(removing the redundant feint cancel cell and fixing some hovertext) |
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| {{#if:{{{Total|}}}|{{{Total|}}}|-}} | | {{#if:{{{Total|}}}|{{{Total|}}}|-}} | ||
|- style="line-height:1em" | |- style="line-height:1em" | ||
! style="width: | ! style="width:16.6%" | {{Tooltip | text=Hit Adv | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack hits.}} | ||
! style="width: | ! style="width:16.6%" | {{Tooltip | text=Block Adv | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack is blocked.}} | ||
! style="width: | ! style="width:16.6%" | {{Tooltip | text=Cancel on Hit | hovertext=If the move can be canceled on hit.}} | ||
! style="width: | ! style="width:16.6%" | {{Tooltip | text=Cancel on Block | hovertext=If the move can be canceled on block.}} | ||
! style="width: | ! style="width:16.6%" | {{Tooltip | text=Guard Crush Value | hovertext=How much guard meter damage an attack does.}} | ||
|- | |- | ||
| {{#if:{{{Hit Adv|}}}|{{{Hit Adv|}}}|-}} | | {{#if:{{{Hit Adv|}}}|{{{Hit Adv|}}}|-}} |
Revision as of 17:35, 18 July 2024
|- style="line-height:1em"
! style="width:16.6%" | Damage ! style="width:16.6%" | Guard ! style="width:16.6%" | Startup ! style="width:16.6%" | Active ! style="width:16.6%" | Recovery ! style="width:16.6%" | Total |- | - | - | - | - | - | - |- style="line-height:1em" ! style="width:16.6%" | Hit Adv ! style="width:16.6%" | Block Adv ! style="width:16.6%" | Cancel on Hit ! style="width:16.6%" | Cancel on Block ! style="width:16.6%" | Guard Crush Value |- | - | - | - | - | - |-
|- }}