Template:Infobox Character SSF2T: Difference between revisions

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(increase the infobox size just enough to avoid overflowing. This is a temporary measure in order to improve usability)
 
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{{/Introduction}}
{{/Introduction}}
</div>
</div>
<div style="display: flex;flex-direction: column;flex:2;min-width:300px;padding: 10px;">
<div style="display: flex;flex-direction: column;flex:2;min-width:335px;padding: 10px;">
{| class="wikitable bullet-table" style="display:table;"
{| class="wikitable bullet-table" style="display:table;"
! style="font-size: 1.25em" colspan="2" | {{{name|}}}{{#if:{{{hash|}}}|<br>[https://twitter.com/search?q=%23SSF2T_{{{hash}}} #SSF2T_{{{hash}}}]}}
! style="font-size: 1.25em" colspan="2" | {{{name|}}}{{#if:{{{hash|}}}|<br>[https://twitter.com/search?q=%23SSF2T_{{{hash}}} #SSF2T_{{{hash}}}]}}
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! style="font-size:85%" {{!}}{{Tooltip | text=Selection Code | hovertext = For Old Characters and Akuma, since they're not initially on the CSS.}}
! style="font-size:85%" {{!}}{{Tooltip | text=Selection Code | hovertext = For Old Characters and Akuma, since they're not initially on the CSS.}}
{{!}} style="font-size:85%" {{{selectcode}}} }}
{{!}} style="font-size:85%" {{{selectcode}}} }}
{{#if: {{{dmgscal|}}} | {{!}}-
! style="font-size:85%" {{!}}{{Tooltip | text=Damage Scaling Factor | hovertext = The value in which Raw damage values are multiplied before being subtracted from the player's health.}}
{{!}} style="font-size:85%" {{!}} {{{dmgscal|}}} }}
{{#if: {{{fwalk|}}} | {{!}}-
{{#if: {{{fwalk|}}} | {{!}}-
! style="font-size:85%" {{!}}{{Tooltip | text=Forward Walk Speed | hovertext = The pixels per second a character walks forward.}}
! style="font-size:85%" {{!}}{{Tooltip | text=Forward Walk Speed | hovertext = The pixels per second a character walks forward.}}
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! style="font-size:85%" {{!}} {{Tooltip | text=Neutral Jump Duration | hovertext = The amount of frames a character spends airborne in a Neutral Jump.}}
! style="font-size:85%" {{!}} {{Tooltip | text=Neutral Jump Duration | hovertext = The amount of frames a character spends airborne in a Neutral Jump.}}
{{!}} style="font-size:85%" {{!}} {{{njumpdr|}}} }}
{{!}} style="font-size:85%" {{!}} {{{njumpdr|}}} }}
{{#if: {{{fjumpd|}}} | {{!}}-  
{{#if: {{{fjumpdr|}}} | {{!}}-  
! style="font-size:85%" {{!}} {{Tooltip | text=Forwards Jump Duration | hovertext = The amount of frames a character spends airborne in a Forwards Jump.}}
! style="font-size:85%" {{!}} {{Tooltip | text=Forwards Jump Duration | hovertext = The amount of frames a character spends airborne in a Forwards Jump.}}
{{!}} style="font-size:85%" {{!}} {{{fjumpdr|}}} }}
{{!}} style="font-size:85%" {{!}} {{{fjumpdr|}}} }}
{{#if: {{b{jumpd|}}} | {{!}}-  
{{#if: {{bjumpdr|}}} | {{!}}-  
! style="font-size:85%" {{!}} {{Tooltip | text=Backwards Jump Duration | hovertext = The amount of frames a character spends airborne in a Backwards Jump.}}
! style="font-size:85%" {{!}} {{Tooltip | text=Backwards Jump Duration | hovertext = The amount of frames a character spends airborne in a Backwards Jump.}}
{{!}} style="font-size:85%" {{!}} {{{bjumpdr|}}} }}
{{!}} style="font-size:85%" {{!}} {{{bjumpdr|}}} }}
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|name=Ryu
|name=Ryu
|image = ryu.png
|image = ryu.png
|dmgscal = 27/32
|fwalk = 48
|fwalk = 48
|bwalk = 32
|bwalk = 32

Latest revision as of 16:55, 12 November 2024

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Template:Infobox Character SSF2T/Documentation

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Ryu
Ryu's portrait in Super Turbo.
Character Data
Damage Scaling Factor 27/32
Forward Walk Speed 48
Backwards Walk Speed 32
Pre-Jump Frames 4
Forwards Jump Duration 44
Backwards Jump Duration 43
Landing Frames 7*
Jump Height Apex 118
Forwards Jump Distance 134
Backwards Jump Distance 163
Soft Knockdown Recovery 38
Hard Knockdown Recovery 76