SeenConnroy (talk | contribs) m (Added hover text to explain/clarify how things are noted.) |
SeenConnroy (talk | contribs) mNo edit summary |
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! height="25px" | Damage | ! height="25px" | Damage | ||
! Guard | ! Guard | ||
! {{Tooltip | text=Startup| hovertext=Startup includes first active.

EX/SUPERS: The '+' symbol indicates when a super flash occurs.}} | ! {{Tooltip | text=Startup| hovertext=Startup includes first active.

EX/SUPERS: The '+' symbol indicates when a super flash occurs, the startup afterwards is for completion sake.}} | ||
! {{Tooltip | text=Active| hovertext= | ! {{Tooltip | text=Active| hovertext= Active frames will have hovertext for moves with changing hitboxes during active.

PROJECTILES: Active frames will be listed as '-' unless they have a finite amount of active frames (Tamao for example).}} | ||
! Recovery | ! Recovery | ||
! {{Tooltip | text=FrameAdv| hovertext=Frame advantage is listed as On hit/On block (i.e +2/-2.}} | ! {{Tooltip | text=FrameAdv| hovertext=Frame advantage is listed as On hit/On block (i.e +2/-2.)}} | ||
<noinclude> | |||
==Usage== | ==Usage== | ||
Determines the columns to be used for AVG2 move lists. | Determines the columns to be used for AVG2 move lists. | ||
[[Category:Advanced V.G. 2]] | [[Category:Advanced V.G. 2]] | ||
</noinclude> | </noinclude> |
Latest revision as of 16:11, 6 September 2024
! height="25px" | Damage ! Guard ! Startup ! Active ! Recovery ! FrameAdv
Usage
Determines the columns to be used for AVG2 move lists.