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{| border="1em" cellspacing="0" width="55%" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" width="55%" style="border: 1px solid #999;" | ||
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| '''Enryuuha''' || '''{{f}}{{db}} | | '''Enryuuha''' || '''{{f}}{{db}}{{d}}{{df}} + {{kof.lp}}''' | ||
a great anti air , can be combo from normal but leave wide open if whiff | a great anti air , can be combo from normal but leave wide open if whiff | ||
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===Command Throw=== | ===Command Throw=== | ||
Revision as of 20:13, 31 August 2024
Introduction
- Fuuma Kotaroh is a guest character from the "World Heroes" serie , and honestly i would have love that i stay in World Heroes because in Aggressors of Dark Kombat he is a pain to fight. He just feel completely over the competition , their is no character who can match his speed , his frame data is near perfect comeper to the other an can punish almost everything. So except if you are sure of what you doing , Fuuma is a character who completely lock down the game and force other to follow his rythme. Not impossible to beat , but you are force to wait and punish .
Strengths | Weaknesses |
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Special Moves
Enryuuha | ![]() ![]() ![]() ![]() ![]() a great anti air , can be combo from normal but leave wide open if whiff |
Denkou Sekka no Jutsu | ![]() ![]() a Lightning fast whiff punish move , and also not to much unsafe on guard. Maybe the best special of the game |
Bakuretsu Hakkei | ![]() ![]() The most damaging special of his kit , but should only be use in the combo because too much unsafe in neutral. |
Command Throw
Sacchuuken | front ![]() ![]() ![]() |
Bakuretsu Kyuukyoku Otoshi | front ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
GANGAN Move
Koppamijin no Jutsu | ![]() ![]() ![]() ![]() |
BnB Combos
close Strong A > Enryuuha