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=Combos= | =Combos= | ||
Opponent in Corner | |||
Jp = Jumping, St = Standing, Cr = Crouching, AD = Air Dash, JC = Jump Cancel | |||
Jp.B xx Jp.C, Land, Cr.B xx St.C xx 236C, Jp.Toward, Jp.B xx Jp.C xx 214C, 22C, Freefall, Before hitting the ground Jp.C, AD, Jp.B xx Jp.C, Land and Jp.Toward, Jp.A xx Jp.B xx Jp.C xx JC, Jp.B xx Jp.C xx 236236C, AD, Jp.B xx Jp.C xx 214B. | |||
==Links== | ==Links== |
Revision as of 02:41, 26 February 2006
Introduction
Move List
Normal Moves
Command Normals
Dash Attacks
Special Moves
Eterny Specials
Final Memory
The Basics
Combos
Opponent in Corner
Jp = Jumping, St = Standing, Cr = Crouching, AD = Air Dash, JC = Jump Cancel
Jp.B xx Jp.C, Land, Cr.B xx St.C xx 236C, Jp.Toward, Jp.B xx Jp.C xx 214C, 22C, Freefall, Before hitting the ground Jp.C, AD, Jp.B xx Jp.C, Land and Jp.Toward, Jp.A xx Jp.B xx Jp.C xx JC, Jp.B xx Jp.C xx 236236C, AD, Jp.B xx Jp.C xx 214B.