SuperCombo Wiki:Roadmap/SVC: Difference between revisions

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==Main==
==Main==
<section begin=Main/>
<section begin=Main/>
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{| class="wikitable" style="margin: auto; width: 50%;"
! In Progress / Completed !! To-do
! In Progress / Completed !! To-do
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* Change notation to match other SNK wikis for easier readability/consistency
* Change notation to match other SNK wikis for easier readability/consistency
* Remove everything that is in first person (this is bad practice in general, especially with all the 'in my opinion' comments); change it to second person
* Remove everything that is in first person (this is bad practice in general, especially with all the 'in my opinion' comments); change it to second person
* Reformat everyone's pages to modern format (Geese's will be the example to follow)
* Finished (mostly) with reformatting everyone's pages to modern layout (Geese's will be the example to follow)
* General cleanup; add more to FAQ
* General cleanup; add more to FAQ
* Clean up info on character pages (it's good info... but a lot of it is also pretty outdated)
* Clean up info on character pages (it's okay info... but a lot of it is also pretty outdated or straight up false/misleading. The more I work on the wiki the more I realize how much misinfo there is. This feels like it was written by Capcom players and done with minimal labbing)
:* Or in Mai's case... Why? This is not the place to coom, take it elsewhere.
* Transfer damage values in the Arcadia Extra Mook onto the character pages
* Transfer damage values in the Arcadia Extra Mook onto the character pages
:* Also need to figure out damage values for SMK, Shin Akuma, Athena, RA because the Mook does not include this info, unfortunately.
:* Also need to figure out damage values for SMK, Shin Akuma, Athena, RA because the Mook does not include this info, unfortunately.
:* Can be found using a modified version of the SVC Chaos lua script, Lich will take care of these bits.
:* Can be found using a modified version of the SVC Chaos lua script, Lich will take care of these bits. Thankfully we now know the average defense modifier is 223, so calculating these exact numbers won't be nearly as hard.
* Rewrite individual parts of the wiki that make mention of "low" or "high" health. All of this was based on the hunches of the previous wiki writers, but without game data to back it up. The mook does not list exact health values beyond 224, but it has the defense modifiers so now we know who does and doesn't have high/low health. Still requires some calculations to verify numbers like the final four bosses.
* Should we list the variations in damage too? Random damage is a big sticking point of the game but it's not so random that there's giant leaps in damage, either. The mook does not list these variations anywhere that I can find, but there's no explanation to why damage is random either.
| style="width: 50%;"|
| style="width: 50%;"|
* Fix invisible headers issue so TOC doesn't look like empty space. I'm not a fan of making every single header "cl.A, cl.B, cl.C, etc." since it makes TOC crowded. I prefer it be condensed, but also, others may want the full list expanded anyways. Not sure how to best go about it.
* Upload character colors (maybe Athena/Red Arremer transformations for fun too?)
* Use [https://dreamcancel.com/wiki/index.php?title=The_King_of_Fighters_2002_UM/Kyo_Kusanagi this page] as a reference for a good looking wiki
* Use [https://dreamcancel.com/wiki/index.php?title=The_King_of_Fighters_2002_UM/Kyo_Kusanagi this page] as a reference for a good looking wiki
* Hitboxes missing (slowly being gathered as of writing)
* Hitboxes missing (very slowly being gathered as of writing by Lichmassacre)
:* Athena's page will be the example to follow for hitboxes. Clean sprite rips *and* hitboxes, please.
:* Once hitboxes are gathered, go the extra mile of gathering hitbox images further to list hitbox phases
:* Once hitboxes are gathered, go the extra mile of gathering hitbox images further to list hitbox phases
* Frame data missing
* Frame data missing (being slowly gathered)
* Matchup info missing
* Matchup info missing
* Calculate and verify the tiers of health (The wiki never makes a clear example of what constitutes "good/high health" but only "low/bad health." The differences in health are also slightly exaggerated and for the most part, not as serious as the wiki makes it out to be, save a few egregious examples. Shin Akuma's page used to say he had "slightly more" health than normal Akuma but upon labbing and calculating the difference in damage, "slightly" is an understatement. Math will need to be done across the board to calculate health/damage values)
* Clean up Earthquake's strategy section, most notably Fat Guilty. Barely explains anything and is overly opinionated.
:* In other words, calculate damage modifiers
* Change motions to numpad; only used icons because template was made for them but they aged like milk. Terms like qcf turned to numpad are not as important since it's at least still readable.
* Minor but we could probably also make the subnav a little more appealing to look at and not a blue rectangle that takes up space on the page. I wasn't sure how else to make the subnav.
* Add notable players maybe, but this would be well after the wiki has already been cleaned up and we can worry about the more subjective stuff.
* Is there anyone that can fix the hitbox viewer for this game (and to that extent KOF2003 since they share the same engine)? Visually it's a mess and very buggy, while hitboxes display correctly there are several visual errors like copy/paste hitboxes to the sides of the stage. Also missing throw boxes/potentially other color-coding related stuff. While some throws show a throw box (sort of?) like Hugo, most others don't show anything. Regular throws also show no throw box at all, not even through the dipswitches hitbox viewer.
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Latest revision as of 17:57, 29 August 2024

Main

70% complete


In Progress / Completed To-do
  • Modern tier list added.
  • Proofread everything and fix English (Adding parentheses everywhere like this is incredibly unnatural to read)
  • Change notation to match other SNK wikis for easier readability/consistency
  • Remove everything that is in first person (this is bad practice in general, especially with all the 'in my opinion' comments); change it to second person
  • Finished (mostly) with reformatting everyone's pages to modern layout (Geese's will be the example to follow)
  • General cleanup; add more to FAQ
  • Clean up info on character pages (it's okay info... but a lot of it is also pretty outdated or straight up false/misleading. The more I work on the wiki the more I realize how much misinfo there is. This feels like it was written by Capcom players and done with minimal labbing)
  • Or in Mai's case... Why? This is not the place to coom, take it elsewhere.
  • Transfer damage values in the Arcadia Extra Mook onto the character pages
  • Also need to figure out damage values for SMK, Shin Akuma, Athena, RA because the Mook does not include this info, unfortunately.
  • Can be found using a modified version of the SVC Chaos lua script, Lich will take care of these bits. Thankfully we now know the average defense modifier is 223, so calculating these exact numbers won't be nearly as hard.
  • Rewrite individual parts of the wiki that make mention of "low" or "high" health. All of this was based on the hunches of the previous wiki writers, but without game data to back it up. The mook does not list exact health values beyond 224, but it has the defense modifiers so now we know who does and doesn't have high/low health. Still requires some calculations to verify numbers like the final four bosses.
  • Should we list the variations in damage too? Random damage is a big sticking point of the game but it's not so random that there's giant leaps in damage, either. The mook does not list these variations anywhere that I can find, but there's no explanation to why damage is random either.
  • Fix invisible headers issue so TOC doesn't look like empty space. I'm not a fan of making every single header "cl.A, cl.B, cl.C, etc." since it makes TOC crowded. I prefer it be condensed, but also, others may want the full list expanded anyways. Not sure how to best go about it.
  • Upload character colors (maybe Athena/Red Arremer transformations for fun too?)
  • Use this page as a reference for a good looking wiki
  • Hitboxes missing (very slowly being gathered as of writing by Lichmassacre)
  • Athena's page will be the example to follow for hitboxes. Clean sprite rips *and* hitboxes, please.
  • Once hitboxes are gathered, go the extra mile of gathering hitbox images further to list hitbox phases
  • Frame data missing (being slowly gathered)
  • Matchup info missing
  • Clean up Earthquake's strategy section, most notably Fat Guilty. Barely explains anything and is overly opinionated.
  • Change motions to numpad; only used icons because template was made for them but they aged like milk. Terms like qcf turned to numpad are not as important since it's at least still readable.
  • Minor but we could probably also make the subnav a little more appealing to look at and not a blue rectangle that takes up space on the page. I wasn't sure how else to make the subnav.
  • Add notable players maybe, but this would be well after the wiki has already been cleaned up and we can worry about the more subjective stuff.
  • Is there anyone that can fix the hitbox viewer for this game (and to that extent KOF2003 since they share the same engine)? Visually it's a mess and very buggy, while hitboxes display correctly there are several visual errors like copy/paste hitboxes to the sides of the stage. Also missing throw boxes/potentially other color-coding related stuff. While some throws show a throw box (sort of?) like Hugo, most others don't show anything. Regular throws also show no throw box at all, not even through the dipswitches hitbox viewer.