Street Fighter 6/Version/1.07: Difference between revisions

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(Created page with "{{SF6-Version |version=1.07 |gameversion=1.07 |date=September 24, 2024 |summary=Terry release. Minor balance changes and bug fixes. |links=[https://www.streetfighter.com/6/buckler/battle_change/20240924 Patch Notes] }} <!--Full Version name: 1.0700.000--> == Terry Patch == * Terry released == '''Universal Changes''' == * == '''Key Character Changes''' == === '''Kimberly''' === * Shuriken Bomb - damage scaling reduced from 20% Start...")
 
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== '''Universal Changes''' ==
== '''Universal Changes''' ==
*  
* {{clr|DR|Drive Reversal}} - expanded throw hurtbox to ensure all characters can punish with a throw at close range
** Some characters had very weak or expensive punish options, so this helps to balance things out a bit


== '''Key Character Changes''' ==
== '''Key Character Changes''' ==
=== '''A.K.I.''' ===
* {{clr|OD|OD Serpent Lash}} ({{clr|OD|236PP}}) - now applies {{clr|PC|Punish Counter}} advantage to Toxic Blossom crumple
** Now {{sf6-adv|VP|+9}} before opponent becomes airborne, allowing a grounded {{clr|H|5HK}} combo
<br>


=== '''Kimberly''' ===
=== '''Kimberly''' ===
* Shuriken Bomb - damage scaling reduced from 20% Starter/Combo scaling to 10% Starter scaling only
* Shuriken Bomb - damage scaling reduced from 20% Starter/Combo scaling to 10% Starter scaling only
<br>
=== '''Luke''' ===
* {{clr|L|2LP}} / {{clr|L|2LK}} - reduced pushback on hit/block
* {{clr|M|2MP}} - reduced pushback on block
** When combined, these changes allow a blocked {{clr|DR|DR~}}{{clr|M|2MP}} to frame trap into {{clr|L|2LK}}, {{clr|L|2LP}} for a confirm
* {{clr|H|4HK}} - retains more {{clr|DR|Drive Rush}} momentum for combo consistency
* {{clr|L|5LP}}~{{clr|M|MP}}~{{clr|H|HP}} - removed 10% immediate scaling on {{clr|M|MP}}, and increased base damage on {{clr|H|HP}} 600 -> 800
<br>

Revision as of 01:47, 26 September 2024

Version[[Street Fighter 6/Version/1.07|1.07]]
Game Version1.07
dateSeptember 24, 2024
SummaryTerry release. Minor balance changes and bug fixes.
Links[https://www.streetfighter.com/6/buckler/battle_change/20240924 Patch Notes]

Terry Patch

  • Terry released

Universal Changes

  • Drive Reversal - expanded throw hurtbox to ensure all characters can punish with a throw at close range
    • Some characters had very weak or expensive punish options, so this helps to balance things out a bit

Key Character Changes

A.K.I.

  • OD Serpent Lash (236PP) - now applies Punish Counter advantage to Toxic Blossom crumple
    • Now +9 before opponent becomes airborne, allowing a grounded 5HK combo


Kimberly

  • Shuriken Bomb - damage scaling reduced from 20% Starter/Combo scaling to 10% Starter scaling only


Luke

  • 2LP / 2LK - reduced pushback on hit/block
  • 2MP - reduced pushback on block
    • When combined, these changes allow a blocked DR~2MP to frame trap into 2LK, 2LP for a confirm
  • 4HK - retains more Drive Rush momentum for combo consistency
  • 5LP~MP~HP - removed 10% immediate scaling on MP, and increased base damage on HP 600 -> 800