Tsukimiya Ayu (EFZ): Difference between revisions

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=Combos=
=Combos=
Opponent in Corner
Jp = Jumping, St = Standing, Cr = Crouching, AD = Air Dash, JC = Jump Cancel
Jp.B xx Jp.C, Land, Cr.B xx St.C xx 236C, Jp.Toward, Jp.B xx Jp.C xx 214C, 22C, Freefall, Before hitting the ground Jp.C, AD, Jp.B xx Jp.C, Land and Jp.Toward, Jp.A xx Jp.B xx Jp.C xx JC, Jp.B xx Jp.C xx 236236C, AD, Jp.B xx Jp.C xx 214B.


==Links==
==Links==

Revision as of 02:41, 26 February 2006

Introduction

Move List

Normal Moves

Command Normals

Dash Attacks

Special Moves

Eterny Specials

Final Memory

The Basics

Combos

Opponent in Corner

Jp = Jumping, St = Standing, Cr = Crouching, AD = Air Dash, JC = Jump Cancel

Jp.B xx Jp.C, Land, Cr.B xx St.C xx 236C, Jp.Toward, Jp.B xx Jp.C xx 214C, 22C, Freefall, Before hitting the ground Jp.C, AD, Jp.B xx Jp.C, Land and Jp.Toward, Jp.A xx Jp.B xx Jp.C xx JC, Jp.B xx Jp.C xx 236236C, AD, Jp.B xx Jp.C xx 214B.

Links

Launchers

Chains/Loops

Example Combos

Strategy

Colors

In–game References

Discussion