Lichmassacre (talk | contribs) mNo edit summary |
(removing the redundant feint cancel cell and fixing some hovertext) |
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! style="width:16.6%" | {{Tooltip | text=Damage | hovertext=Base damage done by this attack.
(X).}} | ! style="width:16.6%" | {{Tooltip | text=Damage | hovertext=Base damage done by this attack.
(X).}} | ||
! style="width:16.6%" | {{Tooltip | text=Guard | hovertext=The way this move must be blocked.}} | ! style="width:16.6%" | {{Tooltip | text=Guard | hovertext=The way this move must be blocked.}} | ||
! style="width:16.6%" | {{Tooltip | text=Startup | hovertext=The number of frames | ! style="width:16.6%" | {{Tooltip | text=Startup | hovertext=The number of frames before an attack becomes active NOT including the first active frame.}} | ||
! style="width:16.6%" | {{Tooltip | text=Active | hovertext=The amount of frames that this move will have a hitbox.}} | ! style="width:16.6%" | {{Tooltip | text=Active | hovertext=The amount of frames that this move will have a hitbox.}} | ||
!style="width:16.6%" | {{Tooltip | text=Recovery | hovertext=The number of frames after the | ! style="width:16.6%" | {{Tooltip | text=Recovery | hovertext=The number of frames a character cannot act after the move's hitbox becomes inactive.}} | ||
! style="width:16.6%" | {{Tooltip | text=Total | hovertext=The | ! style="width:16.6%" | {{Tooltip | text=Total | hovertext=The total amount of frames this move lasts.}} | ||
|- | |- | ||
| {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | ||
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| {{#if:{{{Total|}}}|{{{Total|}}}|-}} | | {{#if:{{{Total|}}}|{{{Total|}}}|-}} | ||
|- style="line-height:1em" | |- style="line-height:1em" | ||
! style="width: | ! style="width:20%" | {{Tooltip | text=Hit Adv | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack hits.}} | ||
! style="width: | ! style="width:20%" | {{Tooltip | text=Block Adv | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack is blocked.}} | ||
! style="width: | ! style="width:20%" | {{Tooltip | text=Cancel on Hit | hovertext=If the move can be canceled on hit.}} | ||
! style="width:20%" | {{Tooltip | text=Cancel on Block | hovertext=If the move can be canceled on block.}} | |||
! style="width: | ! style="width:20%" | {{Tooltip | text=Guard Crush Value | hovertext=How much guard meter damage an attack does.}} | ||
! style="width: | |||
|- | |- | ||
| {{#if:{{{Hit Adv|}}}|{{{Hit Adv|}}}|-}} | | {{#if:{{{Hit Adv|}}}|{{{Hit Adv|}}}|-}} | ||
| {{#if:{{{Block Adv|}}}|{{{Block Adv|}}}|-}} | | {{#if:{{{Block Adv|}}}|{{{Block Adv|}}}|-}} | ||
| {{#if:{{{Cancel on Hit |}}}|{{{Cancel on Hit |}}}|-}} | | {{#if:{{{Cancel on Hit |}}}|{{{Cancel on Hit |}}}|-}} | ||
| {{#if:{{{Cancel on Block|}}}|{{{Cancel on Block|}}}|-}} | | {{#if:{{{Cancel on Block|}}}|{{{Cancel on Block|}}}|-}} |
Revision as of 17:35, 18 July 2024
|- style="line-height:1em"
! style="width:16.6%" | Damage ! style="width:16.6%" | Guard ! style="width:16.6%" | Startup ! style="width:16.6%" | Active ! style="width:16.6%" | Recovery ! style="width:16.6%" | Total |- | - | - | - | - | - | - |- style="line-height:1em" ! style="width:20%" | Hit Adv ! style="width:20%" | Block Adv ! style="width:20%" | Cancel on Hit ! style="width:20%" | Cancel on Block ! style="width:20%" | Guard Crush Value |- | - | - | - | - | - |-
|- }}