}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 264: Line 262:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">2C</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 270: Line 268:
|caption=
|caption=
|name=cr.C
|name=cr.C
|input={{Motion|2}}{{Icon-SNK|c}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 289: Line 286:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">2D</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 295: Line 292:
|caption=
|caption=
|name=cr.D
|name=cr.D
|input={{Motion|2}}{{Icon-SNK|d}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 315: Line 311:


==== Neutral Jumping Normals ====
==== Neutral Jumping Normals ====
===== <span class="invisible-header"></span> =====
 
===== <span class="invisible-header">j8A</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 321: Line 318:
|caption=
|caption=
|name=nj.A
|name=nj.A
|input={{Motion|8}}{{Icon-SNK|a}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 340: Line 336:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">j8B</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 346: Line 342:
|caption=
|caption=
|name=nj.B
|name=nj.B
|input={{Motion|8}}{{Icon-SNK|b}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 365: Line 360:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">j8C</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 371: Line 366:
|caption=
|caption=
|name=nj.C
|name=nj.C
|input={{Motion|8}}{{Icon-SNK|c}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 390: Line 384:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">j8D</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 396: Line 390:
|caption=
|caption=
|name=nj.D
|name=nj.D
|input={{Motion|8}}{{Icon-SNK|d}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 416: Line 409:


==== Diagonal Jump Normals ====
==== Diagonal Jump Normals ====
===== <span class="invisible-header"></span> =====
 
===== <span class="invisible-header">jA</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 422: Line 416:
|caption=
|caption=
|name=dj.A
|name=dj.A
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|a}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 441: Line 434:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">jB</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 447: Line 440:
|caption=
|caption=
|name=dj.B
|name=dj.B
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|b}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 466: Line 458:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">jC</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 472: Line 464:
|caption=
|caption=
|name=dj.C
|name=dj.C
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|c}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 491: Line 482:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">jD</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 497: Line 488:
|caption=
|caption=
|name=dj.D
|name=dj.D
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|d}}
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 517: Line 507:


=== Throws ===
=== Throws ===
===== <span class="invisible-header">Kakae Kominage (4/6 C or D)</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=Kakae Kominage
|name=Kakae Kominage
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}}/{{Icon-SNK|d}}
|input=close 4/6 C or D
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
Line 541: Line 534:


=== Special Moves ===
=== Special Moves ===
===== <span class="invisible-header"></span> =====
 
===== <span class="invisible-header">Shouryu Dan (623P)</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 547: Line 541:
|caption=
|caption=
|name=Shouryu Dan
|name=Shouryu Dan
|input={{Motion|623}}[[File:P.png]]
|input=623A/C
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version={{Icon-SNK|a}}
  |version=A
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 566: Line 560:
  }}
  }}
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version={{Icon-SNK|c}}
|header=no
  |Damage=-
  |version=C
  |Damage=
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
  |Active=-
  |Active=
  |Recovery=-
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |Invul=
  |description=
  |description=
  }}
  }}
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">Hishou Ken (214P)</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 589: Line 584:
|caption=
|caption=
|name=Hishou Ken
|name=Hishou Ken
|input={{Motion|214}}[[File:P.png]]
|input=214A/C
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |Damage=-
|version=A
  |Damage=
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=
  |Cancel=
  |Cancel=
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
  |Active=-
  |Active=
  |Recovery=-
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Invul=
|description=
}}
{{AttackData-KOF95
|header=no
|version=C
|Damage=
|G. Damage=0
|Stun=
|Cancel=
|Guard=
|Startup=
|Active=
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |Invul=
  |description=
  |description=
  }}
  }}
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">Zanei Ken ([1]6P</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 614: Line 627:
|caption=
|caption=
|name=Zanei Ken
|name=Zanei Ken
|input=Charge {{Motion|1}}~{{Motion|6}}[[File:P.png]]
|input=[1]6A/C
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version={{Icon-SNK|a}}
  |version=A
  |Damage=-
  |Damage=
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
  |Active=-
  |Active=
  |Recovery=-
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |Invul=
  |descrtption=
  |descrtption=
  }}
  }}
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version={{Icon-SNK|c}}
|header=no
  |Damage=-
  |version=C
  |Damage=
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=
  |Cancel=
  |Cancel=
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
  |Active=-
  |Active=
  |Recovery=-
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |Invul=
  |description=
  |description=
  }}
  }}
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">Kuuha Dan (19K/16K)</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 656: Line 670:
|caption=
|caption=
|name=Kuuha Dan
|name=Kuuha Dan
|input={{Motion|1}}{{Motion|9}}[[File:K.png]]
|input=19K or 16K
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version={{Icon-SNK|b}}
  |version=B
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 675: Line 689:
  }}
  }}
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version={{Icon-SNK|d}}
|header=no
  |version=D
  |Damage=-
  |Damage=-
  |G. Damage=0
  |G. Damage=0
Line 692: Line 707:
}}
}}


===== <span class="invisible-header"></span> =====
===== <span class="invisible-header">Geki Heki Hai Sui Shou (214K)</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 698: Line 713:
|caption=
|caption=
|name=Geki Heki Hai Sui Shou
|name=Geki Heki Hai Sui Shou
|input={{Motion|214}}{{Icon-SNK|b}}
|input=214B/D
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=1st Rekka
  |version=B
  |Damage=-
  |Damage=
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
  |Active=-
  |Active=
  |Recovery=-
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |Invul=
  |descrtption=
  |descrtption=
  }}
  }}
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=2nd Rekka
|header=no
  |Damage=-
  |version=-
  |Damage=
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=
  |Cancel=
  |Cancel=
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
  |Active=-
  |Active=
  |Recovery=-
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |Invul=
  |description=
  |description=
  }}
  }}
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=3rd Rekka
|header=no
  |Damage=-
  |version=-
  |Damage=
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=
  |Cancel=
  |Cancel=
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
  |Active=-
  |Active=
  |Recovery=-
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |Invul=
  |description=
  |description=
  }}
  }}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|caption=
|name=Geki Heki Hai Sui Shou
|input={{Motion|214}}{{Icon-SNK|d}}
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=1st Rekka
|header=no
  |Damage=-
  |version=D
  |Damage=
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
  |Active=-
  |Active=
  |Recovery=-
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |Invul=
  |descrtption=
  |descrtption=
  }}
  }}
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=2nd Rekka
|header=no
  |Damage=-
  |version=-
  |Damage=
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=
  |Cancel=
  |Cancel=
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
  |Active=-
  |Active=
  |Recovery=-
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |Invul=
  |description=
  |description=
  }}
  }}
  {{AttackData-KOF95
  {{AttackData-KOF95
  |version=3rd Rekka
|header=no
  |Damage=-
  |version=-
  |Damage=
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=
  |Cancel=
  |Cancel=
  |Guard=  
  |Guard=  
  |Startup=
  |Startup=
  |Active=-
  |Active=
  |Recovery=-
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |Invul=
  |description=
  |description=
  }}
  }}
Line 809: Line 819:


=== Super Moves ===
=== Super Moves ===
===== <span class="invisible-header">Chou Reppa Dan ([2]36BD)</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=Chou Reppa Dan
|name=Chou Reppa Dan
|input=Charge {{Motion|2}}~{{Motion|236}}{{Icon-SNK|b}}{{Icon-SNK|d}}
|input=[2]36B+D
|data=
|data=
  {{AttackData-KOF95
  {{AttackData-KOF95
  |Damage=-
  |Damage=
  |G. Damage=0
  |G. Damage=0
  |Stun=-
  |Stun=
  |Cancel=
  |Cancel=
  |Guard=
  |Guard=
  |Startup=
  |Startup=
  |Active=-
  |Active=
  |Recovery=-
  |Recovery=
  |Total=
  |Total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |Invul=
  |description=
  |description=
  }}
  }}

Latest revision as of 02:48, 29 March 2025

Introduction

Strengths Weaknesses
  • Andy can duckwalk holding Df.png
  • placeholder
Move List Showcase

Movelist

Normals

Close Normals

c5A

cl.A
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -
c5B

cl.B
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -
c5C

cl.C
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -
c5D

cl.D
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

Far Normals

f5A

st.A
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -
f5B

st.B
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -
f5C

st.C
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -
f5D

st.D
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -

Crouching Normals

2A

cr.A
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - - - - - - - - -
2B

cr.B
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Low - - - - - - - - - -
2C

cr.C
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Mid 0 - None - - - - - - -
2D

cr.D
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Low 0 - - - - - - KD - -

Neutral Jumping Normals

j8A

nj.A
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -
j8B

nj.B
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -
j8C

nj.C
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -
j8D

nj.D
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

Diagonal Jump Normals

jA

dj.A
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -
jB

dj.B
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -
jC

dj.C
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -
jD

dj.D
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Overhead 0 - - - - - - - - -

Throws

Kakae Kominage (4/6 C or D)

Kakae Kominage
close 4/6 C or D
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- Throw - - - - - - - - - -

Special Moves

Shouryu Dan (623P)

Shouryu Dan
623A/C
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
A - - 0 - - - - - - - - -
C - - 0 - - - - - - - - -
Hishou Ken (214P)

Hishou Ken
214A/C
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
A - - 0 - - - - - - - - -
C - - 0 - - - - - - - - -
Zanei Ken ([1]6P

Zanei Ken
[1]6A/C
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
A - - 0 - - - - - - - - -
C - - 0 - - - - - - - - -
Kuuha Dan (19K/16K)

Kuuha Dan
19K or 16K
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
B - - 0 - - - - - - - - -
D - - 0 - - - - - - - - -
Geki Heki Hai Sui Shou (214K)

Geki Heki Hai Sui Shou
214B/D
Version Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
B - - 0 - - - - - - - - -
- - - 0 - - - - - - - - -
- - - 0 - - - - - - - - -
D - - 0 - - - - - - - - -
- - - 0 - - - - - - - - -
- - - 0 - - - - - - - - -

Super Moves

Chou Reppa Dan ([2]36BD)

Chou Reppa Dan
[2]36B+D
Damage Guard Guard Damage Stun Cancel Properties Startup Active Recovery Total Hit Advantage Block Advantage Invulnerability
- - 0 - - - - - - - - -

Combos

Strategy

Game Navigation

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