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<span style="font-size:1.2em;"> | <span style="font-size:1.2em;"> | ||
-Select from below to jump to each section- | -Select from below to jump to each section- | ||
[[Image:PJ_PoweredAkira_Face.png|center|50px|link=]] | |||
[[#Grounded Normals| Grounded Normals]] | [[#Air Normals| Air Normals]] | [[#Specials| Specials]] | [[#Team-Up & Party-Up| Team-Up & Party-Up]] | [[#Throws & Universals| Throws & Universals]] | [[#Stance| Stance Routes]]</span> | [[#Grounded Normals| Grounded Normals]] | [[#Air Normals| Air Normals]] | [[#Specials| Specials]] | [[#Team-Up & Party-Up| Team-Up & Party-Up]] | [[#Throws & Universals| Throws & Universals]] | [[#Stance Routes| Stance Routes]] </span> | ||
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==Grounded Normals== | ==Grounded Normals== | ||
<br> | <br> | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
</div></div> | </div></div> | ||
---- | ---- | ||
==Air Normals== | ==Air Normals== | ||
<br> | <br> | ||
=====<font style="visibility:hidden; float:right">j5lp</font>===== | =====<font style="visibility:hidden; float:right">j5lp</font>===== | ||
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}} | }} | ||
</div></div> | </div></div> | ||
---- | ---- | ||
==Command Normals== | ==Command Normals== | ||
<br> | <br> | ||
=====<font style="visibility:hidden; float:right">3x5lp</font>===== | =====<font style="visibility:hidden; float:right">3x5lp</font>===== | ||
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}} | }} | ||
</div></div> | </div></div> | ||
---- | ---- | ||
==Specials== | ==Specials== | ||
<br> | <br> | ||
=====<font style="visibility:hidden; float:right">236lp</font>===== | =====<font style="visibility:hidden; float:right">236lp</font>===== | ||
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{{AttackData-PJ | {{AttackData-PJ | ||
|Startup=13 | |Startup=13 | ||
|Description=There's a fairly large number of options and routes out of Powered Akiras Stance. See the [[#Stance| Stance Routes]] section for the full breakdown. | |Description=There's a fairly large number of options and routes out of Powered Akiras Stance. See the [[#Stance Routes| Stance Routes]] section for the full breakdown. | ||
}} | }} | ||
}} | }} | ||
</div></div> | </div></div> | ||
---- | ---- | ||
==Supers== | ==Supers== | ||
<br> | <br> | ||
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}} | }} | ||
</div></div> | </div></div> | ||
---- | ---- | ||
==Team-Up & Party-Up== | ==Team-Up & Party-Up== | ||
<br> | <br> | ||
=====<font style="visibility:hidden; float:right">TeamUp</font>===== | =====<font style="visibility:hidden; float:right">TeamUp</font>===== | ||
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}} | }} | ||
</div></div> | </div></div> | ||
---- | ---- | ||
==Throws & Universals== | ==Throws & Universals== | ||
<br> | <br> | ||
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<br> | <br> | ||
<br> | <br> | ||
==Stance== | ==Stance Routes== | ||
<div class="srkbox" style="image-align: left; text-align: center; padding-left: 120px; padding-right:120px;"> | <div class="srkbox" style="image-align: left; text-align: center; padding-left: 120px; padding-right:120px;"> | ||
<br> | <br> | ||
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==Dragon Fang Slash== | ==Dragon Fang Slash== | ||
<br> | <br> | ||
=====<font style="visibility:hidden; float:right">Stance</font>===== | =====<font style="visibility:hidden; float:right">Stance</font>===== | ||
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|Guard=Mid | |Guard=Mid | ||
|Adv. Guard=-29 | |Adv. Guard=-29 | ||
|Launcher Type=Automatic | |||
|Special Property= | |||
|Description=On successful hit, not only launches the opponent, but forces '''''Akira''''' to automaticaly Jump as well. | |||
}} | }} | ||
}} | }} | ||
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}} | }} | ||
</div></div> | </div></div> | ||
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==Spinning Swallow Storm Dance== | ==Spinning Swallow Storm Dance== | ||
<br> | <br> | ||
=====<font style="visibility:hidden; float:right">Stance</font>===== | =====<font style="visibility:hidden; float:right">Stance</font>===== | ||
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}} | }} | ||
</div></div> | </div></div> | ||
---- | ---- | ||
==Nirvana Charge== | ==Nirvana Charge== | ||
<br> | <br> | ||
=====<font style="visibility:hidden; float:right">Stance</font>===== | =====<font style="visibility:hidden; float:right">Stance</font>===== | ||
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}} | }} | ||
</div></div> | </div></div> | ||
---- | ---- | ||
==Phoenix Wing Sky Kick== | ==Phoenix Wing Sky Kick== | ||
<br> | <br> | ||
=====<font style="visibility:hidden; float:right">Stance</font>===== | =====<font style="visibility:hidden; float:right">Stance</font>===== | ||
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{{AttackData-PJ | {{AttackData-PJ | ||
|Startup=13 | |Startup=13 | ||
}} | }} | ||
}} | }} | ||
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}} | }} | ||
</div></div> | </div></div> | ||
---- | ---- | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 17:35, 22 December 2024
-Select from below to jump to each section-

Grounded Normals | Air Normals | Specials | Team-Up & Party-Up | Throws & Universals | Stance Routes
PJ Frame Data Glossary | |
---|---|
Damage |
Attack damage on hit in terms of life points. Each attack/move may deal a specific amount of damage per interaction. |
Startup |
After inputting a command: The total number of frames of animation a move must first cycle through before it can begin dealing damage- i.e. "become Active". |
Active |
After Startup: The total number of frames a move is able to hit an opponent if it collides with them. The window where an attack, on hit, will deal damage. |
Recovery |
After Active: The total number of frames that must complete before a character reverts to their default/neutral stance. |
Guard |
The direction in which the Attack/Move must be blocked.
|
Special Properties |
Denotes any Special Properties that an Attack/Move applies to the opponent on-hit.
|
Launcher Type |
Denotes the type of Launch:
|
Hit Advantage |
Upon successfully connecting an Attack: The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.
|
Guard Advantage |
Upon blocking an Attack: The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been blocked
|
PJ Acronym Glossary | |
---|---|
BV |
"Burning Vigor" Attacks. Project Justices' nickname for traditional "Super" moves. |
JS | |
WBO |
While Behind Opponent. |
WBT |
While Back Turned. (Turned around/Not facing the opponent) |
WR |
While Running. |
OTG |
"Off the Ground". i.e: An attack or technique that lifts the opponent up and out of a Knockdown state. May be used in or to make true combos, even if the combo-counter/hit-count reads otherwise. |
Letter & Number Notation |
(
|
Grounded Normals
5lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 9 | - | 20 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 1 | 4 |
5hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 12 | - | 31 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -7 |
2lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 9 | - | 26 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | 1 | -4 |
2hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 14 | - | 27 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | 2 | -5 |
5lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
3 | 10 | - | 14 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | 6 |
5hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 15 | - | 47 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -4 | -23 |
2lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
3 | 12 | - | 32 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | -1 | -10 |
2hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 15 | - | 39 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | Knockdown | - | - | -17 |
Air Normals
j5lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 11 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 12 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 9 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 17 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
Command Normals
3x5lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 12 | - | 39 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -15 |
6hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
14 | 17 | - | 41 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 1 | -17 |
6hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 28 | - | 45 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Overhead | - | -2 | -21 |
6hkfu1
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 27 | - | 41 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -17 |
6hkfu2
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 20 | - | 39 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | Blowback | - | - | -17 |
4hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | -17 | - | 26 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | Mini | - | -2 |
3hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 15 | - | 38 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | Rival | - | -14 |
j6hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
14 | 18 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Slam | - | - | - |
Specials
236lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
22 | 12 | - | 40 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -16 |
236hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
22 | 35 | - | 38 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -14 |
623p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
30 | 14 | - | 42 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -18 |
214k
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
26 | 13 | - | 34 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | Mini | - | -10 |
236lk
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
22 | 26 | - | 39 | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
Low | Sidestep | - | -8 | -17 | |
Repeatable up to two times with either |
236hk
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
22 | 23 | - | 34 | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
Mid | Sidestep | - | - | -10 | |
Repeatable up to two times with either |
Stance
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
- | 13 | - | - | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
- | - | - | - | - | |
There's a fairly large number of options and routes out of Powered Akiras Stance. See the Stance Routes section for the full breakdown. |
Supers
236236p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
48 | 45 | - | 71 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -47 |
j236236p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
44 | 18 | - | 13 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -23 |
214214p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
39 | 16 | - | 38 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -11 |
214214k
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
38 | 35 | - | 54 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -30 |
Team-Up & Party-Up
TeamUp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
57 57 | 24 | - | 40 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -16 |
PartyUp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
100 | 19 | - | 50 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -26 |
Throws & Universals
5Throw
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
32 | 7 | - | 44 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
2Throw
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
35 | 7 | - | 44 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Throw_Behind
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
30 | 8 | - | 43 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
jThrow
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
37 | 1 | - | - | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
PTurned
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
7 | 10 | - | 16 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | 8 |
KTurned
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 9 | - | 37 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -13 |
PRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 12 | - | 31 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Overhead, Blowback | - | - | -7 |
lkRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
7 | 12 | - | 28 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | Blowback | - | - | -6 |
hkRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 12 | - | 32 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Overhead, Blowback | - | - | -8 |
}}
Stance Routes
Stances:
Special to Powered Akira is the number of routes and lengthy built-in combos out of her Stance. While not specifically relying on her Stance, the options are intricate enough to warrant having their own sections. While there is only one Stance and one way to enter the Stance, each listed route will begin with the same Stance cell for added clarity.
-Select from below to jump to each stance route-
Dragon Fang Slash | Spinning Swallow Storm Dance | Nirvana Charge | Phoenix Wing Sky Kick
Dragon Fang Slash
Stance
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
- | 13 | - | - | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
DFS
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 15 | - | 29 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 12 | -5 |
DFSfu1
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 17 | - | 26 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 14 | -2 |
DFSfu2
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
8 | 21 | - | 54 | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
Mid | - | Automatic | - | -29 | |
On successful hit, not only launches the opponent, but forces Akira to automaticaly Jump as well. |
DFSfu3
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 5 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | - |
DFSfu4
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 5 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | - |
DFSfu5
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 5 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | - |
DFSfu6
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
- | - | - | - | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Spinning Swallow Storm Dance
Stance
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
- | 13 | - | - | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
SSSD
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 17 | - | 38 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -14 |
SSSDfu1
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 14 | - | 29 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -4 |
SSSDfu2
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 20 | - | 20 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 16 | 2 |
SSSDfu3
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 17 | - | 34 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -10 |
Nirvana Charge
Stance
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
- | 13 | - | - | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
NC
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 11 | - | 25 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -4 | -1 |
NCfu1
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 7 | - | 25 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -4 | -1 |
NCfu2
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 7 | - | 25 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -4 | -1 |
NCfu3
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 12 | - | 24 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | 0 |
NCfu4
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 15 | - | 34 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -9 |
NCfu5
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 19 | - | 43 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -19 |
Phoenix Wing Sky Kick
Stance
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
- | 13 | - | - | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
PWSK
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
8 | 16 | - | 59 | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
Mid | - | Automatic | - | -30 | |
Upon seccussful hit, Launches the opponent and forces Akira to Jump. |
PWSKfu1
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 5 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | - |
PWSKfu2
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 5 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | - |
PWSKfu3
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 5 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | - |
PWSKfu4
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 8 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | - |
PWSKfu5
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 9 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | - |